1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 29*cdf0e10cSrcweir #include "precompiled_svx.hxx" 30*cdf0e10cSrcweir #include <svx/sdr/contact/objectcontactofpageview.hxx> 31*cdf0e10cSrcweir #include <svx/sdr/contact/viewobjectcontactofunocontrol.hxx> 32*cdf0e10cSrcweir #include <svx/svdpagv.hxx> 33*cdf0e10cSrcweir #include <svx/svdpage.hxx> 34*cdf0e10cSrcweir #include <svx/sdr/contact/displayinfo.hxx> 35*cdf0e10cSrcweir #include <svx/sdr/contact/viewobjectcontact.hxx> 36*cdf0e10cSrcweir #include <svx/svdview.hxx> 37*cdf0e10cSrcweir #include <svx/sdr/contact/viewcontact.hxx> 38*cdf0e10cSrcweir #include <svx/sdr/animation/objectanimator.hxx> 39*cdf0e10cSrcweir #include <svx/sdr/event/eventhandler.hxx> 40*cdf0e10cSrcweir #include <svx/sdrpagewindow.hxx> 41*cdf0e10cSrcweir #include <svx/sdrpaintwindow.hxx> 42*cdf0e10cSrcweir #include <drawinglayer/processor2d/vclprocessor2d.hxx> 43*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 44*cdf0e10cSrcweir #include <drawinglayer/primitive2d/transformprimitive2d.hxx> 45*cdf0e10cSrcweir #include <svx/sdr/contact/objectcontacttools.hxx> 46*cdf0e10cSrcweir #include <com/sun/star/rendering/XSpriteCanvas.hpp> 47*cdf0e10cSrcweir #include <svx/unoapi.hxx> 48*cdf0e10cSrcweir 49*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir using namespace com::sun::star; 52*cdf0e10cSrcweir 53*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 54*cdf0e10cSrcweir 55*cdf0e10cSrcweir namespace sdr 56*cdf0e10cSrcweir { 57*cdf0e10cSrcweir namespace contact 58*cdf0e10cSrcweir { 59*cdf0e10cSrcweir // internal access to SdrPage of SdrPageView 60*cdf0e10cSrcweir SdrPage* ObjectContactOfPageView::GetSdrPage() const 61*cdf0e10cSrcweir { 62*cdf0e10cSrcweir return GetPageWindow().GetPageView().GetPage(); 63*cdf0e10cSrcweir } 64*cdf0e10cSrcweir 65*cdf0e10cSrcweir ObjectContactOfPageView::ObjectContactOfPageView(SdrPageWindow& rPageWindow) 66*cdf0e10cSrcweir : ObjectContact(), 67*cdf0e10cSrcweir mrPageWindow(rPageWindow) 68*cdf0e10cSrcweir { 69*cdf0e10cSrcweir // init PreviewRenderer flag 70*cdf0e10cSrcweir setPreviewRenderer(((SdrPaintView&)rPageWindow.GetPageView().GetView()).IsPreviewRenderer()); 71*cdf0e10cSrcweir 72*cdf0e10cSrcweir // init timer 73*cdf0e10cSrcweir SetTimeout(1); 74*cdf0e10cSrcweir Stop(); 75*cdf0e10cSrcweir } 76*cdf0e10cSrcweir 77*cdf0e10cSrcweir ObjectContactOfPageView::~ObjectContactOfPageView() 78*cdf0e10cSrcweir { 79*cdf0e10cSrcweir // execute missing LazyInvalidates and stop timer 80*cdf0e10cSrcweir Timeout(); 81*cdf0e10cSrcweir } 82*cdf0e10cSrcweir 83*cdf0e10cSrcweir // LazyInvalidate request. Take action. 84*cdf0e10cSrcweir void ObjectContactOfPageView::setLazyInvalidate(ViewObjectContact& /*rVOC*/) 85*cdf0e10cSrcweir { 86*cdf0e10cSrcweir // do NOT call parent, but remember that something is to do by 87*cdf0e10cSrcweir // starting the LazyInvalidateTimer 88*cdf0e10cSrcweir Start(); 89*cdf0e10cSrcweir } 90*cdf0e10cSrcweir 91*cdf0e10cSrcweir // call this to support evtl. preparations for repaint 92*cdf0e10cSrcweir void ObjectContactOfPageView::PrepareProcessDisplay() 93*cdf0e10cSrcweir { 94*cdf0e10cSrcweir if(IsActive()) 95*cdf0e10cSrcweir { 96*cdf0e10cSrcweir static bool bInvalidateDuringPaint(true); 97*cdf0e10cSrcweir 98*cdf0e10cSrcweir if(bInvalidateDuringPaint) 99*cdf0e10cSrcweir { 100*cdf0e10cSrcweir // there are still non-triggered LazyInvalidate events, trigger these 101*cdf0e10cSrcweir Timeout(); 102*cdf0e10cSrcweir } 103*cdf0e10cSrcweir } 104*cdf0e10cSrcweir } 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir // From baseclass Timer, the timeout call triggered by te LazyInvalidate mechanism 107*cdf0e10cSrcweir void ObjectContactOfPageView::Timeout() 108*cdf0e10cSrcweir { 109*cdf0e10cSrcweir // stop the timer 110*cdf0e10cSrcweir Stop(); 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir // invalidate all LazyInvalidate VOCs new situations 113*cdf0e10cSrcweir const sal_uInt32 nVOCCount(getViewObjectContactCount()); 114*cdf0e10cSrcweir 115*cdf0e10cSrcweir for(sal_uInt32 a(0); a < nVOCCount; a++) 116*cdf0e10cSrcweir { 117*cdf0e10cSrcweir ViewObjectContact* pCandidate = getViewObjectContact(a); 118*cdf0e10cSrcweir pCandidate->triggerLazyInvalidate(); 119*cdf0e10cSrcweir } 120*cdf0e10cSrcweir } 121*cdf0e10cSrcweir 122*cdf0e10cSrcweir // Process the whole displaying 123*cdf0e10cSrcweir void ObjectContactOfPageView::ProcessDisplay(DisplayInfo& rDisplayInfo) 124*cdf0e10cSrcweir { 125*cdf0e10cSrcweir const SdrPage* pStartPage = GetSdrPage(); 126*cdf0e10cSrcweir 127*cdf0e10cSrcweir if(pStartPage && !rDisplayInfo.GetProcessLayers().IsEmpty()) 128*cdf0e10cSrcweir { 129*cdf0e10cSrcweir const ViewContact& rDrawPageVC = pStartPage->GetViewContact(); 130*cdf0e10cSrcweir 131*cdf0e10cSrcweir if(rDrawPageVC.GetObjectCount()) 132*cdf0e10cSrcweir { 133*cdf0e10cSrcweir DoProcessDisplay(rDisplayInfo); 134*cdf0e10cSrcweir } 135*cdf0e10cSrcweir } 136*cdf0e10cSrcweir 137*cdf0e10cSrcweir // after paint take care of the evtl. scheduled asynchronious commands. 138*cdf0e10cSrcweir // Do this by resetting the timer contained there. Thus, after the paint 139*cdf0e10cSrcweir // that timer will be triggered and the events will be executed. 140*cdf0e10cSrcweir if(HasEventHandler()) 141*cdf0e10cSrcweir { 142*cdf0e10cSrcweir sdr::event::TimerEventHandler& rEventHandler = GetEventHandler(); 143*cdf0e10cSrcweir 144*cdf0e10cSrcweir if(!rEventHandler.IsEmpty()) 145*cdf0e10cSrcweir { 146*cdf0e10cSrcweir rEventHandler.Restart(); 147*cdf0e10cSrcweir } 148*cdf0e10cSrcweir } 149*cdf0e10cSrcweir } 150*cdf0e10cSrcweir 151*cdf0e10cSrcweir // Process the whole displaying. Only use given DsiplayInfo, do not access other 152*cdf0e10cSrcweir // OutputDevices then the given ones. 153*cdf0e10cSrcweir void ObjectContactOfPageView::DoProcessDisplay(DisplayInfo& rDisplayInfo) 154*cdf0e10cSrcweir { 155*cdf0e10cSrcweir // visualize entered group when that feature is switched on and it's not 156*cdf0e10cSrcweir // a print output. #i29129# No ghosted display for printing. 157*cdf0e10cSrcweir sal_Bool bVisualizeEnteredGroup(DoVisualizeEnteredGroup() && !isOutputToPrinter()); 158*cdf0e10cSrcweir 159*cdf0e10cSrcweir // Visualize entered groups: Set to ghosted as default 160*cdf0e10cSrcweir // start. Do this only for the DrawPage, not for MasterPages 161*cdf0e10cSrcweir if(bVisualizeEnteredGroup) 162*cdf0e10cSrcweir { 163*cdf0e10cSrcweir rDisplayInfo.SetGhostedDrawMode(); 164*cdf0e10cSrcweir } 165*cdf0e10cSrcweir 166*cdf0e10cSrcweir // #114359# save old and set clip region 167*cdf0e10cSrcweir OutputDevice* pOutDev = TryToGetOutputDevice(); 168*cdf0e10cSrcweir OSL_ENSURE(0 != pOutDev, "ObjectContactOfPageView without OutDev, someone has overloaded TryToGetOutputDevice wrong (!)"); 169*cdf0e10cSrcweir sal_Bool bClipRegionPushed(sal_False); 170*cdf0e10cSrcweir const Region& rRedrawArea(rDisplayInfo.GetRedrawArea()); 171*cdf0e10cSrcweir 172*cdf0e10cSrcweir if(!rRedrawArea.IsEmpty()) 173*cdf0e10cSrcweir { 174*cdf0e10cSrcweir bClipRegionPushed = sal_True; 175*cdf0e10cSrcweir pOutDev->Push(PUSH_CLIPREGION); 176*cdf0e10cSrcweir pOutDev->IntersectClipRegion(rRedrawArea); 177*cdf0e10cSrcweir } 178*cdf0e10cSrcweir 179*cdf0e10cSrcweir // Get start node and process DrawPage contents 180*cdf0e10cSrcweir const ViewObjectContact& rDrawPageVOContact = GetSdrPage()->GetViewContact().GetViewObjectContact(*this); 181*cdf0e10cSrcweir 182*cdf0e10cSrcweir // update current ViewInformation2D at the ObjectContact 183*cdf0e10cSrcweir const double fCurrentTime(getPrimitiveAnimator().GetTime()); 184*cdf0e10cSrcweir OutputDevice& rTargetOutDev = GetPageWindow().GetPaintWindow().GetTargetOutputDevice(); 185*cdf0e10cSrcweir basegfx::B2DRange aViewRange; 186*cdf0e10cSrcweir 187*cdf0e10cSrcweir // create ViewRange 188*cdf0e10cSrcweir if(isOutputToRecordingMetaFile()) 189*cdf0e10cSrcweir { 190*cdf0e10cSrcweir if(isOutputToPDFFile() || isOutputToPrinter()) 191*cdf0e10cSrcweir { 192*cdf0e10cSrcweir // #i98402# if it's a PDF export, set the ClipRegion as ViewRange. This is 193*cdf0e10cSrcweir // mainly because SW does not use DrawingLayer Page-Oriented and if not doing this, 194*cdf0e10cSrcweir // all existing objects will be collected as primitives and processed. 195*cdf0e10cSrcweir // OD 2009-03-05 #i99876# perform the same also for SW on printing. 196*cdf0e10cSrcweir const Rectangle aLogicClipRectangle(rDisplayInfo.GetRedrawArea().GetBoundRect()); 197*cdf0e10cSrcweir 198*cdf0e10cSrcweir aViewRange = basegfx::B2DRange( 199*cdf0e10cSrcweir aLogicClipRectangle.Left(), aLogicClipRectangle.Top(), 200*cdf0e10cSrcweir aLogicClipRectangle.Right(), aLogicClipRectangle.Bottom()); 201*cdf0e10cSrcweir } 202*cdf0e10cSrcweir } 203*cdf0e10cSrcweir else 204*cdf0e10cSrcweir { 205*cdf0e10cSrcweir // use visible pixels, but transform to world coordinates 206*cdf0e10cSrcweir const Size aOutputSizePixel(rTargetOutDev.GetOutputSizePixel()); 207*cdf0e10cSrcweir aViewRange = basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight()); 208*cdf0e10cSrcweir 209*cdf0e10cSrcweir // if a clip region is set, use it 210*cdf0e10cSrcweir if(!rDisplayInfo.GetRedrawArea().IsEmpty()) 211*cdf0e10cSrcweir { 212*cdf0e10cSrcweir // get logic clip range and create discrete one 213*cdf0e10cSrcweir const Rectangle aLogicClipRectangle(rDisplayInfo.GetRedrawArea().GetBoundRect()); 214*cdf0e10cSrcweir basegfx::B2DRange aLogicClipRange( 215*cdf0e10cSrcweir aLogicClipRectangle.Left(), aLogicClipRectangle.Top(), 216*cdf0e10cSrcweir aLogicClipRectangle.Right(), aLogicClipRectangle.Bottom()); 217*cdf0e10cSrcweir basegfx::B2DRange aDiscreteClipRange(aLogicClipRange); 218*cdf0e10cSrcweir aDiscreteClipRange.transform(rTargetOutDev.GetViewTransformation()); 219*cdf0e10cSrcweir 220*cdf0e10cSrcweir // align the discrete one to discrete boundaries (pixel bounds). Also 221*cdf0e10cSrcweir // expand X and Y max by one due to Rectangle definition source 222*cdf0e10cSrcweir aDiscreteClipRange.expand(basegfx::B2DTuple( 223*cdf0e10cSrcweir floor(aDiscreteClipRange.getMinX()), 224*cdf0e10cSrcweir floor(aDiscreteClipRange.getMinY()))); 225*cdf0e10cSrcweir aDiscreteClipRange.expand(basegfx::B2DTuple( 226*cdf0e10cSrcweir 1.0 + ceil(aDiscreteClipRange.getMaxX()), 227*cdf0e10cSrcweir 1.0 + ceil(aDiscreteClipRange.getMaxY()))); 228*cdf0e10cSrcweir 229*cdf0e10cSrcweir // intersect current ViewRange with ClipRange 230*cdf0e10cSrcweir aViewRange.intersect(aDiscreteClipRange); 231*cdf0e10cSrcweir } 232*cdf0e10cSrcweir 233*cdf0e10cSrcweir // transform to world coordinates 234*cdf0e10cSrcweir aViewRange.transform(rTargetOutDev.GetInverseViewTransformation()); 235*cdf0e10cSrcweir } 236*cdf0e10cSrcweir 237*cdf0e10cSrcweir // update local ViewInformation2D 238*cdf0e10cSrcweir const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D( 239*cdf0e10cSrcweir basegfx::B2DHomMatrix(), 240*cdf0e10cSrcweir rTargetOutDev.GetViewTransformation(), 241*cdf0e10cSrcweir aViewRange, 242*cdf0e10cSrcweir GetXDrawPageForSdrPage(GetSdrPage()), 243*cdf0e10cSrcweir fCurrentTime, 244*cdf0e10cSrcweir uno::Sequence<beans::PropertyValue>()); 245*cdf0e10cSrcweir updateViewInformation2D(aNewViewInformation2D); 246*cdf0e10cSrcweir 247*cdf0e10cSrcweir // get whole Primitive2DSequence; this will already make use of updated ViewInformation2D 248*cdf0e10cSrcweir // and may use the MapMode from the Target OutDev in the DisplayInfo 249*cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence xPrimitiveSequence(rDrawPageVOContact.getPrimitive2DSequenceHierarchy(rDisplayInfo)); 250*cdf0e10cSrcweir 251*cdf0e10cSrcweir // if there is something to show, use a primitive processor to render it. There 252*cdf0e10cSrcweir // is a choice between VCL and Canvas processors currently. The decision is made in 253*cdf0e10cSrcweir // createBaseProcessor2DFromOutputDevice and takes into accout things like the 254*cdf0e10cSrcweir // Target is a MetaFile, a VDev or something else. The Canvas renderer is triggered 255*cdf0e10cSrcweir // currently using the shown boolean. Canvas is not yet the default. 256*cdf0e10cSrcweir if(xPrimitiveSequence.hasElements()) 257*cdf0e10cSrcweir { 258*cdf0e10cSrcweir // prepare OutputDevice (historical stuff, maybe soon removed) 259*cdf0e10cSrcweir rDisplayInfo.ClearGhostedDrawMode(); // reset, else the VCL-paint with the processor will not do the right thing 260*cdf0e10cSrcweir pOutDev->SetLayoutMode(0); // reset, default is no BiDi/RTL 261*cdf0e10cSrcweir 262*cdf0e10cSrcweir // create renderer 263*cdf0e10cSrcweir drawinglayer::processor2d::BaseProcessor2D* pProcessor2D = createBaseProcessor2DFromOutputDevice( 264*cdf0e10cSrcweir rTargetOutDev, getViewInformation2D()); 265*cdf0e10cSrcweir 266*cdf0e10cSrcweir if(pProcessor2D) 267*cdf0e10cSrcweir { 268*cdf0e10cSrcweir pProcessor2D->process(xPrimitiveSequence); 269*cdf0e10cSrcweir delete pProcessor2D; 270*cdf0e10cSrcweir } 271*cdf0e10cSrcweir } 272*cdf0e10cSrcweir 273*cdf0e10cSrcweir // #114359# restore old ClipReghion 274*cdf0e10cSrcweir if(bClipRegionPushed) 275*cdf0e10cSrcweir { 276*cdf0e10cSrcweir pOutDev->Pop(); 277*cdf0e10cSrcweir } 278*cdf0e10cSrcweir 279*cdf0e10cSrcweir // Visualize entered groups: Reset to original DrawMode 280*cdf0e10cSrcweir if(bVisualizeEnteredGroup) 281*cdf0e10cSrcweir { 282*cdf0e10cSrcweir rDisplayInfo.ClearGhostedDrawMode(); 283*cdf0e10cSrcweir } 284*cdf0e10cSrcweir } 285*cdf0e10cSrcweir 286*cdf0e10cSrcweir // test if visualizing of entered groups is switched on at all 287*cdf0e10cSrcweir bool ObjectContactOfPageView::DoVisualizeEnteredGroup() const 288*cdf0e10cSrcweir { 289*cdf0e10cSrcweir SdrView& rView = GetPageWindow().GetPageView().GetView(); 290*cdf0e10cSrcweir return rView.DoVisualizeEnteredGroup(); 291*cdf0e10cSrcweir } 292*cdf0e10cSrcweir 293*cdf0e10cSrcweir // get active group's (the entered group) ViewContact 294*cdf0e10cSrcweir const ViewContact* ObjectContactOfPageView::getActiveViewContact() const 295*cdf0e10cSrcweir { 296*cdf0e10cSrcweir SdrObjList* pActiveGroupList = GetPageWindow().GetPageView().GetObjList(); 297*cdf0e10cSrcweir 298*cdf0e10cSrcweir if(pActiveGroupList) 299*cdf0e10cSrcweir { 300*cdf0e10cSrcweir if(pActiveGroupList->ISA(SdrPage)) 301*cdf0e10cSrcweir { 302*cdf0e10cSrcweir // It's a Page itself 303*cdf0e10cSrcweir return &(((SdrPage*)pActiveGroupList)->GetViewContact()); 304*cdf0e10cSrcweir } 305*cdf0e10cSrcweir else if(pActiveGroupList->GetOwnerObj()) 306*cdf0e10cSrcweir { 307*cdf0e10cSrcweir // Group object 308*cdf0e10cSrcweir return &(pActiveGroupList->GetOwnerObj()->GetViewContact()); 309*cdf0e10cSrcweir } 310*cdf0e10cSrcweir } 311*cdf0e10cSrcweir else if(GetSdrPage()) 312*cdf0e10cSrcweir { 313*cdf0e10cSrcweir // use page of associated SdrPageView 314*cdf0e10cSrcweir return &(GetSdrPage()->GetViewContact()); 315*cdf0e10cSrcweir } 316*cdf0e10cSrcweir 317*cdf0e10cSrcweir return 0; 318*cdf0e10cSrcweir } 319*cdf0e10cSrcweir 320*cdf0e10cSrcweir // Invalidate given rectangle at the window/output which is represented by 321*cdf0e10cSrcweir // this ObjectContact. 322*cdf0e10cSrcweir void ObjectContactOfPageView::InvalidatePartOfView(const basegfx::B2DRange& rRange) const 323*cdf0e10cSrcweir { 324*cdf0e10cSrcweir // invalidate at associated PageWindow 325*cdf0e10cSrcweir GetPageWindow().InvalidatePageWindow(rRange); 326*cdf0e10cSrcweir } 327*cdf0e10cSrcweir 328*cdf0e10cSrcweir // Get info if given Rectangle is visible in this view 329*cdf0e10cSrcweir bool ObjectContactOfPageView::IsAreaVisible(const basegfx::B2DRange& rRange) const 330*cdf0e10cSrcweir { 331*cdf0e10cSrcweir // compare with the visible rectangle 332*cdf0e10cSrcweir if(rRange.isEmpty()) 333*cdf0e10cSrcweir { 334*cdf0e10cSrcweir // no range -> not visible 335*cdf0e10cSrcweir return false; 336*cdf0e10cSrcweir } 337*cdf0e10cSrcweir else 338*cdf0e10cSrcweir { 339*cdf0e10cSrcweir const OutputDevice& rTargetOutDev = GetPageWindow().GetPaintWindow().GetTargetOutputDevice(); 340*cdf0e10cSrcweir const Size aOutputSizePixel(rTargetOutDev.GetOutputSizePixel()); 341*cdf0e10cSrcweir basegfx::B2DRange aLogicViewRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight()); 342*cdf0e10cSrcweir 343*cdf0e10cSrcweir aLogicViewRange.transform(rTargetOutDev.GetInverseViewTransformation()); 344*cdf0e10cSrcweir 345*cdf0e10cSrcweir if(!aLogicViewRange.isEmpty() && !aLogicViewRange.overlaps(rRange)) 346*cdf0e10cSrcweir { 347*cdf0e10cSrcweir return false; 348*cdf0e10cSrcweir } 349*cdf0e10cSrcweir } 350*cdf0e10cSrcweir 351*cdf0e10cSrcweir // call parent 352*cdf0e10cSrcweir return ObjectContact::IsAreaVisible(rRange); 353*cdf0e10cSrcweir } 354*cdf0e10cSrcweir 355*cdf0e10cSrcweir // Get info about the need to visualize GluePoints 356*cdf0e10cSrcweir bool ObjectContactOfPageView::AreGluePointsVisible() const 357*cdf0e10cSrcweir { 358*cdf0e10cSrcweir return GetPageWindow().GetPageView().GetView().ImpIsGlueVisible(); 359*cdf0e10cSrcweir } 360*cdf0e10cSrcweir 361*cdf0e10cSrcweir // check if text animation is allowed. 362*cdf0e10cSrcweir bool ObjectContactOfPageView::IsTextAnimationAllowed() const 363*cdf0e10cSrcweir { 364*cdf0e10cSrcweir SdrView& rView = GetPageWindow().GetPageView().GetView(); 365*cdf0e10cSrcweir const SvtAccessibilityOptions& rOpt = rView.getAccessibilityOptions(); 366*cdf0e10cSrcweir return rOpt.GetIsAllowAnimatedText(); 367*cdf0e10cSrcweir } 368*cdf0e10cSrcweir 369*cdf0e10cSrcweir // check if graphic animation is allowed. 370*cdf0e10cSrcweir bool ObjectContactOfPageView::IsGraphicAnimationAllowed() const 371*cdf0e10cSrcweir { 372*cdf0e10cSrcweir SdrView& rView = GetPageWindow().GetPageView().GetView(); 373*cdf0e10cSrcweir const SvtAccessibilityOptions& rOpt = rView.getAccessibilityOptions(); 374*cdf0e10cSrcweir return rOpt.GetIsAllowAnimatedGraphics(); 375*cdf0e10cSrcweir } 376*cdf0e10cSrcweir 377*cdf0e10cSrcweir // check if asynchronious graphis loading is allowed. Default is sal_False. 378*cdf0e10cSrcweir bool ObjectContactOfPageView::IsAsynchronGraphicsLoadingAllowed() const 379*cdf0e10cSrcweir { 380*cdf0e10cSrcweir SdrView& rView = GetPageWindow().GetPageView().GetView(); 381*cdf0e10cSrcweir return rView.IsSwapAsynchron(); 382*cdf0e10cSrcweir } 383*cdf0e10cSrcweir 384*cdf0e10cSrcweir // check if buffering of MasterPages is allowed. Default is sal_False. 385*cdf0e10cSrcweir bool ObjectContactOfPageView::IsMasterPageBufferingAllowed() const 386*cdf0e10cSrcweir { 387*cdf0e10cSrcweir SdrView& rView = GetPageWindow().GetPageView().GetView(); 388*cdf0e10cSrcweir return rView.IsMasterPagePaintCaching(); 389*cdf0e10cSrcweir } 390*cdf0e10cSrcweir 391*cdf0e10cSrcweir // print? 392*cdf0e10cSrcweir bool ObjectContactOfPageView::isOutputToPrinter() const 393*cdf0e10cSrcweir { 394*cdf0e10cSrcweir return (OUTDEV_PRINTER == mrPageWindow.GetPaintWindow().GetOutputDevice().GetOutDevType()); 395*cdf0e10cSrcweir } 396*cdf0e10cSrcweir 397*cdf0e10cSrcweir // window? 398*cdf0e10cSrcweir bool ObjectContactOfPageView::isOutputToWindow() const 399*cdf0e10cSrcweir { 400*cdf0e10cSrcweir return (OUTDEV_WINDOW == mrPageWindow.GetPaintWindow().GetOutputDevice().GetOutDevType()); 401*cdf0e10cSrcweir } 402*cdf0e10cSrcweir 403*cdf0e10cSrcweir // VirtualDevice? 404*cdf0e10cSrcweir bool ObjectContactOfPageView::isOutputToVirtualDevice() const 405*cdf0e10cSrcweir { 406*cdf0e10cSrcweir return (OUTDEV_VIRDEV == mrPageWindow.GetPaintWindow().GetOutputDevice().GetOutDevType()); 407*cdf0e10cSrcweir } 408*cdf0e10cSrcweir 409*cdf0e10cSrcweir // recording MetaFile? 410*cdf0e10cSrcweir bool ObjectContactOfPageView::isOutputToRecordingMetaFile() const 411*cdf0e10cSrcweir { 412*cdf0e10cSrcweir GDIMetaFile* pMetaFile = mrPageWindow.GetPaintWindow().GetOutputDevice().GetConnectMetaFile(); 413*cdf0e10cSrcweir return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause()); 414*cdf0e10cSrcweir } 415*cdf0e10cSrcweir 416*cdf0e10cSrcweir // pdf export? 417*cdf0e10cSrcweir bool ObjectContactOfPageView::isOutputToPDFFile() const 418*cdf0e10cSrcweir { 419*cdf0e10cSrcweir return (0 != mrPageWindow.GetPaintWindow().GetOutputDevice().GetPDFWriter()); 420*cdf0e10cSrcweir } 421*cdf0e10cSrcweir 422*cdf0e10cSrcweir // gray display mode 423*cdf0e10cSrcweir bool ObjectContactOfPageView::isDrawModeGray() const 424*cdf0e10cSrcweir { 425*cdf0e10cSrcweir const sal_uInt32 nDrawMode(mrPageWindow.GetPaintWindow().GetOutputDevice().GetDrawMode()); 426*cdf0e10cSrcweir return (nDrawMode == (DRAWMODE_GRAYLINE|DRAWMODE_GRAYFILL|DRAWMODE_BLACKTEXT|DRAWMODE_GRAYBITMAP|DRAWMODE_GRAYGRADIENT)); 427*cdf0e10cSrcweir } 428*cdf0e10cSrcweir 429*cdf0e10cSrcweir // gray display mode 430*cdf0e10cSrcweir bool ObjectContactOfPageView::isDrawModeBlackWhite() const 431*cdf0e10cSrcweir { 432*cdf0e10cSrcweir const sal_uInt32 nDrawMode(mrPageWindow.GetPaintWindow().GetOutputDevice().GetDrawMode()); 433*cdf0e10cSrcweir return (nDrawMode == (DRAWMODE_BLACKLINE|DRAWMODE_BLACKTEXT|DRAWMODE_WHITEFILL|DRAWMODE_GRAYBITMAP|DRAWMODE_WHITEGRADIENT)); 434*cdf0e10cSrcweir } 435*cdf0e10cSrcweir 436*cdf0e10cSrcweir // high contrast display mode 437*cdf0e10cSrcweir bool ObjectContactOfPageView::isDrawModeHighContrast() const 438*cdf0e10cSrcweir { 439*cdf0e10cSrcweir const sal_uInt32 nDrawMode(mrPageWindow.GetPaintWindow().GetOutputDevice().GetDrawMode()); 440*cdf0e10cSrcweir return (nDrawMode == (DRAWMODE_SETTINGSLINE|DRAWMODE_SETTINGSFILL|DRAWMODE_SETTINGSTEXT|DRAWMODE_SETTINGSGRADIENT)); 441*cdf0e10cSrcweir } 442*cdf0e10cSrcweir 443*cdf0e10cSrcweir // access to SdrPageView 444*cdf0e10cSrcweir SdrPageView* ObjectContactOfPageView::TryToGetSdrPageView() const 445*cdf0e10cSrcweir { 446*cdf0e10cSrcweir return &(mrPageWindow.GetPageView()); 447*cdf0e10cSrcweir } 448*cdf0e10cSrcweir 449*cdf0e10cSrcweir 450*cdf0e10cSrcweir // access to OutputDevice 451*cdf0e10cSrcweir OutputDevice* ObjectContactOfPageView::TryToGetOutputDevice() const 452*cdf0e10cSrcweir { 453*cdf0e10cSrcweir SdrPreRenderDevice* pPreRenderDevice = mrPageWindow.GetPaintWindow().GetPreRenderDevice(); 454*cdf0e10cSrcweir 455*cdf0e10cSrcweir if(pPreRenderDevice) 456*cdf0e10cSrcweir { 457*cdf0e10cSrcweir return &(pPreRenderDevice->GetPreRenderDevice()); 458*cdf0e10cSrcweir } 459*cdf0e10cSrcweir else 460*cdf0e10cSrcweir { 461*cdf0e10cSrcweir return &(mrPageWindow.GetPaintWindow().GetOutputDevice()); 462*cdf0e10cSrcweir } 463*cdf0e10cSrcweir } 464*cdf0e10cSrcweir 465*cdf0e10cSrcweir // set all UNO controls displayed in the view to design/alive mode 466*cdf0e10cSrcweir void ObjectContactOfPageView::SetUNOControlsDesignMode( bool _bDesignMode ) const 467*cdf0e10cSrcweir { 468*cdf0e10cSrcweir const sal_uInt32 nCount(getViewObjectContactCount()); 469*cdf0e10cSrcweir 470*cdf0e10cSrcweir for(sal_uInt32 a(0); a < nCount; a++) 471*cdf0e10cSrcweir { 472*cdf0e10cSrcweir const ViewObjectContact* pVOC = getViewObjectContact(a); 473*cdf0e10cSrcweir const ViewObjectContactOfUnoControl* pUnoObjectVOC = dynamic_cast< const ViewObjectContactOfUnoControl* >(pVOC); 474*cdf0e10cSrcweir 475*cdf0e10cSrcweir if(pUnoObjectVOC) 476*cdf0e10cSrcweir { 477*cdf0e10cSrcweir pUnoObjectVOC->setControlDesignMode(_bDesignMode); 478*cdf0e10cSrcweir } 479*cdf0e10cSrcweir } 480*cdf0e10cSrcweir } 481*cdf0e10cSrcweir } // end of namespace contact 482*cdf0e10cSrcweir } // end of namespace sdr 483*cdf0e10cSrcweir 484*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 485*cdf0e10cSrcweir // eof 486