1f6e50924SAndrew Rist /**************************************************************
2*cd1c183bSmseidel  *
3f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
4f6e50924SAndrew Rist  * or more contributor license agreements.  See the NOTICE file
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7f6e50924SAndrew Rist  * to you under the Apache License, Version 2.0 (the
8f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
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11f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*cd1c183bSmseidel  *
13f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
14f6e50924SAndrew Rist  * software distributed under the License is distributed on an
15f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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19*cd1c183bSmseidel  *
20f6e50924SAndrew Rist  *************************************************************/
21f6e50924SAndrew Rist 
22f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dextrude.hxx>
28cdf0e10cSrcweir #include <svx/extrud3d.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx>
30cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
31cdf0e10cSrcweir #include <svx/sdr/primitive3d/sdrattributecreator3d.hxx>
32cdf0e10cSrcweir #include <basegfx/polygon/b2dpolypolygontools.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
35cdf0e10cSrcweir 
36cdf0e10cSrcweir namespace sdr
37cdf0e10cSrcweir {
38cdf0e10cSrcweir 	namespace contact
39cdf0e10cSrcweir 	{
ViewContactOfE3dExtrude(E3dExtrudeObj & rExtrude)40cdf0e10cSrcweir 		ViewContactOfE3dExtrude::ViewContactOfE3dExtrude(E3dExtrudeObj& rExtrude)
41cdf0e10cSrcweir 		:	ViewContactOfE3d(rExtrude)
42cdf0e10cSrcweir 		{
43cdf0e10cSrcweir 		}
44cdf0e10cSrcweir 
~ViewContactOfE3dExtrude()45cdf0e10cSrcweir 		ViewContactOfE3dExtrude::~ViewContactOfE3dExtrude()
46cdf0e10cSrcweir 		{
47cdf0e10cSrcweir 		}
48cdf0e10cSrcweir 
createViewIndependentPrimitive3DSequence() const49cdf0e10cSrcweir 		drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dExtrude::createViewIndependentPrimitive3DSequence() const
50cdf0e10cSrcweir 		{
51cdf0e10cSrcweir 			drawinglayer::primitive3d::Primitive3DSequence xRetval;
52cdf0e10cSrcweir 			const SfxItemSet& rItemSet = GetE3dExtrudeObj().GetMergedItemSet();
53cdf0e10cSrcweir 			const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute(
54cdf0e10cSrcweir 				drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false));
55cdf0e10cSrcweir 
56cdf0e10cSrcweir 			// get extrude geometry
57cdf0e10cSrcweir 			const basegfx::B2DPolyPolygon aPolyPolygon(GetE3dExtrudeObj().GetExtrudePolygon());
58cdf0e10cSrcweir 
59cdf0e10cSrcweir 			// get 3D Object Attributes
60cdf0e10cSrcweir 			drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet);
61cdf0e10cSrcweir 
62cdf0e10cSrcweir 			// calculate texture size; use size of top/bottom cap to get a perfect mapping
63cdf0e10cSrcweir 			// for the caps. The in-between geometry will get a stretched size with a
64cdf0e10cSrcweir 			// relative factor size of caps to extrude depth
65cdf0e10cSrcweir 			const basegfx::B2DRange aRange(basegfx::tools::getRange(aPolyPolygon));
66cdf0e10cSrcweir 			const basegfx::B2DVector aTextureSize(aRange.getWidth(), aRange.getHeight());
67cdf0e10cSrcweir 
68cdf0e10cSrcweir 			// get more data
69cdf0e10cSrcweir 			const double fDepth((double)GetE3dExtrudeObj().GetExtrudeDepth());
70cdf0e10cSrcweir 			const double fDiagonal((double)GetE3dExtrudeObj().GetPercentDiagonal() / 100.0);
71cdf0e10cSrcweir 			const double fBackScale((double)GetE3dExtrudeObj().GetPercentBackScale() / 100.0);
72cdf0e10cSrcweir 			const bool bSmoothNormals(GetE3dExtrudeObj().GetSmoothNormals()); // Plane itself
73cdf0e10cSrcweir 			const bool bSmoothLids(GetE3dExtrudeObj().GetSmoothLids()); // Front/back
74cdf0e10cSrcweir 			const bool bCharacterMode(GetE3dExtrudeObj().GetCharacterMode());
75cdf0e10cSrcweir 			const bool bCloseFront(GetE3dExtrudeObj().GetCloseFront());
76cdf0e10cSrcweir 			const bool bCloseBack(GetE3dExtrudeObj().GetCloseBack());
77cdf0e10cSrcweir 
78cdf0e10cSrcweir 			// create primitive and add
79cdf0e10cSrcweir 			const basegfx::B3DHomMatrix aWorldTransform;
80cdf0e10cSrcweir 			const drawinglayer::primitive3d::Primitive3DReference xReference(
81cdf0e10cSrcweir 				new drawinglayer::primitive3d::SdrExtrudePrimitive3D(
82cdf0e10cSrcweir 					aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute,
83cdf0e10cSrcweir 					aPolyPolygon, fDepth, fDiagonal, fBackScale, bSmoothNormals, true, bSmoothLids,
84cdf0e10cSrcweir 					bCharacterMode, bCloseFront, bCloseBack));
85*cd1c183bSmseidel 			xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
86cdf0e10cSrcweir 
87cdf0e10cSrcweir 			// delete 3D Object Attributes
88cdf0e10cSrcweir 			delete pSdr3DObjectAttribute;
89cdf0e10cSrcweir 
90cdf0e10cSrcweir 			return xRetval;
91cdf0e10cSrcweir 		}
92cdf0e10cSrcweir 	} // end of namespace contact
93cdf0e10cSrcweir } // end of namespace sdr
94cdf0e10cSrcweir 
95cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
96cdf0e10cSrcweir // eof
97