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2cdf0e10cSrcweir  *
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22*aaef562fSAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #ifndef INCLUDED_SLIDESHOW_ACTIVITIESQUEUE_HXX
25cdf0e10cSrcweir #define INCLUDED_SLIDESHOW_ACTIVITIESQUEUE_HXX
26cdf0e10cSrcweir 
27cdf0e10cSrcweir #include <deque>
28cdf0e10cSrcweir 
29cdf0e10cSrcweir #include "activity.hxx"
30cdf0e10cSrcweir #include "unoviewcontainer.hxx"
31cdf0e10cSrcweir 
32cdf0e10cSrcweir #include <canvas/elapsedtime.hxx>
33cdf0e10cSrcweir 
34cdf0e10cSrcweir #include <boost/shared_ptr.hpp>
35cdf0e10cSrcweir #include <boost/utility.hpp> // for boost::noncopyable
36cdf0e10cSrcweir 
37cdf0e10cSrcweir 
38cdf0e10cSrcweir /* Definition of ActivitiesQueue class */
39cdf0e10cSrcweir 
40cdf0e10cSrcweir namespace slideshow
41cdf0e10cSrcweir {
42cdf0e10cSrcweir     namespace internal
43cdf0e10cSrcweir     {
44cdf0e10cSrcweir 		/** This class handles the XSprite updates needed for
45cdf0e10cSrcweir             animations, such as moves, scales etc. You can add
46cdf0e10cSrcweir             activity objects to this class, which are called in a
47cdf0e10cSrcweir             round-robin fashion.
48cdf0e10cSrcweir         */
49cdf0e10cSrcweir         class ActivitiesQueue : private ::boost::noncopyable
50cdf0e10cSrcweir         {
51cdf0e10cSrcweir         public:
52cdf0e10cSrcweir             /** Create an ActivitiesQueue.
53cdf0e10cSrcweir 
54cdf0e10cSrcweir             	@param pPresTimer
55cdf0e10cSrcweir                 Pointer to global presentation timer. Used for
56cdf0e10cSrcweir                 adjusting and holding global presentation time.
57cdf0e10cSrcweir              */
58cdf0e10cSrcweir             ActivitiesQueue(
59cdf0e10cSrcweir                 const ::boost::shared_ptr< ::canvas::tools::ElapsedTime >&	pPresTimer );
60cdf0e10cSrcweir             ~ActivitiesQueue();
61cdf0e10cSrcweir 
62cdf0e10cSrcweir             /** Add the given activity to the queue.
63cdf0e10cSrcweir              */
64cdf0e10cSrcweir             bool addActivity( const ActivitySharedPtr& pActivity );
65cdf0e10cSrcweir 
66cdf0e10cSrcweir             /** Process the activities queue.
67cdf0e10cSrcweir 
68cdf0e10cSrcweir             	This method performs the smallest atomic processing
69cdf0e10cSrcweir             	possible on the queue (typically, this means one
70cdf0e10cSrcweir             	activity get processed).
71cdf0e10cSrcweir              */
72cdf0e10cSrcweir             void process();
73cdf0e10cSrcweir 
74cdf0e10cSrcweir             /** Call all dequeued activities' dequeued() method
75cdf0e10cSrcweir              */
76cdf0e10cSrcweir             void processDequeued();
77cdf0e10cSrcweir 
78cdf0e10cSrcweir 			/** Query state of the queue
79cdf0e10cSrcweir 
80cdf0e10cSrcweir                 @return false, if queue is empty, true otherwise
81cdf0e10cSrcweir              */
82cdf0e10cSrcweir             bool isEmpty() const;
83cdf0e10cSrcweir 
84cdf0e10cSrcweir             /** Remove all pending activities from the queue.
85cdf0e10cSrcweir              */
86cdf0e10cSrcweir             void clear();
87cdf0e10cSrcweir 
88cdf0e10cSrcweir             /** Gets the queue's timer object.
89cdf0e10cSrcweir              */
90cdf0e10cSrcweir             ::boost::shared_ptr< ::canvas::tools::ElapsedTime > const &
getTimer() const91cdf0e10cSrcweir             getTimer() const { return mpTimer; }
92cdf0e10cSrcweir 
93cdf0e10cSrcweir             /** returns number of all activities, waiting, reinserted and dequeued
94cdf0e10cSrcweir              */
size() const95cdf0e10cSrcweir             std::size_t size() const
96cdf0e10cSrcweir             {
97cdf0e10cSrcweir                 return maCurrentActivitiesWaiting.size() + maCurrentActivitiesReinsert.size() + maDequeuedActivities.size();
98cdf0e10cSrcweir             }
99cdf0e10cSrcweir 
100cdf0e10cSrcweir         private:
101cdf0e10cSrcweir             ::boost::shared_ptr< ::canvas::tools::ElapsedTime > mpTimer;
102cdf0e10cSrcweir 
103cdf0e10cSrcweir             typedef ::std::deque< ActivitySharedPtr > ActivityQueue;
104cdf0e10cSrcweir 
105cdf0e10cSrcweir             ActivityQueue 			maCurrentActivitiesWaiting;  // currently running
106cdf0e10cSrcweir                                     				             // activities, that still
107cdf0e10cSrcweir 				                                                 // await processing for this
108cdf0e10cSrcweir                 				                                 // round
109cdf0e10cSrcweir 
110cdf0e10cSrcweir             ActivityQueue 			maCurrentActivitiesReinsert; 	// currently running
111cdf0e10cSrcweir 												                  	// activities, that are
112cdf0e10cSrcweir 										                          	// already processed for
113cdf0e10cSrcweir 										                          	// this round, and wants
114cdf0e10cSrcweir 				            										// to be reinserted next
115cdf0e10cSrcweir 				            										// round
116cdf0e10cSrcweir 
117cdf0e10cSrcweir             ActivityQueue           maDequeuedActivities; // This list collects all activities which did not request
118cdf0e10cSrcweir                                                           // a reinsertion. After the screen update has been
119cdf0e10cSrcweir                                                           // performed, those are notified via dequeued(). This
120cdf0e10cSrcweir                                                           // facilitates cleanup actions taking place _after_ the
121cdf0e10cSrcweir                                                           // current frame has been displayed.
122cdf0e10cSrcweir         };
123cdf0e10cSrcweir 
124cdf0e10cSrcweir     }
125cdf0e10cSrcweir }
126cdf0e10cSrcweir #endif /* INCLUDED_SLIDESHOW_ACTIVITIESQUEUE_HXX */
127