1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*f6e50924SAndrew Rist * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*f6e50924SAndrew Rist * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19*f6e50924SAndrew Rist * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx> 28cdf0e10cSrcweir #include <svx/sdr/contact/displayinfo.hxx> 29cdf0e10cSrcweir #include <svx/sdr/contact/objectcontact.hxx> 30cdf0e10cSrcweir #include <svx/sdr/contact/viewcontactofe3dscene.hxx> 31cdf0e10cSrcweir #include <basegfx/matrix/b3dhommatrix.hxx> 32cdf0e10cSrcweir #include <drawinglayer/primitive3d/transformprimitive3d.hxx> 33cdf0e10cSrcweir #include <basegfx/color/bcolormodifier.hxx> 34cdf0e10cSrcweir #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> 35cdf0e10cSrcweir #include <svx/sdr/contact/viewobjectcontactofe3d.hxx> 36cdf0e10cSrcweir #include <basegfx/tools/canvastools.hxx> 37cdf0e10cSrcweir 38cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 39cdf0e10cSrcweir 40cdf0e10cSrcweir using namespace com::sun::star; 41cdf0e10cSrcweir 42cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 43cdf0e10cSrcweir 44cdf0e10cSrcweir namespace 45cdf0e10cSrcweir { 46cdf0e10cSrcweir // Helper method to recursively travel the DrawHierarchy for 3D objects contained in 47cdf0e10cSrcweir // the 2D Scene. This will chreate all VOCs for the currenbt OC which are needed 48cdf0e10cSrcweir // for ActionChanged() functionality 49cdf0e10cSrcweir void impInternalSubHierarchyTraveller(const sdr::contact::ViewObjectContact& rVOC) 50cdf0e10cSrcweir { 51cdf0e10cSrcweir const sdr::contact::ViewContact& rVC = rVOC.GetViewContact(); 52cdf0e10cSrcweir const sal_uInt32 nSubHierarchyCount(rVC.GetObjectCount()); 53cdf0e10cSrcweir 54cdf0e10cSrcweir for(sal_uInt32 a(0); a < nSubHierarchyCount; a++) 55cdf0e10cSrcweir { 56cdf0e10cSrcweir const sdr::contact::ViewObjectContact& rCandidate(rVC.GetViewContact(a).GetViewObjectContact(rVOC.GetObjectContact())); 57cdf0e10cSrcweir impInternalSubHierarchyTraveller(rCandidate); 58cdf0e10cSrcweir } 59cdf0e10cSrcweir } 60cdf0e10cSrcweir } // end of anonymous namespace 61cdf0e10cSrcweir 62cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 63cdf0e10cSrcweir 64cdf0e10cSrcweir namespace sdr 65cdf0e10cSrcweir { 66cdf0e10cSrcweir namespace contact 67cdf0e10cSrcweir { 68cdf0e10cSrcweir ViewObjectContactOfE3dScene::ViewObjectContactOfE3dScene(ObjectContact& rObjectContact, ViewContact& rViewContact) 69cdf0e10cSrcweir : ViewObjectContactOfSdrObj(rObjectContact, rViewContact) 70cdf0e10cSrcweir { 71cdf0e10cSrcweir } 72cdf0e10cSrcweir 73cdf0e10cSrcweir ViewObjectContactOfE3dScene::~ViewObjectContactOfE3dScene() 74cdf0e10cSrcweir { 75cdf0e10cSrcweir } 76cdf0e10cSrcweir 77cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3dScene::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const 78cdf0e10cSrcweir { 79cdf0e10cSrcweir // handle ghosted, else the whole 3d group will be encapsulated to a ghosted primitive set (see below) 80cdf0e10cSrcweir const bool bHandleGhostedDisplay(GetObjectContact().DoVisualizeEnteredGroup() && !GetObjectContact().isOutputToPrinter() && rDisplayInfo.IsGhostedDrawModeActive()); 81cdf0e10cSrcweir const bool bIsActiveVC(bHandleGhostedDisplay && GetObjectContact().getActiveViewContact() == &GetViewContact()); 82cdf0e10cSrcweir 83cdf0e10cSrcweir if(bIsActiveVC) 84cdf0e10cSrcweir { 85cdf0e10cSrcweir // switch off ghosted, display contents normal 86cdf0e10cSrcweir const_cast< DisplayInfo& >(rDisplayInfo).ClearGhostedDrawMode(); 87cdf0e10cSrcweir } 88cdf0e10cSrcweir 89cdf0e10cSrcweir // create 2d primitive with content, use layer visibility test 90cdf0e10cSrcweir // this uses no ghosted mode, so scenes in scenes and entering them will not 91cdf0e10cSrcweir // support ghosted for now. This is no problem currently but would need to be 92cdf0e10cSrcweir // added when sub-groups in 3d will be added one day. 93cdf0e10cSrcweir const ViewContactOfE3dScene& rViewContact = dynamic_cast< ViewContactOfE3dScene& >(GetViewContact()); 94cdf0e10cSrcweir const SetOfByte& rVisibleLayers = rDisplayInfo.GetProcessLayers(); 95cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence xRetval(rViewContact.createScenePrimitive2DSequence(&rVisibleLayers)); 96cdf0e10cSrcweir 97cdf0e10cSrcweir if(xRetval.hasElements()) 98cdf0e10cSrcweir { 99cdf0e10cSrcweir // handle GluePoint 100cdf0e10cSrcweir if(!GetObjectContact().isOutputToPrinter() && GetObjectContact().AreGluePointsVisible()) 101cdf0e10cSrcweir { 102cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DSequence xGlue(GetViewContact().createGluePointPrimitive2DSequence()); 103cdf0e10cSrcweir 104cdf0e10cSrcweir if(xGlue.hasElements()) 105cdf0e10cSrcweir { 106cdf0e10cSrcweir drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, xGlue); 107cdf0e10cSrcweir } 108cdf0e10cSrcweir } 109cdf0e10cSrcweir 110cdf0e10cSrcweir // handle ghosted 111cdf0e10cSrcweir if(isPrimitiveGhosted(rDisplayInfo)) 112cdf0e10cSrcweir { 113cdf0e10cSrcweir const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0); 114cdf0e10cSrcweir const ::basegfx::BColorModifier aBColorModifier(aRGBWhite, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE); 115cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::ModifiedColorPrimitive2D(xRetval, aBColorModifier)); 116cdf0e10cSrcweir 117cdf0e10cSrcweir xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); 118cdf0e10cSrcweir } 119cdf0e10cSrcweir } 120cdf0e10cSrcweir 121cdf0e10cSrcweir if(bIsActiveVC) 122cdf0e10cSrcweir { 123cdf0e10cSrcweir // set back, display ghosted again 124cdf0e10cSrcweir const_cast< DisplayInfo& >(rDisplayInfo).SetGhostedDrawMode(); 125cdf0e10cSrcweir } 126cdf0e10cSrcweir 127cdf0e10cSrcweir return xRetval; 128cdf0e10cSrcweir } 129cdf0e10cSrcweir 130cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3dScene::getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo) const 131cdf0e10cSrcweir { 132cdf0e10cSrcweir // To get the VOCs for the contained 3D objects created to get the correct 133cdf0e10cSrcweir // Draw hierarchy and ActionChanged() working properly, travel the DrawHierarchy 134cdf0e10cSrcweir // using a local tooling method 135cdf0e10cSrcweir impInternalSubHierarchyTraveller(*this); 136cdf0e10cSrcweir 137cdf0e10cSrcweir // call parent 138cdf0e10cSrcweir return ViewObjectContactOfSdrObj::getPrimitive2DSequenceHierarchy(rDisplayInfo); 139cdf0e10cSrcweir } 140cdf0e10cSrcweir } // end of namespace contact 141cdf0e10cSrcweir } // end of namespace sdr 142cdf0e10cSrcweir 143cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 144cdf0e10cSrcweir // eof 145