1 /************************************************************************* 2 * 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * Copyright 2000, 2010 Oracle and/or its affiliates. 6 * 7 * OpenOffice.org - a multi-platform office productivity suite 8 * 9 * This file is part of OpenOffice.org. 10 * 11 * OpenOffice.org is free software: you can redistribute it and/or modify 12 * it under the terms of the GNU Lesser General Public License version 3 13 * only, as published by the Free Software Foundation. 14 * 15 * OpenOffice.org is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU Lesser General Public License version 3 for more details 19 * (a copy is included in the LICENSE file that accompanied this code). 20 * 21 * You should have received a copy of the GNU Lesser General Public License 22 * version 3 along with OpenOffice.org. If not, see 23 * <http://www.openoffice.org/license.html> 24 * for a copy of the LGPLv3 License. 25 * 26 ************************************************************************/ 27 28 // MARKER(update_precomp.py): autogen include statement, do not remove 29 #include "precompiled_svx.hxx" 30 31 #include <svx/sdr/contact/viewcontactofsdrrectobj.hxx> 32 #include <svx/svdorect.hxx> 33 #include <svx/sdr/primitive2d/sdrattributecreator.hxx> 34 #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> 35 #include <svl/itemset.hxx> 36 #include <svx/sdr/primitive2d/sdrprimitivetools.hxx> 37 #include <basegfx/matrix/b2dhommatrixtools.hxx> 38 #include <svx/svdmodel.hxx> 39 40 ////////////////////////////////////////////////////////////////////////////// 41 42 namespace sdr 43 { 44 namespace contact 45 { 46 ViewContactOfSdrRectObj::ViewContactOfSdrRectObj(SdrRectObj& rRectObj) 47 : ViewContactOfTextObj(rRectObj) 48 { 49 } 50 51 ViewContactOfSdrRectObj::~ViewContactOfSdrRectObj() 52 { 53 } 54 55 drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrRectObj::createViewIndependentPrimitive2DSequence() const 56 { 57 const SfxItemSet& rItemSet = GetRectObj().GetMergedItemSet(); 58 const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute( 59 drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute( 60 rItemSet, 61 GetRectObj().getText(0))); 62 63 // take unrotated snap rect (direct model data) for position and size 64 const Rectangle& rRectangle = GetRectObj().GetGeoRect(); 65 const ::basegfx::B2DRange aObjectRange( 66 rRectangle.Left(), rRectangle.Top(), 67 rRectangle.Right(), rRectangle.Bottom()); 68 const GeoStat& rGeoStat(GetRectObj().GetGeoStat()); 69 70 // fill object matrix 71 basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( 72 aObjectRange.getWidth(), aObjectRange.getHeight(), 73 rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, 74 rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, 75 aObjectRange.getMinX(), aObjectRange.getMinY())); 76 77 // calculate corner radius 78 sal_uInt32 nCornerRadius(((SdrEckenradiusItem&)(rItemSet.Get(SDRATTR_ECKENRADIUS))).GetValue()); 79 double fCornerRadiusX; 80 double fCornerRadiusY; 81 drawinglayer::primitive2d::calculateRelativeCornerRadius(nCornerRadius, aObjectRange, fCornerRadiusX, fCornerRadiusY); 82 83 // #i105856# use knowledge about pickthrough from the model 84 const bool bPickThroughTransparentTextFrames( 85 GetRectObj().GetModel() && GetRectObj().GetModel()->IsPickThroughTransparentTextFrames()); 86 87 // create primitive. Always create primitives to allow the decomposition of 88 // SdrRectanglePrimitive2D to create needed invisible elements for HitTest and/or BoundRect 89 const drawinglayer::primitive2d::Primitive2DReference xReference( 90 new drawinglayer::primitive2d::SdrRectanglePrimitive2D( 91 aObjectMatrix, 92 aAttribute, 93 fCornerRadiusX, 94 fCornerRadiusY, 95 // #i105856# use fill for HitTest when TextFrame and not PickThrough 96 GetRectObj().IsTextFrame() && !bPickThroughTransparentTextFrames)); 97 98 return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); 99 } 100 } // end of namespace contact 101 } // end of namespace sdr 102 103 ////////////////////////////////////////////////////////////////////////////// 104 // eof 105