1*f6e50924SAndrew Rist /************************************************************** 2cdf0e10cSrcweir * 3*f6e50924SAndrew Rist * Licensed to the Apache Software Foundation (ASF) under one 4*f6e50924SAndrew Rist * or more contributor license agreements. See the NOTICE file 5*f6e50924SAndrew Rist * distributed with this work for additional information 6*f6e50924SAndrew Rist * regarding copyright ownership. The ASF licenses this file 7*f6e50924SAndrew Rist * to you under the Apache License, Version 2.0 (the 8*f6e50924SAndrew Rist * "License"); you may not use this file except in compliance 9*f6e50924SAndrew Rist * with the License. You may obtain a copy of the License at 10*f6e50924SAndrew Rist * 11*f6e50924SAndrew Rist * http://www.apache.org/licenses/LICENSE-2.0 12*f6e50924SAndrew Rist * 13*f6e50924SAndrew Rist * Unless required by applicable law or agreed to in writing, 14*f6e50924SAndrew Rist * software distributed under the License is distributed on an 15*f6e50924SAndrew Rist * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16*f6e50924SAndrew Rist * KIND, either express or implied. See the License for the 17*f6e50924SAndrew Rist * specific language governing permissions and limitations 18*f6e50924SAndrew Rist * under the License. 19*f6e50924SAndrew Rist * 20*f6e50924SAndrew Rist *************************************************************/ 21*f6e50924SAndrew Rist 22*f6e50924SAndrew Rist 23cdf0e10cSrcweir 24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove 25cdf0e10cSrcweir #include "precompiled_svx.hxx" 26cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> 27cdf0e10cSrcweir #include <svx/sdr/overlay/overlaybitmapex.hxx> 28cdf0e10cSrcweir #include <vcl/salbtype.hxx> 29cdf0e10cSrcweir #include <vcl/outdev.hxx> 30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx> 31cdf0e10cSrcweir #include <svx/sdr/overlay/overlaytools.hxx> 32cdf0e10cSrcweir 33cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 34cdf0e10cSrcweir 35cdf0e10cSrcweir namespace sdr 36cdf0e10cSrcweir { 37cdf0e10cSrcweir namespace overlay 38cdf0e10cSrcweir { 39cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence() 40cdf0e10cSrcweir { 41cdf0e10cSrcweir drawinglayer::primitive2d::Primitive2DReference aReference( 42cdf0e10cSrcweir new drawinglayer::primitive2d::OverlayBitmapExPrimitive( 43cdf0e10cSrcweir getBitmapEx(), 44cdf0e10cSrcweir getBasePosition(), 45cdf0e10cSrcweir getCenterX(), 46cdf0e10cSrcweir getCenterY())); 47cdf0e10cSrcweir 48cdf0e10cSrcweir if(basegfx::fTools::more(mfAlpha, 0.0)) 49cdf0e10cSrcweir { 50cdf0e10cSrcweir const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L); 51cdf0e10cSrcweir aReference = drawinglayer::primitive2d::Primitive2DReference( 52cdf0e10cSrcweir new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha)); 53cdf0e10cSrcweir } 54cdf0e10cSrcweir 55cdf0e10cSrcweir return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1); 56cdf0e10cSrcweir } 57cdf0e10cSrcweir 58cdf0e10cSrcweir OverlayBitmapEx::OverlayBitmapEx( 59cdf0e10cSrcweir const basegfx::B2DPoint& rBasePos, 60cdf0e10cSrcweir const BitmapEx& rBitmapEx, 61cdf0e10cSrcweir sal_uInt16 nCenX, sal_uInt16 nCenY, double fAlpha) 62cdf0e10cSrcweir : OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)), 63cdf0e10cSrcweir maBitmapEx(rBitmapEx), 64cdf0e10cSrcweir mnCenterX(nCenX), 65cdf0e10cSrcweir mnCenterY(nCenY), 66cdf0e10cSrcweir mfAlpha(fAlpha) 67cdf0e10cSrcweir { 68cdf0e10cSrcweir } 69cdf0e10cSrcweir 70cdf0e10cSrcweir OverlayBitmapEx::~OverlayBitmapEx() 71cdf0e10cSrcweir { 72cdf0e10cSrcweir } 73cdf0e10cSrcweir 74cdf0e10cSrcweir void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew) 75cdf0e10cSrcweir { 76cdf0e10cSrcweir if(rNew != maBitmapEx) 77cdf0e10cSrcweir { 78cdf0e10cSrcweir // remember new Bitmap 79cdf0e10cSrcweir maBitmapEx = rNew; 80cdf0e10cSrcweir 81cdf0e10cSrcweir // register change (after change) 82cdf0e10cSrcweir objectChange(); 83cdf0e10cSrcweir } 84cdf0e10cSrcweir } 85cdf0e10cSrcweir 86cdf0e10cSrcweir void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY) 87cdf0e10cSrcweir { 88cdf0e10cSrcweir if(nNewX != mnCenterX || nNewY != mnCenterY) 89cdf0e10cSrcweir { 90cdf0e10cSrcweir // remember new values 91cdf0e10cSrcweir if(nNewX != mnCenterX) 92cdf0e10cSrcweir { 93cdf0e10cSrcweir mnCenterX = nNewX; 94cdf0e10cSrcweir } 95cdf0e10cSrcweir 96cdf0e10cSrcweir if(nNewY != mnCenterY) 97cdf0e10cSrcweir { 98cdf0e10cSrcweir mnCenterY = nNewY; 99cdf0e10cSrcweir } 100cdf0e10cSrcweir 101cdf0e10cSrcweir // register change (after change) 102cdf0e10cSrcweir objectChange(); 103cdf0e10cSrcweir } 104cdf0e10cSrcweir } 105cdf0e10cSrcweir } // end of namespace overlay 106cdf0e10cSrcweir } // end of namespace sdr 107cdf0e10cSrcweir 108cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 109cdf0e10cSrcweir // eof 110