1c45d927aSAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3c45d927aSAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4c45d927aSAndrew Rist * or more contributor license agreements. See the NOTICE file 5c45d927aSAndrew Rist * distributed with this work for additional information 6c45d927aSAndrew Rist * regarding copyright ownership. The ASF licenses this file 7c45d927aSAndrew Rist * to you under the Apache License, Version 2.0 (the 8c45d927aSAndrew Rist * "License"); you may not use this file except in compliance 9c45d927aSAndrew Rist * with the License. You may obtain a copy of the License at 10c45d927aSAndrew Rist * 11c45d927aSAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12c45d927aSAndrew Rist * 13c45d927aSAndrew Rist * Unless required by applicable law or agreed to in writing, 14c45d927aSAndrew Rist * software distributed under the License is distributed on an 15c45d927aSAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16c45d927aSAndrew Rist * KIND, either express or implied. See the License for the 17c45d927aSAndrew Rist * specific language governing permissions and limitations 18c45d927aSAndrew Rist * under the License. 19c45d927aSAndrew Rist * 20c45d927aSAndrew Rist *************************************************************/ 21c45d927aSAndrew Rist 22c45d927aSAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir #ifndef SD_FU_SELECTION_HXX 25cdf0e10cSrcweir #define SD_FU_SELECTION_HXX 26cdf0e10cSrcweir 27cdf0e10cSrcweir #include "fudraw.hxx" 28cdf0e10cSrcweir 29cdf0e10cSrcweir #include <com/sun/star/media/XPlayer.hpp> 30cdf0e10cSrcweir 31cdf0e10cSrcweir class SdrHdl; 32cdf0e10cSrcweir class SdrObject; 33cdf0e10cSrcweir class Sound; 34cdf0e10cSrcweir 35cdf0e10cSrcweir 36cdf0e10cSrcweir namespace sd { 37cdf0e10cSrcweir 38cdf0e10cSrcweir class FuSelection 39cdf0e10cSrcweir : public FuDraw 40cdf0e10cSrcweir { 41cdf0e10cSrcweir public: 42cdf0e10cSrcweir TYPEINFO(); 43cdf0e10cSrcweir 44cdf0e10cSrcweir static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq ); 45cdf0e10cSrcweir virtual void DoExecute( SfxRequest& rReq ); 46cdf0e10cSrcweir 47cdf0e10cSrcweir // Mouse- & Key-Events 48cdf0e10cSrcweir virtual sal_Bool KeyInput(const KeyEvent& rKEvt); 49cdf0e10cSrcweir virtual sal_Bool MouseMove(const MouseEvent& rMEvt); 50cdf0e10cSrcweir virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt); 51cdf0e10cSrcweir virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt); 52cdf0e10cSrcweir 53cdf0e10cSrcweir virtual void Activate(); // Function aktivieren 54cdf0e10cSrcweir virtual void Deactivate(); // Function deaktivieren 55cdf0e10cSrcweir 56cdf0e10cSrcweir virtual void SelectionHasChanged(); 57cdf0e10cSrcweir 58cdf0e10cSrcweir void SetEditMode(sal_uInt16 nMode); 59cdf0e10cSrcweir sal_uInt16 GetEditMode() { return nEditMode; } 60cdf0e10cSrcweir 61cdf0e10cSrcweir sal_Bool AnimateObj(SdrObject* pObj, const Point& rPos); 62cdf0e10cSrcweir 63cdf0e10cSrcweir /** is called when the currenct function should be aborted. <p> 64cdf0e10cSrcweir This is used when a function gets a KEY_ESCAPE but can also 65cdf0e10cSrcweir be called directly. 66cdf0e10cSrcweir 67cdf0e10cSrcweir @returns true if a active function was aborted 68cdf0e10cSrcweir */ 69cdf0e10cSrcweir virtual bool cancel(); 70cdf0e10cSrcweir 71*0deba7fbSSteve Yin //IAccessibility2 Implementation 2009----- 72*0deba7fbSSteve Yin //Solution: let mouse cursor move 73*0deba7fbSSteve Yin virtual void ForcePointer(const MouseEvent* pMEvt = NULL); 74*0deba7fbSSteve Yin //-----IAccessibility2 Implementation 2009 75cdf0e10cSrcweir protected: 76cdf0e10cSrcweir FuSelection (ViewShell* pViewSh, 77cdf0e10cSrcweir ::sd::Window* pWin, 78cdf0e10cSrcweir ::sd::View* pView, 79cdf0e10cSrcweir SdDrawDocument* pDoc, 80cdf0e10cSrcweir SfxRequest& rReq); 81cdf0e10cSrcweir 82cdf0e10cSrcweir virtual ~FuSelection(); 83cdf0e10cSrcweir 84cdf0e10cSrcweir sal_Bool bTempRotation; 85cdf0e10cSrcweir sal_Bool bSelectionChanged; 86cdf0e10cSrcweir sal_Bool bHideAndAnimate; 87cdf0e10cSrcweir SdrHdl* pHdl; 88cdf0e10cSrcweir sal_Bool bSuppressChangesOfSelection; 89cdf0e10cSrcweir sal_Bool bMirrorSide0; 90cdf0e10cSrcweir sal_uInt16 nEditMode; 91cdf0e10cSrcweir ::com::sun::star::uno::Reference< ::com::sun::star::media::XPlayer > mxPlayer; 92cdf0e10cSrcweir 93cdf0e10cSrcweir private: 94cdf0e10cSrcweir /** This pointer stores a canidate for assigning a style in the water 95cdf0e10cSrcweir can mode between mouse button down and mouse button up. 96cdf0e10cSrcweir */ 97cdf0e10cSrcweir SdrObject* pWaterCanCandidate; 98cdf0e10cSrcweir 99cdf0e10cSrcweir /** Find the object under the given test point without selecting it. 100cdf0e10cSrcweir @param rTestPoint 101cdf0e10cSrcweir The coordinates at which to search for a shape. 102cdf0e10cSrcweir @return 103cdf0e10cSrcweir The shape at the test point. When there is no shape at this 104cdf0e10cSrcweir position then NULL is returned. 105cdf0e10cSrcweir */ 106cdf0e10cSrcweir SdrObject* pickObject (const Point& rTestPoint); 107*0deba7fbSSteve Yin //IAccessibility2 Implementation 2009----- 108*0deba7fbSSteve Yin //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point, 109*0deba7fbSSteve Yin //and SHIFT+ENTER key to decide the postion and draw the new insert point 110*0deba7fbSSteve Yin sal_Bool bBeginInsertPoint; 111*0deba7fbSSteve Yin Point oldPoint; 112*0deba7fbSSteve Yin //Solution: let mouse cursor move 113*0deba7fbSSteve Yin sal_Bool bMovedToCenterPoint; 114*0deba7fbSSteve Yin //-----IAccessibility2 Implementation 2009 115cdf0e10cSrcweir }; 116cdf0e10cSrcweir 117cdf0e10cSrcweir } // end of namespace sd 118cdf0e10cSrcweir 119cdf0e10cSrcweir #endif // _SD_FUSEL_HXX 120cdf0e10cSrcweir 121