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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #ifndef _BGFX_RASTER_RASTERCONVERT3D_HXX
29*cdf0e10cSrcweir #define _BGFX_RASTER_RASTERCONVERT3D_HXX
30*cdf0e10cSrcweir 
31*cdf0e10cSrcweir #include <sal/types.h>
32*cdf0e10cSrcweir #include <vector>
33*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx>
34*cdf0e10cSrcweir #include <basegfx/vector/b3dvector.hxx>
35*cdf0e10cSrcweir #include <basegfx/point/b2dpoint.hxx>
36*cdf0e10cSrcweir #include <basegfx/vector/b2dvector.hxx>
37*cdf0e10cSrcweir 
38*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
39*cdf0e10cSrcweir // predeclarations
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir namespace basegfx
42*cdf0e10cSrcweir {
43*cdf0e10cSrcweir     class B3DPolygon;
44*cdf0e10cSrcweir     class B3DPolyPolygon;
45*cdf0e10cSrcweir }
46*cdf0e10cSrcweir 
47*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
48*cdf0e10cSrcweir // interpolators for double precision
49*cdf0e10cSrcweir 
50*cdf0e10cSrcweir namespace basegfx
51*cdf0e10cSrcweir {
52*cdf0e10cSrcweir     class ip_single
53*cdf0e10cSrcweir     {
54*cdf0e10cSrcweir     private:
55*cdf0e10cSrcweir 	    double										mfVal;
56*cdf0e10cSrcweir 	    double										mfInc;
57*cdf0e10cSrcweir 
58*cdf0e10cSrcweir     public:
59*cdf0e10cSrcweir 	    ip_single()
60*cdf0e10cSrcweir 	    :	mfVal(0.0),
61*cdf0e10cSrcweir 		    mfInc(0.0)
62*cdf0e10cSrcweir 	    {}
63*cdf0e10cSrcweir 
64*cdf0e10cSrcweir 	    ip_single(double fVal, double fInc)
65*cdf0e10cSrcweir 	    :	mfVal(fVal),
66*cdf0e10cSrcweir 		    mfInc(fInc)
67*cdf0e10cSrcweir 	    {}
68*cdf0e10cSrcweir 
69*cdf0e10cSrcweir 	    double getVal() const { return mfVal; }
70*cdf0e10cSrcweir 	    double getInc() const { return mfInc; }
71*cdf0e10cSrcweir 
72*cdf0e10cSrcweir 	    void increment(double fStep) { mfVal += fStep * mfInc; }
73*cdf0e10cSrcweir     };
74*cdf0e10cSrcweir } // end of namespace basegfx
75*cdf0e10cSrcweir 
76*cdf0e10cSrcweir namespace basegfx
77*cdf0e10cSrcweir {
78*cdf0e10cSrcweir     class ip_double
79*cdf0e10cSrcweir     {
80*cdf0e10cSrcweir     private:
81*cdf0e10cSrcweir 	    ip_single									maX;
82*cdf0e10cSrcweir 	    ip_single									maY;
83*cdf0e10cSrcweir 
84*cdf0e10cSrcweir     public:
85*cdf0e10cSrcweir 	    ip_double()
86*cdf0e10cSrcweir 	    :	maX(),
87*cdf0e10cSrcweir 		    maY()
88*cdf0e10cSrcweir 	    {}
89*cdf0e10cSrcweir 
90*cdf0e10cSrcweir 	    ip_double(double fXVal, double fXInc, double fYVal, double fYInc)
91*cdf0e10cSrcweir 	    :	maX(fXVal, fXInc),
92*cdf0e10cSrcweir 		    maY(fYVal, fYInc)
93*cdf0e10cSrcweir 	    {}
94*cdf0e10cSrcweir 
95*cdf0e10cSrcweir 	    const ip_single& getX() const { return maX; }
96*cdf0e10cSrcweir 	    const ip_single& getY() const { return maY; }
97*cdf0e10cSrcweir 
98*cdf0e10cSrcweir 	    void increment(double fStep) { maX.increment(fStep); maY.increment(fStep); }
99*cdf0e10cSrcweir     };
100*cdf0e10cSrcweir } // end of namespace basegfx
101*cdf0e10cSrcweir 
102*cdf0e10cSrcweir namespace basegfx
103*cdf0e10cSrcweir {
104*cdf0e10cSrcweir     class ip_triple
105*cdf0e10cSrcweir     {
106*cdf0e10cSrcweir     private:
107*cdf0e10cSrcweir 	    ip_single									maX;
108*cdf0e10cSrcweir 	    ip_single									maY;
109*cdf0e10cSrcweir 	    ip_single									maZ;
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir     public:
112*cdf0e10cSrcweir 	    ip_triple()
113*cdf0e10cSrcweir 	    :	maX(),
114*cdf0e10cSrcweir 		    maY(),
115*cdf0e10cSrcweir 		    maZ()
116*cdf0e10cSrcweir 	    {}
117*cdf0e10cSrcweir 
118*cdf0e10cSrcweir 	    ip_triple(double fXVal, double fXInc, double fYVal, double fYInc, double fZVal, double fZInc)
119*cdf0e10cSrcweir 	    :	maX(fXVal, fXInc),
120*cdf0e10cSrcweir 		    maY(fYVal, fYInc),
121*cdf0e10cSrcweir 		    maZ(fZVal, fZInc)
122*cdf0e10cSrcweir 	    {}
123*cdf0e10cSrcweir 
124*cdf0e10cSrcweir 	    const ip_single& getX() const { return maX; }
125*cdf0e10cSrcweir 	    const ip_single& getY() const { return maY; }
126*cdf0e10cSrcweir 	    const ip_single& getZ() const { return maZ; }
127*cdf0e10cSrcweir 
128*cdf0e10cSrcweir 	    void increment(double fStep) { maX.increment(fStep); maY.increment(fStep); maZ.increment(fStep); }
129*cdf0e10cSrcweir     };
130*cdf0e10cSrcweir } // end of namespace basegfx
131*cdf0e10cSrcweir 
132*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
133*cdf0e10cSrcweir // InterpolatorProvider3D to have a common source for allocating interpolators
134*cdf0e10cSrcweir // which may then be addressed using the index to the vectors
135*cdf0e10cSrcweir 
136*cdf0e10cSrcweir namespace basegfx
137*cdf0e10cSrcweir {
138*cdf0e10cSrcweir     #define	SCANLINE_EMPTY_INDEX (0xffffffff)
139*cdf0e10cSrcweir 
140*cdf0e10cSrcweir     class InterpolatorProvider3D
141*cdf0e10cSrcweir     {
142*cdf0e10cSrcweir     private:
143*cdf0e10cSrcweir 	    ::std::vector< ip_triple >					maColorInterpolators;
144*cdf0e10cSrcweir 	    ::std::vector< ip_triple >					maNormalInterpolators;
145*cdf0e10cSrcweir 	    ::std::vector< ip_double >					maTextureInterpolators;
146*cdf0e10cSrcweir 	    ::std::vector< ip_triple >					maInverseTextureInterpolators;
147*cdf0e10cSrcweir 
148*cdf0e10cSrcweir     protected:
149*cdf0e10cSrcweir 	    sal_uInt32 addColorInterpolator(const BColor& rA, const BColor& rB, double fInvYDelta)
150*cdf0e10cSrcweir 	    {
151*cdf0e10cSrcweir 		    B3DVector aDelta(rB.getRed() - rA.getRed(), rB.getGreen() - rA.getGreen(), rB.getBlue() - rA.getBlue());
152*cdf0e10cSrcweir 		    aDelta *= fInvYDelta;
153*cdf0e10cSrcweir 		    maColorInterpolators.push_back(ip_triple(rA.getRed(), aDelta.getX(), rA.getGreen(), aDelta.getY(), rA.getBlue(), aDelta.getZ()));
154*cdf0e10cSrcweir 		    return (maColorInterpolators.size() - 1L);
155*cdf0e10cSrcweir 	    }
156*cdf0e10cSrcweir 
157*cdf0e10cSrcweir 	    sal_uInt32 addNormalInterpolator(const B3DVector& rA, const B3DVector& rB, double fInvYDelta)
158*cdf0e10cSrcweir 	    {
159*cdf0e10cSrcweir 		    B3DVector aDelta(rB.getX() - rA.getX(), rB.getY() - rA.getY(), rB.getZ() - rA.getZ());
160*cdf0e10cSrcweir 		    aDelta *= fInvYDelta;
161*cdf0e10cSrcweir 		    maNormalInterpolators.push_back(ip_triple(rA.getX(), aDelta.getX(), rA.getY(), aDelta.getY(), rA.getZ(), aDelta.getZ()));
162*cdf0e10cSrcweir 		    return (maNormalInterpolators.size() - 1L);
163*cdf0e10cSrcweir 	    }
164*cdf0e10cSrcweir 
165*cdf0e10cSrcweir 	    sal_uInt32 addTextureInterpolator(const B2DPoint& rA, const B2DPoint& rB, double fInvYDelta)
166*cdf0e10cSrcweir 	    {
167*cdf0e10cSrcweir 		    B2DVector aDelta(rB.getX() - rA.getX(), rB.getY() - rA.getY());
168*cdf0e10cSrcweir 		    aDelta *= fInvYDelta;
169*cdf0e10cSrcweir 		    maTextureInterpolators.push_back(ip_double(rA.getX(), aDelta.getX(), rA.getY(), aDelta.getY()));
170*cdf0e10cSrcweir 		    return (maTextureInterpolators.size() - 1L);
171*cdf0e10cSrcweir 	    }
172*cdf0e10cSrcweir 
173*cdf0e10cSrcweir 	    sal_uInt32 addInverseTextureInterpolator(const B2DPoint& rA, const B2DPoint& rB, double fZEyeA, double fZEyeB, double fInvYDelta)
174*cdf0e10cSrcweir 	    {
175*cdf0e10cSrcweir 		    const double fInvZEyeA(fTools::equalZero(fZEyeA) ? fZEyeA : 1.0 / fZEyeA);
176*cdf0e10cSrcweir 		    const double fInvZEyeB(fTools::equalZero(fZEyeB) ? fZEyeB : 1.0 / fZEyeB);
177*cdf0e10cSrcweir 		    const B2DPoint aInvA(rA * fInvZEyeA);
178*cdf0e10cSrcweir 		    const B2DPoint aInvB(rB * fInvZEyeB);
179*cdf0e10cSrcweir 		    double fZDelta(fInvZEyeB - fInvZEyeA);
180*cdf0e10cSrcweir 		    B2DVector aDelta(aInvB.getX() - aInvA.getX(), aInvB.getY() - aInvA.getY());
181*cdf0e10cSrcweir 
182*cdf0e10cSrcweir 		    fZDelta *= fInvYDelta;
183*cdf0e10cSrcweir 		    aDelta *= fInvYDelta;
184*cdf0e10cSrcweir 
185*cdf0e10cSrcweir 		    maInverseTextureInterpolators.push_back(ip_triple(aInvA.getX(), aDelta.getX(), aInvA.getY(), aDelta.getY(), fInvZEyeA, fZDelta));
186*cdf0e10cSrcweir 		    return (maInverseTextureInterpolators.size() - 1L);
187*cdf0e10cSrcweir 	    }
188*cdf0e10cSrcweir 
189*cdf0e10cSrcweir 	    void reset()
190*cdf0e10cSrcweir 	    {
191*cdf0e10cSrcweir 		    maColorInterpolators.clear();
192*cdf0e10cSrcweir 		    maNormalInterpolators.clear();
193*cdf0e10cSrcweir 		    maTextureInterpolators.clear();
194*cdf0e10cSrcweir 		    maInverseTextureInterpolators.clear();
195*cdf0e10cSrcweir 	    }
196*cdf0e10cSrcweir 
197*cdf0e10cSrcweir     public:
198*cdf0e10cSrcweir 	    InterpolatorProvider3D() {}
199*cdf0e10cSrcweir 
200*cdf0e10cSrcweir 	    ::std::vector< ip_triple >& getColorInterpolators() { return maColorInterpolators; }
201*cdf0e10cSrcweir 	    ::std::vector< ip_triple >& getNormalInterpolators() { return maNormalInterpolators; }
202*cdf0e10cSrcweir 	    ::std::vector< ip_double >& getTextureInterpolators() { return maTextureInterpolators; }
203*cdf0e10cSrcweir 	    ::std::vector< ip_triple >& getInverseTextureInterpolators() { return maInverseTextureInterpolators; }
204*cdf0e10cSrcweir     };
205*cdf0e10cSrcweir } // end of namespace basegfx
206*cdf0e10cSrcweir 
207*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
208*cdf0e10cSrcweir // RasterConversionLineEntry3D for Raterconversion of 3D PolyPolygons
209*cdf0e10cSrcweir 
210*cdf0e10cSrcweir namespace basegfx
211*cdf0e10cSrcweir {
212*cdf0e10cSrcweir     class RasterConversionLineEntry3D
213*cdf0e10cSrcweir     {
214*cdf0e10cSrcweir     private:
215*cdf0e10cSrcweir 	    ip_single									maX;
216*cdf0e10cSrcweir 	    ip_single									maZ;
217*cdf0e10cSrcweir 	    sal_Int32									mnY;
218*cdf0e10cSrcweir 	    sal_uInt32									mnCount;
219*cdf0e10cSrcweir 
220*cdf0e10cSrcweir 	    sal_uInt32									mnColorIndex;
221*cdf0e10cSrcweir 	    sal_uInt32									mnNormalIndex;
222*cdf0e10cSrcweir 	    sal_uInt32									mnTextureIndex;
223*cdf0e10cSrcweir 	    sal_uInt32									mnInverseTextureIndex;
224*cdf0e10cSrcweir 
225*cdf0e10cSrcweir     public:
226*cdf0e10cSrcweir 	    RasterConversionLineEntry3D(const double& rfX, const double& rfDeltaX, const double& rfZ, const double& rfDeltaZ, sal_Int32 nY, sal_uInt32 nCount)
227*cdf0e10cSrcweir 	    :	maX(rfX, rfDeltaX),
228*cdf0e10cSrcweir 		    maZ(rfZ, rfDeltaZ),
229*cdf0e10cSrcweir 		    mnY(nY),
230*cdf0e10cSrcweir 		    mnCount(nCount),
231*cdf0e10cSrcweir 		    mnColorIndex(SCANLINE_EMPTY_INDEX),
232*cdf0e10cSrcweir 		    mnNormalIndex(SCANLINE_EMPTY_INDEX),
233*cdf0e10cSrcweir 		    mnTextureIndex(SCANLINE_EMPTY_INDEX),
234*cdf0e10cSrcweir 		    mnInverseTextureIndex(SCANLINE_EMPTY_INDEX)
235*cdf0e10cSrcweir 	    {}
236*cdf0e10cSrcweir 
237*cdf0e10cSrcweir 	    void setColorIndex(sal_uInt32 nIndex) { mnColorIndex = nIndex; }
238*cdf0e10cSrcweir 	    void setNormalIndex(sal_uInt32 nIndex) { mnNormalIndex = nIndex; }
239*cdf0e10cSrcweir 	    void setTextureIndex(sal_uInt32 nIndex) { mnTextureIndex = nIndex; }
240*cdf0e10cSrcweir 	    void setInverseTextureIndex(sal_uInt32 nIndex) { mnInverseTextureIndex = nIndex; }
241*cdf0e10cSrcweir 
242*cdf0e10cSrcweir 	    bool operator<(const RasterConversionLineEntry3D& rComp) const
243*cdf0e10cSrcweir 	    {
244*cdf0e10cSrcweir 		    if(mnY == rComp.mnY)
245*cdf0e10cSrcweir 		    {
246*cdf0e10cSrcweir 			    return maX.getVal() < rComp.maX.getVal();
247*cdf0e10cSrcweir 		    }
248*cdf0e10cSrcweir 
249*cdf0e10cSrcweir 		    return mnY < rComp.mnY;
250*cdf0e10cSrcweir 	    }
251*cdf0e10cSrcweir 
252*cdf0e10cSrcweir 	    bool decrementRasterConversionLineEntry3D(sal_uInt32 nStep)
253*cdf0e10cSrcweir 	    {
254*cdf0e10cSrcweir 		    if(nStep >= mnCount)
255*cdf0e10cSrcweir 		    {
256*cdf0e10cSrcweir 			    return false;
257*cdf0e10cSrcweir 		    }
258*cdf0e10cSrcweir 		    else
259*cdf0e10cSrcweir 		    {
260*cdf0e10cSrcweir 			    mnCount -= nStep;
261*cdf0e10cSrcweir 			    return true;
262*cdf0e10cSrcweir 		    }
263*cdf0e10cSrcweir 	    }
264*cdf0e10cSrcweir 
265*cdf0e10cSrcweir 	    void incrementRasterConversionLineEntry3D(sal_uInt32 nStep, InterpolatorProvider3D& rProvider)
266*cdf0e10cSrcweir 	    {
267*cdf0e10cSrcweir 		    const double fStep((double)nStep);
268*cdf0e10cSrcweir 		    maX.increment(fStep);
269*cdf0e10cSrcweir 		    maZ.increment(fStep);
270*cdf0e10cSrcweir 		    mnY += nStep;
271*cdf0e10cSrcweir 
272*cdf0e10cSrcweir 		    if(SCANLINE_EMPTY_INDEX != mnColorIndex)
273*cdf0e10cSrcweir 		    {
274*cdf0e10cSrcweir 			    rProvider.getColorInterpolators()[mnColorIndex].increment(fStep);
275*cdf0e10cSrcweir 		    }
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir 		    if(SCANLINE_EMPTY_INDEX != mnNormalIndex)
278*cdf0e10cSrcweir 		    {
279*cdf0e10cSrcweir 			    rProvider.getNormalInterpolators()[mnNormalIndex].increment(fStep);
280*cdf0e10cSrcweir 		    }
281*cdf0e10cSrcweir 
282*cdf0e10cSrcweir 		    if(SCANLINE_EMPTY_INDEX != mnTextureIndex)
283*cdf0e10cSrcweir 		    {
284*cdf0e10cSrcweir 			    rProvider.getTextureInterpolators()[mnTextureIndex].increment(fStep);
285*cdf0e10cSrcweir 		    }
286*cdf0e10cSrcweir 
287*cdf0e10cSrcweir 		    if(SCANLINE_EMPTY_INDEX != mnInverseTextureIndex)
288*cdf0e10cSrcweir 		    {
289*cdf0e10cSrcweir 			    rProvider.getInverseTextureInterpolators()[mnInverseTextureIndex].increment(fStep);
290*cdf0e10cSrcweir 		    }
291*cdf0e10cSrcweir 	    }
292*cdf0e10cSrcweir 
293*cdf0e10cSrcweir 	    // data read access
294*cdf0e10cSrcweir 	    const ip_single& getX() const { return maX; }
295*cdf0e10cSrcweir 	    sal_Int32 getY() const { return mnY; }
296*cdf0e10cSrcweir 	    const ip_single& getZ() const { return maZ; }
297*cdf0e10cSrcweir 	    sal_uInt32 getColorIndex() const { return mnColorIndex; }
298*cdf0e10cSrcweir 	    sal_uInt32 getNormalIndex() const { return mnNormalIndex; }
299*cdf0e10cSrcweir 	    sal_uInt32 getTextureIndex() const { return mnTextureIndex; }
300*cdf0e10cSrcweir 	    sal_uInt32 getInverseTextureIndex() const { return mnInverseTextureIndex; }
301*cdf0e10cSrcweir     };
302*cdf0e10cSrcweir } // end of namespace basegfx
303*cdf0e10cSrcweir 
304*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
305*cdf0e10cSrcweir // the basic RaterConverter itself. Only one method needs to be overloaded. The
306*cdf0e10cSrcweir // class itself is strictly virtual
307*cdf0e10cSrcweir 
308*cdf0e10cSrcweir namespace basegfx
309*cdf0e10cSrcweir {
310*cdf0e10cSrcweir     class RasterConverter3D : public InterpolatorProvider3D
311*cdf0e10cSrcweir     {
312*cdf0e10cSrcweir     private:
313*cdf0e10cSrcweir         // the line entries for an area conversion run
314*cdf0e10cSrcweir 	    ::std::vector< RasterConversionLineEntry3D >			maLineEntries;
315*cdf0e10cSrcweir 
316*cdf0e10cSrcweir 	    struct lineComparator
317*cdf0e10cSrcweir 	    {
318*cdf0e10cSrcweir 		    bool operator()(const RasterConversionLineEntry3D* pA, const RasterConversionLineEntry3D* pB)
319*cdf0e10cSrcweir 		    {
320*cdf0e10cSrcweir 			    OSL_ENSURE(pA && pB, "lineComparator: empty pointer (!)");
321*cdf0e10cSrcweir 			    return pA->getX().getVal() < pB->getX().getVal();
322*cdf0e10cSrcweir 		    }
323*cdf0e10cSrcweir 	    };
324*cdf0e10cSrcweir 
325*cdf0e10cSrcweir 	    void addArea(const B3DPolygon& rFill, const B3DHomMatrix* pViewToEye);
326*cdf0e10cSrcweir 	    void addArea(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye);
327*cdf0e10cSrcweir 	    void addEdge(const B3DPolygon& rFill, sal_uInt32 a, sal_uInt32 b, const B3DHomMatrix* pViewToEye);
328*cdf0e10cSrcweir 
329*cdf0e10cSrcweir         void rasterconvertB3DArea(sal_Int32 nStartLine, sal_Int32 nStopLine);
330*cdf0e10cSrcweir 	    void rasterconvertB3DEdge(const B3DPolygon& rLine, sal_uInt32 nA, sal_uInt32 nB, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth);
331*cdf0e10cSrcweir 
332*cdf0e10cSrcweir         virtual void processLineSpan(const RasterConversionLineEntry3D& rA, const RasterConversionLineEntry3D& rB, sal_Int32 nLine, sal_uInt32 nSpanCount) = 0;
333*cdf0e10cSrcweir 
334*cdf0e10cSrcweir     public:
335*cdf0e10cSrcweir 	    RasterConverter3D();
336*cdf0e10cSrcweir         virtual ~RasterConverter3D();
337*cdf0e10cSrcweir 
338*cdf0e10cSrcweir 	    void rasterconvertB3DPolyPolygon(const B3DPolyPolygon& rFill, const B3DHomMatrix* pViewToEye, sal_Int32 nStartLine, sal_Int32 nStopLine);
339*cdf0e10cSrcweir 	    void rasterconvertB3DPolygon(const B3DPolygon& rLine, sal_Int32 nStartLine, sal_Int32 nStopLine, sal_uInt16 nLineWidth);
340*cdf0e10cSrcweir     };
341*cdf0e10cSrcweir } // end of namespace basegfx
342*cdf0e10cSrcweir 
343*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
344*cdf0e10cSrcweir 
345*cdf0e10cSrcweir #endif /* _BGFX_RASTER_RASTERCONVERT3D_HXX */
346