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26*cdf0e10cSrcweir  ************************************************************************/
27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svtools.hxx"
30*cdf0e10cSrcweir #include <com/sun/star/accessibility/AccessibleRole.hpp>
31*cdf0e10cSrcweir 
32*cdf0e10cSrcweir #include <vcl/svapp.hxx>
33*cdf0e10cSrcweir 
34*cdf0e10cSrcweir #include <ipwin.hxx>
35*cdf0e10cSrcweir #include <hatchwindow.hxx>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir /************************************************************************/
38*cdf0e10cSrcweir /*************************************************************************
39*cdf0e10cSrcweir |*    SvResizeHelper::SvResizeHelper()
40*cdf0e10cSrcweir |*
41*cdf0e10cSrcweir |*    Beschreibung
42*cdf0e10cSrcweir *************************************************************************/
43*cdf0e10cSrcweir SvResizeHelper::SvResizeHelper()
44*cdf0e10cSrcweir 	: aBorder( 5, 5 )
45*cdf0e10cSrcweir 	, nGrab( -1 )
46*cdf0e10cSrcweir 	, bResizeable( sal_True )
47*cdf0e10cSrcweir {
48*cdf0e10cSrcweir }
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir /*************************************************************************
51*cdf0e10cSrcweir |*    SvResizeHelper::FillHandleRects()
52*cdf0e10cSrcweir |*
53*cdf0e10cSrcweir |*    Beschreibung: Die acht Handles zum vergroessern
54*cdf0e10cSrcweir *************************************************************************/
55*cdf0e10cSrcweir void SvResizeHelper::FillHandleRectsPixel( Rectangle aRects[ 8 ] ) const
56*cdf0e10cSrcweir {
57*cdf0e10cSrcweir 	// nur wegen EMPTY_RECT
58*cdf0e10cSrcweir 	Point aBottomRight = aOuter.BottomRight();
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir 	// Links Oben
61*cdf0e10cSrcweir 	aRects[ 0 ] = Rectangle( aOuter.TopLeft(), aBorder );
62*cdf0e10cSrcweir 	// Oben Mitte
63*cdf0e10cSrcweir 	aRects[ 1 ] = Rectangle( Point( aOuter.Center().X() - aBorder.Width() / 2,
64*cdf0e10cSrcweir 									aOuter.Top() ),
65*cdf0e10cSrcweir 							aBorder );
66*cdf0e10cSrcweir 	// Oben Rechts
67*cdf0e10cSrcweir 	aRects[ 2 ] = Rectangle( Point( aBottomRight.X() - aBorder.Width() +1,
68*cdf0e10cSrcweir 									aOuter.Top() ),
69*cdf0e10cSrcweir 							aBorder );
70*cdf0e10cSrcweir 	// Mitte Rechts
71*cdf0e10cSrcweir 	aRects[ 3 ] = Rectangle( Point( aBottomRight.X() - aBorder.Width() +1,
72*cdf0e10cSrcweir 									aOuter.Center().Y() - aBorder.Height() / 2 ),
73*cdf0e10cSrcweir 							aBorder );
74*cdf0e10cSrcweir 	// Unten Rechts
75*cdf0e10cSrcweir 	aRects[ 4 ] = Rectangle( Point( aBottomRight.X() - aBorder.Width() +1,
76*cdf0e10cSrcweir 									aBottomRight.Y() - aBorder.Height() +1 ),
77*cdf0e10cSrcweir 							aBorder );
78*cdf0e10cSrcweir 	// Mitte Unten
79*cdf0e10cSrcweir 	aRects[ 5 ] = Rectangle( Point( aOuter.Center().X() - aBorder.Width() / 2,
80*cdf0e10cSrcweir 									aBottomRight.Y() - aBorder.Height() +1),
81*cdf0e10cSrcweir 							aBorder );
82*cdf0e10cSrcweir 	// Links Unten
83*cdf0e10cSrcweir 	aRects[ 6 ] = Rectangle( Point( aOuter.Left(),
84*cdf0e10cSrcweir 									aBottomRight.Y() - aBorder.Height() +1),
85*cdf0e10cSrcweir 							aBorder );
86*cdf0e10cSrcweir 	// Mitte Links
87*cdf0e10cSrcweir 	aRects[ 7 ] = Rectangle( Point( aOuter.Left(),
88*cdf0e10cSrcweir 									aOuter.Center().Y() - aBorder.Height() / 2 ),
89*cdf0e10cSrcweir 							aBorder );
90*cdf0e10cSrcweir }
91*cdf0e10cSrcweir 
92*cdf0e10cSrcweir /*************************************************************************
93*cdf0e10cSrcweir |*    SvResizeHelper::FillMoveRectsPixel()
94*cdf0e10cSrcweir |*
95*cdf0e10cSrcweir |*    Beschreibung: Die vier Kanten werden berechnet
96*cdf0e10cSrcweir *************************************************************************/
97*cdf0e10cSrcweir void SvResizeHelper::FillMoveRectsPixel( Rectangle aRects[ 4 ] ) const
98*cdf0e10cSrcweir {
99*cdf0e10cSrcweir 	// Oben
100*cdf0e10cSrcweir 	aRects[ 0 ] = aOuter;
101*cdf0e10cSrcweir 	aRects[ 0 ].Bottom() = aRects[ 0 ].Top() + aBorder.Height() -1;
102*cdf0e10cSrcweir 	// Rechts
103*cdf0e10cSrcweir 	aRects[ 1 ] = aOuter;
104*cdf0e10cSrcweir 	aRects[ 1 ].Left() = aRects[ 1 ].Right() - aBorder.Width() -1;
105*cdf0e10cSrcweir 	//Unten
106*cdf0e10cSrcweir 	aRects[ 2 ] = aOuter;
107*cdf0e10cSrcweir 	aRects[ 2 ].Top() = aRects[ 2 ].Bottom() - aBorder.Height() -1;
108*cdf0e10cSrcweir 	//Links
109*cdf0e10cSrcweir 	aRects[ 3 ] = aOuter;
110*cdf0e10cSrcweir 	aRects[ 3 ].Right() = aRects[ 3 ].Left() + aBorder.Width() -1;
111*cdf0e10cSrcweir }
112*cdf0e10cSrcweir 
113*cdf0e10cSrcweir /*************************************************************************
114*cdf0e10cSrcweir |*    SvResizeHelper::Draw()
115*cdf0e10cSrcweir |*
116*cdf0e10cSrcweir |*    Beschreibung
117*cdf0e10cSrcweir *************************************************************************/
118*cdf0e10cSrcweir void SvResizeHelper::Draw( OutputDevice * pDev )
119*cdf0e10cSrcweir {
120*cdf0e10cSrcweir 	pDev->Push();
121*cdf0e10cSrcweir 	pDev->SetMapMode( MapMode() );
122*cdf0e10cSrcweir 	Color aColBlack;
123*cdf0e10cSrcweir 	Color aFillColor( COL_LIGHTGRAY );
124*cdf0e10cSrcweir 
125*cdf0e10cSrcweir 	pDev->SetFillColor( aFillColor );
126*cdf0e10cSrcweir 	pDev->SetLineColor();
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir 	Rectangle   aMoveRects[ 4 ];
129*cdf0e10cSrcweir 	FillMoveRectsPixel( aMoveRects );
130*cdf0e10cSrcweir 	sal_uInt16 i;
131*cdf0e10cSrcweir 	for( i = 0; i < 4; i++ )
132*cdf0e10cSrcweir 		pDev->DrawRect( aMoveRects[ i ] );
133*cdf0e10cSrcweir 	if( bResizeable )
134*cdf0e10cSrcweir 	{
135*cdf0e10cSrcweir 		// Handles malen
136*cdf0e10cSrcweir 		pDev->SetFillColor( aColBlack );
137*cdf0e10cSrcweir 		Rectangle   aRects[ 8 ];
138*cdf0e10cSrcweir 		FillHandleRectsPixel( aRects );
139*cdf0e10cSrcweir 		for( i = 0; i < 8; i++ )
140*cdf0e10cSrcweir 			pDev->DrawRect( aRects[ i ] );
141*cdf0e10cSrcweir 	}
142*cdf0e10cSrcweir 	pDev->Pop();
143*cdf0e10cSrcweir }
144*cdf0e10cSrcweir 
145*cdf0e10cSrcweir /*************************************************************************
146*cdf0e10cSrcweir |*    SvResizeHelper::InvalidateBorder()
147*cdf0e10cSrcweir |*
148*cdf0e10cSrcweir |*    Beschreibung
149*cdf0e10cSrcweir *************************************************************************/
150*cdf0e10cSrcweir void SvResizeHelper::InvalidateBorder( Window * pWin )
151*cdf0e10cSrcweir {
152*cdf0e10cSrcweir 	Rectangle   aMoveRects[ 4 ];
153*cdf0e10cSrcweir 	FillMoveRectsPixel( aMoveRects );
154*cdf0e10cSrcweir 	for( sal_uInt16 i = 0; i < 4; i++ )
155*cdf0e10cSrcweir 		pWin->Invalidate( aMoveRects[ i ] );
156*cdf0e10cSrcweir }
157*cdf0e10cSrcweir 
158*cdf0e10cSrcweir /*************************************************************************
159*cdf0e10cSrcweir |*    SvResizeHelper::SelectBegin()
160*cdf0e10cSrcweir |*
161*cdf0e10cSrcweir |*    Beschreibung
162*cdf0e10cSrcweir *************************************************************************/
163*cdf0e10cSrcweir sal_Bool SvResizeHelper::SelectBegin( Window * pWin, const Point & rPos )
164*cdf0e10cSrcweir {
165*cdf0e10cSrcweir 	if( -1 == nGrab )
166*cdf0e10cSrcweir 	{
167*cdf0e10cSrcweir 		nGrab = SelectMove( pWin, rPos );
168*cdf0e10cSrcweir 		if( -1 != nGrab )
169*cdf0e10cSrcweir 		{
170*cdf0e10cSrcweir 			aSelPos = rPos; // Start-Position merken
171*cdf0e10cSrcweir 			pWin->CaptureMouse();
172*cdf0e10cSrcweir 			return sal_True;
173*cdf0e10cSrcweir 		}
174*cdf0e10cSrcweir 	}
175*cdf0e10cSrcweir 	return sal_False;
176*cdf0e10cSrcweir }
177*cdf0e10cSrcweir 
178*cdf0e10cSrcweir /*************************************************************************
179*cdf0e10cSrcweir |*    SvResizeHelper::SelectMove()
180*cdf0e10cSrcweir |*
181*cdf0e10cSrcweir |*    Beschreibung
182*cdf0e10cSrcweir *************************************************************************/
183*cdf0e10cSrcweir short SvResizeHelper::SelectMove( Window * pWin, const Point & rPos )
184*cdf0e10cSrcweir {
185*cdf0e10cSrcweir 	if( -1 == nGrab )
186*cdf0e10cSrcweir 	{
187*cdf0e10cSrcweir 		if( bResizeable )
188*cdf0e10cSrcweir 		{
189*cdf0e10cSrcweir 			Rectangle aRects[ 8 ];
190*cdf0e10cSrcweir 			FillHandleRectsPixel( aRects );
191*cdf0e10cSrcweir 			for( sal_uInt16 i = 0; i < 8; i++ )
192*cdf0e10cSrcweir 				if( aRects[ i ].IsInside( rPos ) )
193*cdf0e10cSrcweir 					return i;
194*cdf0e10cSrcweir 		}
195*cdf0e10cSrcweir 		// Move-Rect ueberlappen Handles
196*cdf0e10cSrcweir 		Rectangle aMoveRects[ 4 ];
197*cdf0e10cSrcweir 		FillMoveRectsPixel( aMoveRects );
198*cdf0e10cSrcweir 		for( sal_uInt16 i = 0; i < 4; i++ )
199*cdf0e10cSrcweir 			if( aMoveRects[ i ].IsInside( rPos ) )
200*cdf0e10cSrcweir 				return 8;
201*cdf0e10cSrcweir 	}
202*cdf0e10cSrcweir 	else
203*cdf0e10cSrcweir 	{
204*cdf0e10cSrcweir 		Rectangle aRect( GetTrackRectPixel( rPos ) );
205*cdf0e10cSrcweir 		aRect.SetSize( pWin->PixelToLogic( aRect.GetSize() ) );
206*cdf0e10cSrcweir 		aRect.SetPos( pWin->PixelToLogic( aRect.TopLeft() ) );
207*cdf0e10cSrcweir 		pWin->ShowTracking( aRect );
208*cdf0e10cSrcweir 	}
209*cdf0e10cSrcweir 	return nGrab;
210*cdf0e10cSrcweir }
211*cdf0e10cSrcweir 
212*cdf0e10cSrcweir Point SvResizeHelper::GetTrackPosPixel( const Rectangle & rRect ) const
213*cdf0e10cSrcweir {
214*cdf0e10cSrcweir 	// wie das Rechteck zurueckkommt ist egal, es zaehlt welches Handle
215*cdf0e10cSrcweir 	// initial angefasst wurde
216*cdf0e10cSrcweir 	Point aPos;
217*cdf0e10cSrcweir 	Rectangle aRect( rRect );
218*cdf0e10cSrcweir 	aRect.Justify();
219*cdf0e10cSrcweir 	// nur wegen EMPTY_RECT
220*cdf0e10cSrcweir 	Point aBR = aOuter.BottomRight();
221*cdf0e10cSrcweir 	Point aTR = aOuter.TopRight();
222*cdf0e10cSrcweir 	Point aBL = aOuter.BottomLeft();
223*cdf0e10cSrcweir 	switch( nGrab )
224*cdf0e10cSrcweir 	{
225*cdf0e10cSrcweir 		case 0:
226*cdf0e10cSrcweir 			aPos = aRect.TopLeft() - aOuter.TopLeft();
227*cdf0e10cSrcweir 			break;
228*cdf0e10cSrcweir 		case 1:
229*cdf0e10cSrcweir 			aPos.Y() =  aRect.Top() - aOuter.Top();
230*cdf0e10cSrcweir 			break;
231*cdf0e10cSrcweir 		case 2:
232*cdf0e10cSrcweir 			aPos =  aRect.TopRight() - aTR;
233*cdf0e10cSrcweir 			break;
234*cdf0e10cSrcweir 		case 3:
235*cdf0e10cSrcweir 			aPos.X() = aRect.Right() - aTR.X();
236*cdf0e10cSrcweir 			break;
237*cdf0e10cSrcweir 		case 4:
238*cdf0e10cSrcweir 			aPos =  aRect.BottomRight() - aBR;
239*cdf0e10cSrcweir 			break;
240*cdf0e10cSrcweir 		case 5:
241*cdf0e10cSrcweir 			aPos.Y() = aRect.Bottom() - aBR.Y();
242*cdf0e10cSrcweir 			break;
243*cdf0e10cSrcweir 		case 6:
244*cdf0e10cSrcweir 			aPos =  aRect.BottomLeft() - aBL;
245*cdf0e10cSrcweir 			break;
246*cdf0e10cSrcweir 		case 7:
247*cdf0e10cSrcweir 			aPos.X() = aRect.Left() - aOuter.Left();
248*cdf0e10cSrcweir 			break;
249*cdf0e10cSrcweir 		case 8:
250*cdf0e10cSrcweir 			aPos = aRect.TopLeft() - aOuter.TopLeft();
251*cdf0e10cSrcweir 			break;
252*cdf0e10cSrcweir 	}
253*cdf0e10cSrcweir 	return aPos += aSelPos;
254*cdf0e10cSrcweir }
255*cdf0e10cSrcweir 
256*cdf0e10cSrcweir /*************************************************************************
257*cdf0e10cSrcweir |*    SvResizeHelper::GetTrackRectPixel()
258*cdf0e10cSrcweir |*
259*cdf0e10cSrcweir |*    Beschreibung
260*cdf0e10cSrcweir *************************************************************************/
261*cdf0e10cSrcweir Rectangle SvResizeHelper::GetTrackRectPixel( const Point & rTrackPos ) const
262*cdf0e10cSrcweir {
263*cdf0e10cSrcweir 	Rectangle aTrackRect;
264*cdf0e10cSrcweir 	if( -1 != nGrab )
265*cdf0e10cSrcweir 	{
266*cdf0e10cSrcweir 		Point aDiff = rTrackPos - aSelPos;
267*cdf0e10cSrcweir 		aTrackRect = aOuter;
268*cdf0e10cSrcweir 		Point aBR = aOuter.BottomRight();
269*cdf0e10cSrcweir 		switch( nGrab )
270*cdf0e10cSrcweir 		{
271*cdf0e10cSrcweir 			case 0:
272*cdf0e10cSrcweir 				aTrackRect.Top() += aDiff.Y();
273*cdf0e10cSrcweir 				aTrackRect.Left() += aDiff.X();
274*cdf0e10cSrcweir 				break;
275*cdf0e10cSrcweir 			case 1:
276*cdf0e10cSrcweir 				aTrackRect.Top() += aDiff.Y();
277*cdf0e10cSrcweir 				break;
278*cdf0e10cSrcweir 			case 2:
279*cdf0e10cSrcweir 				aTrackRect.Top() += aDiff.Y();
280*cdf0e10cSrcweir 				aTrackRect.Right() = aBR.X() + aDiff.X();
281*cdf0e10cSrcweir 				break;
282*cdf0e10cSrcweir 			case 3:
283*cdf0e10cSrcweir 				aTrackRect.Right() = aBR.X() + aDiff.X();
284*cdf0e10cSrcweir 				break;
285*cdf0e10cSrcweir 			case 4:
286*cdf0e10cSrcweir 				aTrackRect.Bottom() = aBR.Y() + aDiff.Y();
287*cdf0e10cSrcweir 				aTrackRect.Right() = aBR.X() + aDiff.X();
288*cdf0e10cSrcweir 				break;
289*cdf0e10cSrcweir 			case 5:
290*cdf0e10cSrcweir 				aTrackRect.Bottom() = aBR.Y() + aDiff.Y();
291*cdf0e10cSrcweir 				break;
292*cdf0e10cSrcweir 			case 6:
293*cdf0e10cSrcweir 				aTrackRect.Bottom() = aBR.Y() + aDiff.Y();
294*cdf0e10cSrcweir 				aTrackRect.Left() += aDiff.X();
295*cdf0e10cSrcweir 				break;
296*cdf0e10cSrcweir 			case 7:
297*cdf0e10cSrcweir 				aTrackRect.Left() += aDiff.X();
298*cdf0e10cSrcweir 				break;
299*cdf0e10cSrcweir 			case 8:
300*cdf0e10cSrcweir                 if( Application::GetSettings().GetLayoutRTL() )
301*cdf0e10cSrcweir                     aDiff.X() = -aDiff.X(); // workaround for move in RTL mode
302*cdf0e10cSrcweir 				aTrackRect.SetPos( aTrackRect.TopLeft() + aDiff );
303*cdf0e10cSrcweir 				break;
304*cdf0e10cSrcweir /*
305*cdf0e10cSrcweir 			case 0:
306*cdf0e10cSrcweir 				aTrackRect = Rectangle( rTrackPos, aOuter.BottomRight() );
307*cdf0e10cSrcweir 				break;
308*cdf0e10cSrcweir 			case 1:
309*cdf0e10cSrcweir 				aTrackRect = Rectangle( Point( aOuter.Left(), rTrackPos.Y() ),
310*cdf0e10cSrcweir 										 aOuter.BottomRight() );
311*cdf0e10cSrcweir 				break;
312*cdf0e10cSrcweir 			case 2:
313*cdf0e10cSrcweir 				aTrackRect = Rectangle( rTrackPos, aOuter.BottomLeft() );
314*cdf0e10cSrcweir 				break;
315*cdf0e10cSrcweir 			case 3:
316*cdf0e10cSrcweir 				aTrackRect = Rectangle( Point( rTrackPos.X(), aOuter.Top() ),
317*cdf0e10cSrcweir 										 aOuter.BottomLeft() );
318*cdf0e10cSrcweir 				break;
319*cdf0e10cSrcweir 			case 4:
320*cdf0e10cSrcweir 				aTrackRect = Rectangle( rTrackPos, aOuter.TopLeft() );
321*cdf0e10cSrcweir 				break;
322*cdf0e10cSrcweir 			case 5:
323*cdf0e10cSrcweir 				aTrackRect = Rectangle( aOuter.TopLeft(),
324*cdf0e10cSrcweir 									 Point( aOuter.Right(), rTrackPos.Y() ) );
325*cdf0e10cSrcweir 				break;
326*cdf0e10cSrcweir 			case 6:
327*cdf0e10cSrcweir 				aTrackRect = Rectangle( aOuter.TopRight(), rTrackPos );
328*cdf0e10cSrcweir 				break;
329*cdf0e10cSrcweir 			case 7:
330*cdf0e10cSrcweir 				aTrackRect = Rectangle( Point( rTrackPos.X(), aOuter.Top() ),
331*cdf0e10cSrcweir 										 aOuter.BottomRight() );
332*cdf0e10cSrcweir 				break;
333*cdf0e10cSrcweir 			case 8:
334*cdf0e10cSrcweir 				aTrackRect = Rectangle( aOuter.TopLeft() + rTrackPos - aSelPos,
335*cdf0e10cSrcweir 										aOuter.GetSize() );
336*cdf0e10cSrcweir 				break;
337*cdf0e10cSrcweir */
338*cdf0e10cSrcweir 		}
339*cdf0e10cSrcweir 	}
340*cdf0e10cSrcweir 	return aTrackRect;
341*cdf0e10cSrcweir }
342*cdf0e10cSrcweir 
343*cdf0e10cSrcweir void SvResizeHelper::ValidateRect( Rectangle & rValidate ) const
344*cdf0e10cSrcweir {
345*cdf0e10cSrcweir 	switch( nGrab )
346*cdf0e10cSrcweir 	{
347*cdf0e10cSrcweir 		case 0:
348*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
349*cdf0e10cSrcweir 			{
350*cdf0e10cSrcweir 				rValidate.Top() = rValidate.Bottom();
351*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
352*cdf0e10cSrcweir 			}
353*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
354*cdf0e10cSrcweir 			{
355*cdf0e10cSrcweir 				rValidate.Left() = rValidate.Right();
356*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
357*cdf0e10cSrcweir 			}
358*cdf0e10cSrcweir 			break;
359*cdf0e10cSrcweir 		case 1:
360*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
361*cdf0e10cSrcweir 			{
362*cdf0e10cSrcweir 				rValidate.Top() = rValidate.Bottom();
363*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
364*cdf0e10cSrcweir 			}
365*cdf0e10cSrcweir 			break;
366*cdf0e10cSrcweir 		case 2:
367*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
368*cdf0e10cSrcweir 			{
369*cdf0e10cSrcweir 				rValidate.Top() = rValidate.Bottom();
370*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
371*cdf0e10cSrcweir 			}
372*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
373*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
374*cdf0e10cSrcweir 			break;
375*cdf0e10cSrcweir 		case 3:
376*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
377*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
378*cdf0e10cSrcweir 			break;
379*cdf0e10cSrcweir 		case 4:
380*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
381*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
382*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
383*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
384*cdf0e10cSrcweir 			break;
385*cdf0e10cSrcweir 		case 5:
386*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
387*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
388*cdf0e10cSrcweir 			break;
389*cdf0e10cSrcweir 		case 6:
390*cdf0e10cSrcweir 			if( rValidate.Top() > rValidate.Bottom() )
391*cdf0e10cSrcweir 				rValidate.Bottom() = RECT_EMPTY;
392*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
393*cdf0e10cSrcweir 			{
394*cdf0e10cSrcweir 				rValidate.Left() = rValidate.Right();
395*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
396*cdf0e10cSrcweir 			}
397*cdf0e10cSrcweir 			break;
398*cdf0e10cSrcweir 		case 7:
399*cdf0e10cSrcweir 			if( rValidate.Left() > rValidate.Right() )
400*cdf0e10cSrcweir 			{
401*cdf0e10cSrcweir 				rValidate.Left() = rValidate.Right();
402*cdf0e10cSrcweir 				rValidate.Right() = RECT_EMPTY;
403*cdf0e10cSrcweir 			}
404*cdf0e10cSrcweir 			break;
405*cdf0e10cSrcweir 	}
406*cdf0e10cSrcweir 	if( rValidate.Right() == RECT_EMPTY )
407*cdf0e10cSrcweir 		rValidate.Right() = rValidate.Left();
408*cdf0e10cSrcweir 	if( rValidate.Bottom() == RECT_EMPTY )
409*cdf0e10cSrcweir 		rValidate.Bottom() = rValidate.Top();
410*cdf0e10cSrcweir 
411*cdf0e10cSrcweir 	// Mindestgr"osse 5 x 5
412*cdf0e10cSrcweir 	if( rValidate.Left() + 5 > rValidate.Right() )
413*cdf0e10cSrcweir 		rValidate.Right() = rValidate.Left() +5;
414*cdf0e10cSrcweir 	if( rValidate.Top() + 5 > rValidate.Bottom() )
415*cdf0e10cSrcweir 		rValidate.Bottom() = rValidate.Top() +5;
416*cdf0e10cSrcweir }
417*cdf0e10cSrcweir 
418*cdf0e10cSrcweir /*************************************************************************
419*cdf0e10cSrcweir |*    SvResizeHelper::SelectRelease()
420*cdf0e10cSrcweir |*
421*cdf0e10cSrcweir |*    Beschreibung
422*cdf0e10cSrcweir *************************************************************************/
423*cdf0e10cSrcweir sal_Bool SvResizeHelper::SelectRelease( Window * pWin, const Point & rPos,
424*cdf0e10cSrcweir 									Rectangle & rOutPosSize )
425*cdf0e10cSrcweir {
426*cdf0e10cSrcweir 	if( -1 != nGrab )
427*cdf0e10cSrcweir 	{
428*cdf0e10cSrcweir 		rOutPosSize = GetTrackRectPixel( rPos );
429*cdf0e10cSrcweir 		rOutPosSize.Justify();
430*cdf0e10cSrcweir 		nGrab = -1;
431*cdf0e10cSrcweir 		pWin->ReleaseMouse();
432*cdf0e10cSrcweir 		pWin->HideTracking();
433*cdf0e10cSrcweir 		return sal_True;
434*cdf0e10cSrcweir 	}
435*cdf0e10cSrcweir 	return sal_False;
436*cdf0e10cSrcweir }
437*cdf0e10cSrcweir 
438*cdf0e10cSrcweir /*************************************************************************
439*cdf0e10cSrcweir |*    SvResizeHelper::Release()
440*cdf0e10cSrcweir |*
441*cdf0e10cSrcweir |*    Beschreibung
442*cdf0e10cSrcweir *************************************************************************/
443*cdf0e10cSrcweir void SvResizeHelper::Release( Window * pWin )
444*cdf0e10cSrcweir {
445*cdf0e10cSrcweir 	if( nGrab != -1 )
446*cdf0e10cSrcweir 	{
447*cdf0e10cSrcweir 		pWin->ReleaseMouse();
448*cdf0e10cSrcweir 		pWin->HideTracking();
449*cdf0e10cSrcweir 		nGrab = -1;
450*cdf0e10cSrcweir 	}
451*cdf0e10cSrcweir }
452*cdf0e10cSrcweir 
453*cdf0e10cSrcweir /*************************************************************************
454*cdf0e10cSrcweir |*    SvResizeWindow::SvResizeWindow()
455*cdf0e10cSrcweir |*
456*cdf0e10cSrcweir |*    Beschreibung
457*cdf0e10cSrcweir *************************************************************************/
458*cdf0e10cSrcweir SvResizeWindow::SvResizeWindow
459*cdf0e10cSrcweir (
460*cdf0e10cSrcweir 	Window * pParent,
461*cdf0e10cSrcweir 	VCLXHatchWindow* pWrapper
462*cdf0e10cSrcweir )
463*cdf0e10cSrcweir 	: Window( pParent, WB_CLIPCHILDREN )
464*cdf0e10cSrcweir 	, m_nMoveGrab( -1 )
465*cdf0e10cSrcweir     , m_bActive( sal_False )
466*cdf0e10cSrcweir 	, m_pWrapper( pWrapper )
467*cdf0e10cSrcweir {
468*cdf0e10cSrcweir 	OSL_ENSURE( pParent != NULL && pWrapper != NULL, "Wrong initialization of hatch window!\n" );
469*cdf0e10cSrcweir 	SetBackground();
470*cdf0e10cSrcweir 	SetAccessibleRole( ::com::sun::star::accessibility::AccessibleRole::EMBEDDED_OBJECT );
471*cdf0e10cSrcweir 	m_aResizer.SetOuterRectPixel( Rectangle( Point(), GetOutputSizePixel() ) );
472*cdf0e10cSrcweir }
473*cdf0e10cSrcweir 
474*cdf0e10cSrcweir /*************************************************************************
475*cdf0e10cSrcweir |*    SvResizeWindow::SetHatchBorderPixel()
476*cdf0e10cSrcweir |*
477*cdf0e10cSrcweir |*    Beschreibung
478*cdf0e10cSrcweir *************************************************************************/
479*cdf0e10cSrcweir void SvResizeWindow::SetHatchBorderPixel( const Size & rSize )
480*cdf0e10cSrcweir {
481*cdf0e10cSrcweir 	 m_aResizer.SetBorderPixel( rSize );
482*cdf0e10cSrcweir }
483*cdf0e10cSrcweir 
484*cdf0e10cSrcweir /*************************************************************************
485*cdf0e10cSrcweir |*    SvResizeWindow::SelectMouse()
486*cdf0e10cSrcweir |*
487*cdf0e10cSrcweir |*    Beschreibung
488*cdf0e10cSrcweir *************************************************************************/
489*cdf0e10cSrcweir void SvResizeWindow::SelectMouse( const Point & rPos )
490*cdf0e10cSrcweir {
491*cdf0e10cSrcweir 	short nGrab = m_aResizer.SelectMove( this, rPos );
492*cdf0e10cSrcweir 	if( nGrab >= 4 )
493*cdf0e10cSrcweir 		nGrab -= 4;
494*cdf0e10cSrcweir 	if( m_nMoveGrab != nGrab )
495*cdf0e10cSrcweir 	{ // Pointer hat sich geaendert
496*cdf0e10cSrcweir 		if( -1 == nGrab )
497*cdf0e10cSrcweir 			SetPointer( m_aOldPointer );
498*cdf0e10cSrcweir 		else
499*cdf0e10cSrcweir 		{
500*cdf0e10cSrcweir 			PointerStyle aStyle = POINTER_MOVE;
501*cdf0e10cSrcweir 			if( nGrab == 3 )
502*cdf0e10cSrcweir 				aStyle = POINTER_ESIZE;
503*cdf0e10cSrcweir 			else if( nGrab == 2 )
504*cdf0e10cSrcweir 				aStyle = POINTER_NESIZE;
505*cdf0e10cSrcweir 			else if( nGrab == 1 )
506*cdf0e10cSrcweir 				aStyle = POINTER_SSIZE;
507*cdf0e10cSrcweir 			else if( nGrab == 0 )
508*cdf0e10cSrcweir 				aStyle = POINTER_SESIZE;
509*cdf0e10cSrcweir 			if( m_nMoveGrab == -1 ) // das erste mal
510*cdf0e10cSrcweir 			{
511*cdf0e10cSrcweir 				m_aOldPointer = GetPointer();
512*cdf0e10cSrcweir 				SetPointer( Pointer( aStyle ) );
513*cdf0e10cSrcweir 			}
514*cdf0e10cSrcweir 			else
515*cdf0e10cSrcweir 				SetPointer( Pointer( aStyle ) );
516*cdf0e10cSrcweir 		}
517*cdf0e10cSrcweir 		m_nMoveGrab = nGrab;
518*cdf0e10cSrcweir 	}
519*cdf0e10cSrcweir }
520*cdf0e10cSrcweir 
521*cdf0e10cSrcweir /*************************************************************************
522*cdf0e10cSrcweir |*    SvResizeWindow::MouseButtonDown()
523*cdf0e10cSrcweir |*
524*cdf0e10cSrcweir |*    Beschreibung
525*cdf0e10cSrcweir *************************************************************************/
526*cdf0e10cSrcweir void SvResizeWindow::MouseButtonDown( const MouseEvent & rEvt )
527*cdf0e10cSrcweir {
528*cdf0e10cSrcweir 	if( m_aResizer.SelectBegin( this, rEvt.GetPosPixel() ) )
529*cdf0e10cSrcweir 		SelectMouse( rEvt.GetPosPixel() );
530*cdf0e10cSrcweir }
531*cdf0e10cSrcweir 
532*cdf0e10cSrcweir /*************************************************************************
533*cdf0e10cSrcweir |*    SvResizeWindow::MouseMove()
534*cdf0e10cSrcweir |*
535*cdf0e10cSrcweir |*    Beschreibung
536*cdf0e10cSrcweir *************************************************************************/
537*cdf0e10cSrcweir void SvResizeWindow::MouseMove( const MouseEvent & rEvt )
538*cdf0e10cSrcweir {
539*cdf0e10cSrcweir 	if( m_aResizer.GetGrab() == -1 )
540*cdf0e10cSrcweir 		SelectMouse( rEvt.GetPosPixel() );
541*cdf0e10cSrcweir 	else
542*cdf0e10cSrcweir 	{
543*cdf0e10cSrcweir 		Rectangle aRect( m_aResizer.GetTrackRectPixel( rEvt.GetPosPixel() ) );
544*cdf0e10cSrcweir 		Point aDiff = GetPosPixel();
545*cdf0e10cSrcweir 		aRect.SetPos( aRect.TopLeft() + aDiff );
546*cdf0e10cSrcweir 		m_aResizer.ValidateRect( aRect );
547*cdf0e10cSrcweir 
548*cdf0e10cSrcweir 		m_pWrapper->QueryObjAreaPixel( aRect );
549*cdf0e10cSrcweir 		aRect.SetPos( aRect.TopLeft() - aDiff );
550*cdf0e10cSrcweir 		Point aPos = m_aResizer.GetTrackPosPixel( aRect );
551*cdf0e10cSrcweir 
552*cdf0e10cSrcweir 		SelectMouse( aPos );
553*cdf0e10cSrcweir 	}
554*cdf0e10cSrcweir }
555*cdf0e10cSrcweir 
556*cdf0e10cSrcweir /*************************************************************************
557*cdf0e10cSrcweir |*    SvResizeWindow::MouseButtonUp()
558*cdf0e10cSrcweir |*
559*cdf0e10cSrcweir |*    Beschreibung
560*cdf0e10cSrcweir *************************************************************************/
561*cdf0e10cSrcweir void SvResizeWindow::MouseButtonUp( const MouseEvent & rEvt )
562*cdf0e10cSrcweir {
563*cdf0e10cSrcweir 	if( m_aResizer.GetGrab() != -1 )
564*cdf0e10cSrcweir 	{
565*cdf0e10cSrcweir 		Rectangle aRect( m_aResizer.GetTrackRectPixel( rEvt.GetPosPixel() ) );
566*cdf0e10cSrcweir 		Point aDiff = GetPosPixel();
567*cdf0e10cSrcweir 		aRect.SetPos( aRect.TopLeft() + aDiff );
568*cdf0e10cSrcweir 		// aRect -= GetAllBorderPixel();
569*cdf0e10cSrcweir 		m_aResizer.ValidateRect( aRect );
570*cdf0e10cSrcweir 
571*cdf0e10cSrcweir 		m_pWrapper->QueryObjAreaPixel( aRect );
572*cdf0e10cSrcweir 
573*cdf0e10cSrcweir 		Rectangle aOutRect;
574*cdf0e10cSrcweir 		if( m_aResizer.SelectRelease( this, rEvt.GetPosPixel(), aOutRect ) )
575*cdf0e10cSrcweir 		{
576*cdf0e10cSrcweir 			m_nMoveGrab = -1;
577*cdf0e10cSrcweir 			SetPointer( m_aOldPointer );
578*cdf0e10cSrcweir 			m_pWrapper->RequestObjAreaPixel( aRect );
579*cdf0e10cSrcweir 		}
580*cdf0e10cSrcweir 	}
581*cdf0e10cSrcweir }
582*cdf0e10cSrcweir 
583*cdf0e10cSrcweir /*************************************************************************
584*cdf0e10cSrcweir |*    SvResizeWindow::KeyEvent()
585*cdf0e10cSrcweir |*
586*cdf0e10cSrcweir |*    Beschreibung
587*cdf0e10cSrcweir *************************************************************************/
588*cdf0e10cSrcweir void SvResizeWindow::KeyInput( const KeyEvent & rEvt )
589*cdf0e10cSrcweir {
590*cdf0e10cSrcweir 	if( rEvt.GetKeyCode().GetCode() == KEY_ESCAPE )
591*cdf0e10cSrcweir 	{
592*cdf0e10cSrcweir 		m_aResizer.Release( this );
593*cdf0e10cSrcweir 		m_pWrapper->InplaceDeactivate();
594*cdf0e10cSrcweir 	}
595*cdf0e10cSrcweir }
596*cdf0e10cSrcweir 
597*cdf0e10cSrcweir /*************************************************************************
598*cdf0e10cSrcweir |*    SvResizeWindow::Resize()
599*cdf0e10cSrcweir |*
600*cdf0e10cSrcweir |*    Beschreibung
601*cdf0e10cSrcweir *************************************************************************/
602*cdf0e10cSrcweir void SvResizeWindow::Resize()
603*cdf0e10cSrcweir {
604*cdf0e10cSrcweir 	m_aResizer.InvalidateBorder( this ); // alten Bereich
605*cdf0e10cSrcweir 	m_aResizer.SetOuterRectPixel( Rectangle( Point(), GetOutputSizePixel() ) );
606*cdf0e10cSrcweir 	m_aResizer.InvalidateBorder( this ); // neuen Bereich
607*cdf0e10cSrcweir }
608*cdf0e10cSrcweir 
609*cdf0e10cSrcweir /*************************************************************************
610*cdf0e10cSrcweir |*    SvResizeWindow::Paint()
611*cdf0e10cSrcweir |*
612*cdf0e10cSrcweir |*    Beschreibung
613*cdf0e10cSrcweir *************************************************************************/
614*cdf0e10cSrcweir void SvResizeWindow::Paint( const Rectangle & /*rRect*/ )
615*cdf0e10cSrcweir {
616*cdf0e10cSrcweir 	m_aResizer.Draw( this );
617*cdf0e10cSrcweir }
618*cdf0e10cSrcweir 
619*cdf0e10cSrcweir long SvResizeWindow::PreNotify( NotifyEvent& rEvt )
620*cdf0e10cSrcweir {
621*cdf0e10cSrcweir     if ( rEvt.GetType() == EVENT_GETFOCUS && !m_bActive )
622*cdf0e10cSrcweir     {
623*cdf0e10cSrcweir         m_bActive = sal_True;
624*cdf0e10cSrcweir         m_pWrapper->Activated();
625*cdf0e10cSrcweir     }
626*cdf0e10cSrcweir 
627*cdf0e10cSrcweir     return Window::PreNotify(rEvt);
628*cdf0e10cSrcweir }
629*cdf0e10cSrcweir 
630*cdf0e10cSrcweir long SvResizeWindow::Notify( NotifyEvent& rEvt )
631*cdf0e10cSrcweir {
632*cdf0e10cSrcweir     if ( rEvt.GetType() == EVENT_LOSEFOCUS && m_bActive )
633*cdf0e10cSrcweir     {
634*cdf0e10cSrcweir         sal_Bool bHasFocus = HasChildPathFocus(sal_True);
635*cdf0e10cSrcweir         if ( !bHasFocus )
636*cdf0e10cSrcweir         {
637*cdf0e10cSrcweir             m_bActive = sal_False;
638*cdf0e10cSrcweir             m_pWrapper->Deactivated();
639*cdf0e10cSrcweir         }
640*cdf0e10cSrcweir     }
641*cdf0e10cSrcweir 
642*cdf0e10cSrcweir     return Window::Notify(rEvt);
643*cdf0e10cSrcweir }
644*cdf0e10cSrcweir 
645