1*f6e50924SAndrew Rist /**************************************************************
2cdf0e10cSrcweir  *
3*f6e50924SAndrew Rist  * Licensed to the Apache Software Foundation (ASF) under one
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8*f6e50924SAndrew Rist  * "License"); you may not use this file except in compliance
9*f6e50924SAndrew Rist  * with the License.  You may obtain a copy of the License at
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11*f6e50924SAndrew Rist  *   http://www.apache.org/licenses/LICENSE-2.0
12*f6e50924SAndrew Rist  *
13*f6e50924SAndrew Rist  * Unless required by applicable law or agreed to in writing,
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15*f6e50924SAndrew Rist  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir // MARKER(update_precomp.py): autogen include statement, do not remove
25cdf0e10cSrcweir #include "precompiled_svx.hxx"
26cdf0e10cSrcweir #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
27cdf0e10cSrcweir #include <svx/sdr/overlay/overlaybitmapex.hxx>
28cdf0e10cSrcweir #include <vcl/salbtype.hxx>
29cdf0e10cSrcweir #include <vcl/outdev.hxx>
30cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrix.hxx>
31cdf0e10cSrcweir #include <svx/sdr/overlay/overlaytools.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir 
35cdf0e10cSrcweir namespace sdr
36cdf0e10cSrcweir {
37cdf0e10cSrcweir 	namespace overlay
38cdf0e10cSrcweir 	{
39cdf0e10cSrcweir 		drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
40cdf0e10cSrcweir 		{
41cdf0e10cSrcweir             drawinglayer::primitive2d::Primitive2DReference aReference(
42cdf0e10cSrcweir                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
43cdf0e10cSrcweir                     getBitmapEx(),
44cdf0e10cSrcweir                     getBasePosition(),
45cdf0e10cSrcweir                     getCenterX(),
46cdf0e10cSrcweir                     getCenterY()));
47cdf0e10cSrcweir 
48cdf0e10cSrcweir 			if(basegfx::fTools::more(mfAlpha, 0.0))
49cdf0e10cSrcweir 			{
50cdf0e10cSrcweir 				const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
51cdf0e10cSrcweir 				aReference = drawinglayer::primitive2d::Primitive2DReference(
52cdf0e10cSrcweir 				                new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
53cdf0e10cSrcweir 			}
54cdf0e10cSrcweir 
55cdf0e10cSrcweir             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
56cdf0e10cSrcweir 		}
57cdf0e10cSrcweir 
58cdf0e10cSrcweir 		OverlayBitmapEx::OverlayBitmapEx(
59cdf0e10cSrcweir 			const basegfx::B2DPoint& rBasePos,
60cdf0e10cSrcweir 			const BitmapEx& rBitmapEx,
61cdf0e10cSrcweir 			sal_uInt16 nCenX, sal_uInt16 nCenY, double fAlpha)
62cdf0e10cSrcweir 		:	OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
63cdf0e10cSrcweir 			maBitmapEx(rBitmapEx),
64cdf0e10cSrcweir 			mnCenterX(nCenX),
65cdf0e10cSrcweir 			mnCenterY(nCenY),
66cdf0e10cSrcweir 			mfAlpha(fAlpha)
67cdf0e10cSrcweir 		{
68cdf0e10cSrcweir 		}
69cdf0e10cSrcweir 
70cdf0e10cSrcweir 		OverlayBitmapEx::~OverlayBitmapEx()
71cdf0e10cSrcweir 		{
72cdf0e10cSrcweir 		}
73cdf0e10cSrcweir 
74cdf0e10cSrcweir 		void OverlayBitmapEx::setBitmapEx(const BitmapEx& rNew)
75cdf0e10cSrcweir 		{
76cdf0e10cSrcweir 			if(rNew != maBitmapEx)
77cdf0e10cSrcweir 			{
78cdf0e10cSrcweir 				// remember new Bitmap
79cdf0e10cSrcweir 				maBitmapEx = rNew;
80cdf0e10cSrcweir 
81cdf0e10cSrcweir 				// register change (after change)
82cdf0e10cSrcweir 				objectChange();
83cdf0e10cSrcweir 			}
84cdf0e10cSrcweir 		}
85cdf0e10cSrcweir 
86cdf0e10cSrcweir 		void OverlayBitmapEx::setCenterXY(sal_uInt16 nNewX, sal_uInt16 nNewY)
87cdf0e10cSrcweir 		{
88cdf0e10cSrcweir 			if(nNewX != mnCenterX || nNewY != mnCenterY)
89cdf0e10cSrcweir 			{
90cdf0e10cSrcweir 				// remember new values
91cdf0e10cSrcweir 				if(nNewX != mnCenterX)
92cdf0e10cSrcweir 				{
93cdf0e10cSrcweir 					mnCenterX = nNewX;
94cdf0e10cSrcweir 				}
95cdf0e10cSrcweir 
96cdf0e10cSrcweir 				if(nNewY != mnCenterY)
97cdf0e10cSrcweir 				{
98cdf0e10cSrcweir 					mnCenterY = nNewY;
99cdf0e10cSrcweir 				}
100cdf0e10cSrcweir 
101cdf0e10cSrcweir 				// register change (after change)
102cdf0e10cSrcweir 				objectChange();
103cdf0e10cSrcweir 			}
104cdf0e10cSrcweir 		}
105cdf0e10cSrcweir 	} // end of namespace overlay
106cdf0e10cSrcweir } // end of namespace sdr
107cdf0e10cSrcweir 
108cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
109cdf0e10cSrcweir // eof
110