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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
29*cdf0e10cSrcweir #include "precompiled_svx.hxx"
30*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaycrosshair.hxx>
31*cdf0e10cSrcweir #include <tools/gen.hxx>
32*cdf0e10cSrcweir #include <vcl/salbtype.hxx>
33*cdf0e10cSrcweir #include <vcl/outdev.hxx>
34*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaytools.hxx>
35*cdf0e10cSrcweir #include <svx/sdr/overlay/overlaymanager.hxx>
36*cdf0e10cSrcweir 
37*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir namespace sdr
40*cdf0e10cSrcweir {
41*cdf0e10cSrcweir 	namespace overlay
42*cdf0e10cSrcweir 	{
43*cdf0e10cSrcweir 		drawinglayer::primitive2d::Primitive2DSequence OverlayCrosshairStriped::createOverlayObjectPrimitive2DSequence()
44*cdf0e10cSrcweir 		{
45*cdf0e10cSrcweir             drawinglayer::primitive2d::Primitive2DSequence aRetval;
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir             if(getOverlayManager())
48*cdf0e10cSrcweir             {
49*cdf0e10cSrcweir                 const basegfx::BColor aRGBColorA(getOverlayManager()->getStripeColorA().getBColor());
50*cdf0e10cSrcweir                 const basegfx::BColor aRGBColorB(getOverlayManager()->getStripeColorB().getBColor());
51*cdf0e10cSrcweir                 const double fStripeLengthPixel(getOverlayManager()->getStripeLengthPixel());
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir                 const drawinglayer::primitive2d::Primitive2DReference aReference(
54*cdf0e10cSrcweir                     new drawinglayer::primitive2d::OverlayCrosshairPrimitive(
55*cdf0e10cSrcweir                         getBasePosition(),
56*cdf0e10cSrcweir                         aRGBColorA,
57*cdf0e10cSrcweir                         aRGBColorB,
58*cdf0e10cSrcweir                         fStripeLengthPixel));
59*cdf0e10cSrcweir 
60*cdf0e10cSrcweir                 aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
61*cdf0e10cSrcweir             }
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir             return aRetval;
64*cdf0e10cSrcweir 		}
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 		void OverlayCrosshairStriped::stripeDefinitionHasChanged()
67*cdf0e10cSrcweir 		{
68*cdf0e10cSrcweir 			// react on OverlayManager's stripe definition change
69*cdf0e10cSrcweir 			objectChange();
70*cdf0e10cSrcweir 		}
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir 		OverlayCrosshairStriped::OverlayCrosshairStriped(const basegfx::B2DPoint& rBasePos)
73*cdf0e10cSrcweir 		:	OverlayObjectWithBasePosition(rBasePos, Color(COL_BLACK))
74*cdf0e10cSrcweir 		{
75*cdf0e10cSrcweir 		}
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir 		OverlayCrosshairStriped::~OverlayCrosshairStriped()
78*cdf0e10cSrcweir 		{
79*cdf0e10cSrcweir 		}
80*cdf0e10cSrcweir 	} // end of namespace overlay
81*cdf0e10cSrcweir } // end of namespace sdr
82*cdf0e10cSrcweir 
83*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
84*cdf0e10cSrcweir // eof
85