1/************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27#ifndef __com_sun_star_drawing_TextureKind2_idl__ 28#define __com_sun_star_drawing_TextureKind2_idl__ 29 30 31//============================================================================= 32 33 module com { module sun { module star { module drawing { 34 35//============================================================================= 36 37/** These enumeration values specify how the texture is applied. 38 */ 39published enum TextureKind2 40{ 41 //------------------------------------------------------------------------- 42 43 /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture 44 and the lighting information are mixed to produce the image, so a 45 lit, textured object is achieved. 46 */ 47 LUMINANCE, 48 49 /** With <type>TextureKind</type> <const>INTENSITY</const>, each texture 50 pixel is used as an intensity value. 51 */ 52 INTENSITY, 53 //------------------------------------------------------------------------- 54 55 /** With this mode, the lighting is ignored and only the 56 texture color information is used. 57 */ 58 COLOR 59}; 60 61//============================================================================= 62 63}; }; }; }; 64 65#endif 66 67