1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SDR_PROPERTIES_GROUPPROPERTIES_HXX 25 #define _SDR_PROPERTIES_GROUPPROPERTIES_HXX 26 27 #include <svx/sdr/properties/defaultproperties.hxx> 28 29 ///////////////////////////////////////////////////////////////////////////// 30 31 namespace sdr 32 { 33 namespace properties 34 { 35 class GroupProperties : public DefaultProperties 36 { 37 protected: 38 // create a new itemset 39 virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& rPool); 40 41 // test changeability for a single item 42 virtual sal_Bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const; 43 44 // Do the ItemChange, may do special handling 45 virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0); 46 47 // Called after ItemChange() is done for all items. 48 virtual void PostItemChange(const sal_uInt16 nWhich); 49 50 // react on ItemSet changes 51 virtual void ItemSetChanged(const SfxItemSet& rSet); 52 53 public: 54 // basic constructor 55 GroupProperties(SdrObject& rObj); 56 57 // copy constructor 58 GroupProperties(const GroupProperties& rProps, SdrObject& rObj); 59 60 // destructor 61 virtual ~GroupProperties(); 62 63 // Clone() operator, normally just calls the local copy constructor 64 virtual BaseProperties& Clone(SdrObject& rObj) const; 65 66 // get itemset 67 virtual const SfxItemSet& GetObjectItemSet() const; 68 69 // get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may 70 // be overloaded e.g for group objects to return a merged ItemSet of the object. 71 // When using this method the returned ItemSet may contain items in the state 72 // SFX_ITEM_DONTCARE which means there were several such items with different 73 // values. 74 virtual const SfxItemSet& GetMergedItemSet() const; 75 76 // Set merged ItemSet. Normally, this maps to SetObjectItemSet(). 77 virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False); 78 79 // set single item 80 virtual void SetObjectItem(const SfxPoolItem& rItem); 81 82 // set single item direct, do not do any notifies or things like that 83 virtual void SetObjectItemDirect(const SfxPoolItem& rItem); 84 85 // clear single item 86 virtual void ClearObjectItem(const sal_uInt16 nWhich = 0); 87 88 // clear single item direct, do not do any notifies or things like that. 89 // Also supports complete deleteion of items when default parameter 0 is used. 90 virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0); 91 92 // Set a single item, iterate over hierarchies if necessary. 93 virtual void SetMergedItem(const SfxPoolItem& rItem); 94 95 // Clear a single item, iterate over hierarchies if necessary. 96 virtual void ClearMergedItem(const sal_uInt16 nWhich = 0); 97 98 // set complete item set 99 virtual void SetObjectItemSet(const SfxItemSet& rSet); 100 101 // set a new StyleSheet 102 virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, sal_Bool bDontRemoveHardAttr); 103 104 // get the local StyleSheet 105 virtual SfxStyleSheet* GetStyleSheet() const; 106 107 // force default attributes for a specific object type, called from 108 // DefaultProperties::GetObjectItemSet() if a new ItemSet is created 109 virtual void ForceDefaultAttributes(); 110 111 // Move properties to a new ItemPool. 112 virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L); 113 114 // force all attributes which come from styles to hard attributes 115 // to be able to live without the style. 116 virtual void ForceStyleToHardAttributes(); 117 }; 118 } // end of namespace properties 119 } // end of namespace sdr 120 121 ////////////////////////////////////////////////////////////////////////////// 122 123 #endif //_SDR_PROPERTIES_GROUPPROPERTIES_HXX 124 125 // eof 126