1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23#ifndef __com_sun_star_animations_XAnimateMotion_idl__ 24#define __com_sun_star_animations_XAnimateMotion_idl__ 25 26#ifndef __com_sun_star_animations_XAnimate_idl__ 27#include <com/sun/star/animations/XAnimate.idl> 28#endif 29 30//============================================================================= 31 32 module com { module sun { module star { module animations { 33 34//============================================================================= 35 36/** Interface for animation by defining motion on a path. 37 38 @see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion 39*/ 40interface XAnimateMotion : XAnimate 41{ 42 /** Specifies an optional path. 43 <br> 44 If a path is used, the <member>From</member>, <member>To</member> and 45 <member>By</member> members are ignored. 46 The value type of the path depends on the used rendering system. 47 Possible types maybe a svg:d path encoded in a string. 48 */ 49 [attribute] any Path; 50 51 /** Specifies the origin of motion for the animation. The values and semantics 52 of this attribute are dependent upon the used animation engine. 53 */ 54 [attribute] any Origin; 55}; 56 57//============================================================================= 58 59}; }; }; }; 60 61#endif 62