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27 #ifndef DBAUI_QUERYTABWINUNDOACT_HXX
28 #define DBAUI_QUERYTABWINUNDOACT_HXX
29 
30 #ifndef DBAUI_QUERYDESIGNUNDOACTION_HXX
31 #include "QueryDesignUndoAction.hxx"
32 #endif
33 #ifndef INCLUDED_VECTOR
34 #define INCLUDED_VECTOR
35 #include <vector>
36 #endif // INCLUDED_VECTOR
37 
38 #include <algorithm>
39 
40 namespace dbaui
41 {
42 	// ================================================================================================
43 	// OQueryTabWinUndoAct - Undo-Basisklasse fuer alles, was mit Einfuegen/Entfernen von TabWIns zu tun hat zu tun hat
44 
45 	class OQueryTableWindow;
46 	class OTableConnection;
47 	class OQueryTableView;
48 	class OQueryTabWinUndoAct : public OQueryDesignUndoAction
49 	{
50 	protected:
51 		::std::vector<OTableConnection*> m_vTableConnection;
52 		OQueryTableWindow*				 m_pTabWin;
53 		sal_Bool							 m_bOwnerOfObjects;
54 			// bin ich alleiniger Eigentuemer der verwalteten Objekte ? (aendert sich mit jedem Redo oder Undo)
55 
56 	public:
57 		OQueryTabWinUndoAct(OQueryTableView* pOwner, sal_uInt16 nCommentID);
58 		virtual ~OQueryTabWinUndoAct();
59 
60 		void SetOwnership(sal_Bool bTakeIt) { m_bOwnerOfObjects = bTakeIt; }
61 
62 
63 		virtual void Undo() = 0;
64 		virtual void Redo() = 0;
65 
66 		// Zugriff auf das TabWin
67 		void SetTabWin(OQueryTableWindow* pTW) { m_pTabWin = pTW; }
68 			// anschliessend sollte das SetOwnership aufgerufen werden
69 
70 		// Zugriff auf die verwalteten Connections
71 		sal_uInt16	ConnCount() { return (sal_uInt16)m_vTableConnection.size(); }
72 
73 		::std::vector<OTableConnection*>*		GetTabConnList() { return &m_vTableConnection; }
74 
75 		void InsertConnection( OTableConnection* pConnection ) { m_vTableConnection.push_back(pConnection); }
76 		void RemoveConnection( OTableConnection* pConnection )
77 		{
78 			m_vTableConnection.erase(::std::remove(m_vTableConnection.begin(),m_vTableConnection.end(),pConnection),m_vTableConnection.end());
79 		}
80 	};
81 
82 
83 }
84 #endif // DBAUI_QUERYTABWINUNDOACT_HXX
85 
86 
87 
88