xref: /aoo42x/main/sd/source/ui/dlg/gluectrl.cxx (revision cdf0e10c)
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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_sd.hxx"
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir #include <string> // HACK: prevent conflict between STLPORT and Workshop headers
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include <svx/dialogs.hrc>
35*cdf0e10cSrcweir #include <svx/svdglue.hxx>
36*cdf0e10cSrcweir #include <svl/intitem.hxx>
37*cdf0e10cSrcweir #include <sfx2/app.hxx>
38*cdf0e10cSrcweir #include <sfx2/dispatch.hxx>
39*cdf0e10cSrcweir #include <vcl/toolbox.hxx>
40*cdf0e10cSrcweir #include <sfx2/viewfrm.hxx>
41*cdf0e10cSrcweir 
42*cdf0e10cSrcweir #include "strings.hrc"
43*cdf0e10cSrcweir #include "gluectrl.hxx"
44*cdf0e10cSrcweir #include "sdresid.hxx"
45*cdf0e10cSrcweir #include "app.hrc"
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir using namespace ::com::sun::star::uno;
48*cdf0e10cSrcweir using namespace ::com::sun::star::beans;
49*cdf0e10cSrcweir using namespace ::com::sun::star::frame;
50*cdf0e10cSrcweir 
51*cdf0e10cSrcweir // z.Z. werden von Joe nur die u.a. Moeglichkeiten unterstuetzt
52*cdf0e10cSrcweir #define ESCDIR_COUNT 5
53*cdf0e10cSrcweir static sal_uInt16 aEscDirArray[] =
54*cdf0e10cSrcweir {
55*cdf0e10cSrcweir 	SDRESC_SMART,
56*cdf0e10cSrcweir 	SDRESC_LEFT,
57*cdf0e10cSrcweir 	SDRESC_RIGHT,
58*cdf0e10cSrcweir 	SDRESC_TOP,
59*cdf0e10cSrcweir 	SDRESC_BOTTOM,
60*cdf0e10cSrcweir //	SDRESC_LO,
61*cdf0e10cSrcweir //	SDRESC_LU,
62*cdf0e10cSrcweir //	SDRESC_RO,
63*cdf0e10cSrcweir //	SDRESC_RU,
64*cdf0e10cSrcweir //	SDRESC_HORZ,
65*cdf0e10cSrcweir //	SDRESC_VERT,
66*cdf0e10cSrcweir //	SDRESC_ALL
67*cdf0e10cSrcweir };
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir 
70*cdf0e10cSrcweir 
71*cdf0e10cSrcweir SFX_IMPL_TOOLBOX_CONTROL( SdTbxCtlGlueEscDir, SfxUInt16Item )
72*cdf0e10cSrcweir 
73*cdf0e10cSrcweir /*************************************************************************
74*cdf0e10cSrcweir |*
75*cdf0e10cSrcweir |* Konstruktor fuer Klebepunkt-Autrittsrichtungs-Listbox
76*cdf0e10cSrcweir |*
77*cdf0e10cSrcweir \************************************************************************/
78*cdf0e10cSrcweir 
79*cdf0e10cSrcweir GlueEscDirLB::GlueEscDirLB( Window* pParent, const Reference< XFrame >& rFrame ) :
80*cdf0e10cSrcweir 		ListBox( pParent, WinBits( WB_BORDER | WB_DROPDOWN ) ),
81*cdf0e10cSrcweir         m_xFrame( rFrame )
82*cdf0e10cSrcweir {
83*cdf0e10cSrcweir 	String aStr; aStr += sal_Unicode('X');
84*cdf0e10cSrcweir 	Size aXSize( GetTextWidth( aStr ), GetTextHeight() );
85*cdf0e10cSrcweir 	//SetPosPixel( Point( aSize.Width(), 0 ) );
86*cdf0e10cSrcweir 	SetSizePixel( Size( aXSize.Width() * 12, aXSize.Height() * 10 ) );
87*cdf0e10cSrcweir 	Fill();
88*cdf0e10cSrcweir 	//SelectEntryPos( 0 );
89*cdf0e10cSrcweir 	Show();
90*cdf0e10cSrcweir }
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir /*************************************************************************
93*cdf0e10cSrcweir |*
94*cdf0e10cSrcweir |*	Dtor
95*cdf0e10cSrcweir |*
96*cdf0e10cSrcweir \************************************************************************/
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir GlueEscDirLB::~GlueEscDirLB()
99*cdf0e10cSrcweir {
100*cdf0e10cSrcweir }
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir /*************************************************************************
103*cdf0e10cSrcweir |*
104*cdf0e10cSrcweir |* Ermittelt die Austrittsrichtung und verschickt den entspr. Slot
105*cdf0e10cSrcweir |*
106*cdf0e10cSrcweir \************************************************************************/
107*cdf0e10cSrcweir 
108*cdf0e10cSrcweir void GlueEscDirLB::Select()
109*cdf0e10cSrcweir {
110*cdf0e10cSrcweir 	sal_uInt16 nPos = GetSelectEntryPos();
111*cdf0e10cSrcweir 	SfxUInt16Item aItem( SID_GLUE_ESCDIR, aEscDirArray[ nPos ] );
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir     if ( m_xFrame.is() )
114*cdf0e10cSrcweir     {
115*cdf0e10cSrcweir         Any a;
116*cdf0e10cSrcweir         Sequence< PropertyValue > aArgs( 1 );
117*cdf0e10cSrcweir         aArgs[0].Name   = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "GlueEscapeDirection" ));
118*cdf0e10cSrcweir         aItem.QueryValue( a );
119*cdf0e10cSrcweir         aArgs[0].Value  = a;
120*cdf0e10cSrcweir         SfxToolBoxControl::Dispatch( Reference< XDispatchProvider >( m_xFrame->getController(), UNO_QUERY ),
121*cdf0e10cSrcweir                                     rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( ".uno:GlueEscapeDirection" )),
122*cdf0e10cSrcweir                                     aArgs );
123*cdf0e10cSrcweir     }
124*cdf0e10cSrcweir /*
125*cdf0e10cSrcweir 	SfxViewFrame::Current()->GetDispatcher()->Execute( SID_GLUE_ESCDIR, SFX_CALLMODE_ASYNCHRON |
126*cdf0e10cSrcweir 													   SFX_CALLMODE_RECORD, &aItem, (void*) NULL, 0L );
127*cdf0e10cSrcweir */
128*cdf0e10cSrcweir }
129*cdf0e10cSrcweir 
130*cdf0e10cSrcweir /*************************************************************************
131*cdf0e10cSrcweir |*
132*cdf0e10cSrcweir |* Fuellen der Listbox mit Strings
133*cdf0e10cSrcweir |*
134*cdf0e10cSrcweir \************************************************************************/
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir void GlueEscDirLB::Fill()
137*cdf0e10cSrcweir {
138*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_SMART ) ) );
139*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LEFT ) ) );
140*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RIGHT ) ) );
141*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_TOP ) ) );
142*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_BOTTOM ) ) );
143*cdf0e10cSrcweir 	/*
144*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LO ) ) );
145*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_LU ) ) );
146*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RO ) ) );
147*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_RU ) ) );
148*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_HORZ ) ) );
149*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_VERT ) ) );
150*cdf0e10cSrcweir 	InsertEntry( String( SdResId( STR_GLUE_ESCDIR_ALL ) ) );
151*cdf0e10cSrcweir 	*/
152*cdf0e10cSrcweir }
153*cdf0e10cSrcweir 
154*cdf0e10cSrcweir /*************************************************************************
155*cdf0e10cSrcweir |*
156*cdf0e10cSrcweir |* Konstruktor fuer Klebepunkt-Autrittsrichtungs-Toolbox-Control
157*cdf0e10cSrcweir |*
158*cdf0e10cSrcweir \************************************************************************/
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir SdTbxCtlGlueEscDir::SdTbxCtlGlueEscDir(
161*cdf0e10cSrcweir     sal_uInt16 nSlotId, sal_uInt16 nId, ToolBox& rTbx ) :
162*cdf0e10cSrcweir 		SfxToolBoxControl( nSlotId, nId, rTbx )
163*cdf0e10cSrcweir {
164*cdf0e10cSrcweir }
165*cdf0e10cSrcweir 
166*cdf0e10cSrcweir /*************************************************************************
167*cdf0e10cSrcweir |*
168*cdf0e10cSrcweir |* Stellt Status in der Listbox des Controllers dar
169*cdf0e10cSrcweir |*
170*cdf0e10cSrcweir \************************************************************************/
171*cdf0e10cSrcweir 
172*cdf0e10cSrcweir void SdTbxCtlGlueEscDir::StateChanged( sal_uInt16 nSId,
173*cdf0e10cSrcweir 						SfxItemState eState, const SfxPoolItem* pState )
174*cdf0e10cSrcweir {
175*cdf0e10cSrcweir 	if( eState == SFX_ITEM_AVAILABLE )
176*cdf0e10cSrcweir 	{
177*cdf0e10cSrcweir 		GlueEscDirLB* pGlueEscDirLB = (GlueEscDirLB*) ( GetToolBox().
178*cdf0e10cSrcweir 											GetItemWindow( GetId() ) );
179*cdf0e10cSrcweir 		if( pGlueEscDirLB )
180*cdf0e10cSrcweir 		{
181*cdf0e10cSrcweir 			if( pState )
182*cdf0e10cSrcweir 			{
183*cdf0e10cSrcweir 				pGlueEscDirLB->Enable();
184*cdf0e10cSrcweir 				if ( IsInvalidItem( pState ) )
185*cdf0e10cSrcweir 				{
186*cdf0e10cSrcweir 					pGlueEscDirLB->SetNoSelection();
187*cdf0e10cSrcweir 				}
188*cdf0e10cSrcweir 				else
189*cdf0e10cSrcweir 				{
190*cdf0e10cSrcweir 					sal_uInt16 nEscDir = ( (const SfxUInt16Item*) pState )->GetValue();
191*cdf0e10cSrcweir 					pGlueEscDirLB->SelectEntryPos( GetEscDirPos( nEscDir ) );
192*cdf0e10cSrcweir 				}
193*cdf0e10cSrcweir 			}
194*cdf0e10cSrcweir 			else
195*cdf0e10cSrcweir 			{
196*cdf0e10cSrcweir 				pGlueEscDirLB->Disable();
197*cdf0e10cSrcweir 				pGlueEscDirLB->SetNoSelection();
198*cdf0e10cSrcweir 			}
199*cdf0e10cSrcweir 		}
200*cdf0e10cSrcweir 	}
201*cdf0e10cSrcweir 
202*cdf0e10cSrcweir 	SfxToolBoxControl::StateChanged( nSId, eState, pState );
203*cdf0e10cSrcweir }
204*cdf0e10cSrcweir 
205*cdf0e10cSrcweir /*************************************************************************
206*cdf0e10cSrcweir |*
207*cdf0e10cSrcweir |* No Comment
208*cdf0e10cSrcweir |*
209*cdf0e10cSrcweir \************************************************************************/
210*cdf0e10cSrcweir 
211*cdf0e10cSrcweir Window* SdTbxCtlGlueEscDir::CreateItemWindow( Window *pParent )
212*cdf0e10cSrcweir {
213*cdf0e10cSrcweir 	if( GetSlotId() == SID_GLUE_ESCDIR )
214*cdf0e10cSrcweir 	{
215*cdf0e10cSrcweir 		return( new GlueEscDirLB( pParent, m_xFrame ) );
216*cdf0e10cSrcweir 	}
217*cdf0e10cSrcweir 
218*cdf0e10cSrcweir 	return( NULL );
219*cdf0e10cSrcweir }
220*cdf0e10cSrcweir 
221*cdf0e10cSrcweir 
222*cdf0e10cSrcweir /*************************************************************************
223*cdf0e10cSrcweir |*
224*cdf0e10cSrcweir |* Liefert Position im Array fuer EscDir zurueck (Mapping fuer Listbox)
225*cdf0e10cSrcweir |*
226*cdf0e10cSrcweir \************************************************************************/
227*cdf0e10cSrcweir 
228*cdf0e10cSrcweir sal_uInt16 SdTbxCtlGlueEscDir::GetEscDirPos( sal_uInt16 nEscDir )
229*cdf0e10cSrcweir {
230*cdf0e10cSrcweir 	for( sal_uInt16 i = 0; i < ESCDIR_COUNT; i++ )
231*cdf0e10cSrcweir 	{
232*cdf0e10cSrcweir 		if( aEscDirArray[ i ] == nEscDir )
233*cdf0e10cSrcweir 			return( i );
234*cdf0e10cSrcweir 	}
235*cdf0e10cSrcweir 	return( 99 );
236*cdf0e10cSrcweir }
237