1*9f62ea84SAndrew Rist /**************************************************************
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21*9f62ea84SAndrew Rist 
22*9f62ea84SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #include "DragActionConversion.hxx"
25cdf0e10cSrcweir #include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
26cdf0e10cSrcweir 
27cdf0e10cSrcweir 
28cdf0e10cSrcweir using namespace com::sun::star::datatransfer::dnd;
29cdf0e10cSrcweir 
30cdf0e10cSrcweir 
31cdf0e10cSrcweir /* Convert office drag actions as defined in
32cdf0e10cSrcweir    <type>com::sun::star::datatransfer::dnd::DNDConstants</type>
33cdf0e10cSrcweir    into system conform drag actions.
34cdf0e10cSrcweir  */
OfficeToSystemDragActions(sal_Int8 dragActions)35cdf0e10cSrcweir unsigned int OfficeToSystemDragActions(sal_Int8 dragActions)
36cdf0e10cSrcweir {
37cdf0e10cSrcweir   unsigned int actions = NSDragOperationNone;
38cdf0e10cSrcweir 
39cdf0e10cSrcweir   if (dragActions & DNDConstants::ACTION_COPY)
40cdf0e10cSrcweir 	{
41cdf0e10cSrcweir 	  actions |= NSDragOperationCopy;
42cdf0e10cSrcweir 	}
43cdf0e10cSrcweir 
44cdf0e10cSrcweir   if (dragActions & DNDConstants::ACTION_MOVE)
45cdf0e10cSrcweir 	{
46cdf0e10cSrcweir 	  actions |= NSDragOperationMove;
47cdf0e10cSrcweir 	}
48cdf0e10cSrcweir 
49cdf0e10cSrcweir   if (dragActions & DNDConstants::ACTION_LINK)
50cdf0e10cSrcweir 	{
51cdf0e10cSrcweir 	  actions |= NSDragOperationLink;
52cdf0e10cSrcweir 	}
53cdf0e10cSrcweir 
54cdf0e10cSrcweir   return actions;
55cdf0e10cSrcweir }
56cdf0e10cSrcweir 
57cdf0e10cSrcweir /* Convert system conform drag actions into office conform
58cdf0e10cSrcweir    drag actions as defined in
59cdf0e10cSrcweir    <type>com::sun::star::datatransfer::dnd::DNDConstants</type>.
60cdf0e10cSrcweir  */
SystemToOfficeDragActions(unsigned int dragActions)61cdf0e10cSrcweir sal_Int8 SystemToOfficeDragActions(unsigned int dragActions)
62cdf0e10cSrcweir {
63cdf0e10cSrcweir   sal_Int8 actions = DNDConstants::ACTION_NONE;
64cdf0e10cSrcweir 
65cdf0e10cSrcweir   if (dragActions & NSDragOperationCopy)
66cdf0e10cSrcweir 	{
67cdf0e10cSrcweir 	  actions |= DNDConstants::ACTION_COPY;
68cdf0e10cSrcweir 	}
69cdf0e10cSrcweir 
70cdf0e10cSrcweir   if (dragActions & NSDragOperationMove)
71cdf0e10cSrcweir 	{
72cdf0e10cSrcweir 	  actions |= DNDConstants::ACTION_MOVE;
73cdf0e10cSrcweir 	}
74cdf0e10cSrcweir 
75cdf0e10cSrcweir   if (dragActions & NSDragOperationLink)
76cdf0e10cSrcweir 	{
77cdf0e10cSrcweir 	  actions |= DNDConstants::ACTION_LINK;
78cdf0e10cSrcweir 	}
79cdf0e10cSrcweir 
80cdf0e10cSrcweir   // We map NSDragOperationGeneric to ACTION_DEFAULT to
81cdf0e10cSrcweir   // signal that we have to decide for a drag action
82cdf0e10cSrcweir   if (dragActions & NSDragOperationGeneric)
83cdf0e10cSrcweir 	{
84cdf0e10cSrcweir 	  actions |= DNDConstants::ACTION_DEFAULT;
85cdf0e10cSrcweir 	}
86cdf0e10cSrcweir 
87cdf0e10cSrcweir   return actions;
88cdf0e10cSrcweir }
89