xref: /trunk/main/dtrans/source/win32/dnd/globals.cxx (revision cdf0e10c)
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27 
28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_dtrans.hxx"
30 #include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
31 
32 #include "globals.hxx"
33 
34 //--> TRA
35 #include <com/sun/star/datatransfer/XTransferable.hpp>
36 
37 // used as shortcut when drag-source and drop-target are the same
38 ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::XTransferable > g_XTransferable;
39 
40 //<-- TRA
41 
42 using namespace com::sun::star::datatransfer::dnd::DNDConstants;
43 
44 sal_Int8 dndOleKeysToAction( DWORD grfKeyState, sal_Int8 nSourceActions)
45 {
46 	sal_Int8 ret= 0;
47 
48 	// no MK_ALT, MK_CONTROL, MK_SHIFT
49 	if( !(grfKeyState & MK_CONTROL) &&
50 		!(grfKeyState & MK_ALT)	   &&
51 		!(grfKeyState & MK_RBUTTON) &&
52 		!(grfKeyState & MK_SHIFT))
53 	{
54         if( nSourceActions & ACTION_MOVE )
55         {
56 		    ret= ACTION_DEFAULT | ACTION_MOVE;
57         }
58 
59         else if( nSourceActions & ACTION_COPY )
60         {
61     		ret= ACTION_COPY;
62         }
63 
64         else if( nSourceActions & ACTION_LINK )
65         {
66     		ret= ACTION_LINK;
67         }
68 
69         else
70             ret = 0;
71 	}
72 	else if( grfKeyState & MK_SHIFT &&
73 			!(grfKeyState & MK_CONTROL))
74 	{
75 		ret= ACTION_MOVE;
76 	}
77 	else if ( grfKeyState & MK_CONTROL &&
78 			  !(grfKeyState & MK_SHIFT)	)
79 	{
80 		ret= ACTION_COPY;
81 	}
82 	else if ( grfKeyState & MK_CONTROL &&
83 			  grfKeyState & MK_SHIFT)
84 	{
85 		ret= ACTION_LINK;
86 	}
87 	else if ( grfKeyState & MK_RBUTTON |
88 			  grfKeyState & MK_ALT)
89 	{
90 		ret= ACTION_COPY_OR_MOVE | ACTION_LINK;
91 	}
92 	return ret;
93 }
94 
95 
96 sal_Int8 dndOleDropEffectsToActions( DWORD dwEffect)
97 {
98 	sal_Int8 ret= ACTION_NONE;
99 	if( dwEffect & DROPEFFECT_COPY)
100 		ret |= ACTION_COPY;
101 	if( dwEffect & DROPEFFECT_MOVE)
102 		ret |= ACTION_MOVE;
103 	if( dwEffect & DROPEFFECT_LINK)
104 		ret |= ACTION_LINK;
105 
106 	return ret;
107 }
108 
109 DWORD dndActionsToDropEffects( sal_Int8 actions)
110 {
111 	DWORD ret= DROPEFFECT_NONE;
112 	if( actions & ACTION_MOVE)
113 		ret |= DROPEFFECT_MOVE;
114 	if( actions & ACTION_COPY)
115 		ret |= DROPEFFECT_COPY;
116 	if( actions & ACTION_LINK)
117 		ret |= DROPEFFECT_LINK;
118 	if( actions & ACTION_DEFAULT)
119 		ret |= DROPEFFECT_COPY;
120 	return ret;
121 }
122 
123 DWORD dndActionsToSingleDropEffect( sal_Int8 actions)
124 {
125 	DWORD effects= dndActionsToDropEffects( actions);
126 
127 	sal_Int8 countEffect= 0;
128 
129 	if( effects & DROPEFFECT_MOVE)
130 		countEffect++;
131 	if( effects & DROPEFFECT_COPY)
132 		countEffect++;
133 	if( effects & DROPEFFECT_LINK)
134 		countEffect++;
135 
136 	// DROPEFFECT_MOVE is the default effect
137 	DWORD retVal= countEffect > 1 ? DROPEFFECT_MOVE : effects;
138 	return retVal;
139 }
140