1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX 25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX 26 27 #include <drawinglayer/drawinglayerdllapi.h> 28 #include <drawinglayer/primitive3d/groupprimitive3d.hxx> 29 #include <basegfx/matrix/b3dhommatrix.hxx> 30 31 ////////////////////////////////////////////////////////////////////////////// 32 33 namespace drawinglayer 34 { 35 namespace primitive3d 36 { 37 /** TransformPrimitive3D class 38 39 This is one of the basic grouping 3D primitives and it provides 40 embedding a sequence of primitives (a geometry) into a 41 3D transformation. 42 43 Please see the description for TransformPrimitive2D since these 44 primitives are pretty similar. 45 */ 46 class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D 47 { 48 private: 49 // the 3D transformation to apply 50 basegfx::B3DHomMatrix maTransformation; 51 52 public: 53 /// constructor 54 TransformPrimitive3D( 55 const basegfx::B3DHomMatrix& rTransformation, 56 const Primitive3DSequence& rChildren); 57 58 /// data read access getTransformation() const59 const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; } 60 61 /// compare operator 62 virtual bool operator==(const BasePrimitive3D& rPrimitive) const; 63 64 /// get range 65 virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const; 66 67 /// provide unique ID 68 DeclPrimitrive3DIDBlock() 69 }; 70 } // end of namespace primitive3d 71 } // end of namespace drawinglayer 72 73 ////////////////////////////////////////////////////////////////////////////// 74 75 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX 76 77 ////////////////////////////////////////////////////////////////////////////// 78 // eof 79