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27*cdf0e10cSrcweir 
28*cdf0e10cSrcweir #include "precompiled_svx.hxx"
29*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrellipseprimitive2d.hxx>
30*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
31*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
32*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
34*cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
35*cdf0e10cSrcweir #include <basegfx/color/bcolor.hxx>
36*cdf0e10cSrcweir #include <basegfx/matrix/b2dhommatrixtools.hxx>
37*cdf0e10cSrcweir #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
38*cdf0e10cSrcweir 
39*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
40*cdf0e10cSrcweir 
41*cdf0e10cSrcweir using namespace com::sun::star;
42*cdf0e10cSrcweir 
43*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
44*cdf0e10cSrcweir 
45*cdf0e10cSrcweir namespace drawinglayer
46*cdf0e10cSrcweir {
47*cdf0e10cSrcweir 	namespace primitive2d
48*cdf0e10cSrcweir 	{
49*cdf0e10cSrcweir 		Primitive2DSequence SdrEllipsePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
50*cdf0e10cSrcweir 		{
51*cdf0e10cSrcweir 			Primitive2DSequence aRetval;
52*cdf0e10cSrcweir 
53*cdf0e10cSrcweir 			// create unit outline polygon
54*cdf0e10cSrcweir 			// Do use createPolygonFromUnitCircle, but let create from first quadrant to mimic old geometry creation.
55*cdf0e10cSrcweir 			// This is needed to have the same look when stroke is used since the polygon start point defines the
56*cdf0e10cSrcweir 			// stroke start, too.
57*cdf0e10cSrcweir 			basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromUnitCircle(1));
58*cdf0e10cSrcweir 
59*cdf0e10cSrcweir 			// scale and move UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
60*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
61*cdf0e10cSrcweir                 basegfx::tools::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
62*cdf0e10cSrcweir 
63*cdf0e10cSrcweir 			// apply to the geometry
64*cdf0e10cSrcweir 			aUnitOutline.transform(aUnitCorrectionMatrix);
65*cdf0e10cSrcweir 
66*cdf0e10cSrcweir 			// add fill
67*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getFill().isDefault())
68*cdf0e10cSrcweir 			{
69*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
70*cdf0e10cSrcweir                     createPolyPolygonFillPrimitive(
71*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
72*cdf0e10cSrcweir                         getTransform(),
73*cdf0e10cSrcweir                         getSdrLFSTAttribute().getFill(),
74*cdf0e10cSrcweir                         getSdrLFSTAttribute().getFillFloatTransGradient()));
75*cdf0e10cSrcweir 			}
76*cdf0e10cSrcweir 
77*cdf0e10cSrcweir 			// add line
78*cdf0e10cSrcweir 			if(getSdrLFSTAttribute().getLine().isDefault())
79*cdf0e10cSrcweir 			{
80*cdf0e10cSrcweir 				// create invisible line for HitTest/BoundRect
81*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
82*cdf0e10cSrcweir 					createHiddenGeometryPrimitives2D(
83*cdf0e10cSrcweir                         false,
84*cdf0e10cSrcweir 						basegfx::B2DPolyPolygon(aUnitOutline),
85*cdf0e10cSrcweir                         getTransform()));
86*cdf0e10cSrcweir 			}
87*cdf0e10cSrcweir 			else
88*cdf0e10cSrcweir 			{
89*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
90*cdf0e10cSrcweir                     createPolygonLinePrimitive(
91*cdf0e10cSrcweir                         aUnitOutline,
92*cdf0e10cSrcweir                         getTransform(),
93*cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
94*cdf0e10cSrcweir 						attribute::SdrLineStartEndAttribute()));
95*cdf0e10cSrcweir 			}
96*cdf0e10cSrcweir 
97*cdf0e10cSrcweir 			// add text
98*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getText().isDefault())
99*cdf0e10cSrcweir 			{
100*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
101*cdf0e10cSrcweir                     createTextPrimitive(
102*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
103*cdf0e10cSrcweir                         getTransform(),
104*cdf0e10cSrcweir                         getSdrLFSTAttribute().getText(),
105*cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
106*cdf0e10cSrcweir                         false,
107*cdf0e10cSrcweir                         false,
108*cdf0e10cSrcweir                         false));
109*cdf0e10cSrcweir 			}
110*cdf0e10cSrcweir 
111*cdf0e10cSrcweir 			// add shadow
112*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getShadow().isDefault())
113*cdf0e10cSrcweir 			{
114*cdf0e10cSrcweir                 aRetval = createEmbeddedShadowPrimitive(
115*cdf0e10cSrcweir                     aRetval,
116*cdf0e10cSrcweir                     getSdrLFSTAttribute().getShadow());
117*cdf0e10cSrcweir 			}
118*cdf0e10cSrcweir 
119*cdf0e10cSrcweir 			return aRetval;
120*cdf0e10cSrcweir 		}
121*cdf0e10cSrcweir 
122*cdf0e10cSrcweir 		SdrEllipsePrimitive2D::SdrEllipsePrimitive2D(
123*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rTransform,
124*cdf0e10cSrcweir 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute)
125*cdf0e10cSrcweir 		:	BufferedDecompositionPrimitive2D(),
126*cdf0e10cSrcweir 			maTransform(rTransform),
127*cdf0e10cSrcweir 			maSdrLFSTAttribute(rSdrLFSTAttribute)
128*cdf0e10cSrcweir 		{
129*cdf0e10cSrcweir 		}
130*cdf0e10cSrcweir 
131*cdf0e10cSrcweir 		bool SdrEllipsePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
132*cdf0e10cSrcweir 		{
133*cdf0e10cSrcweir 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
134*cdf0e10cSrcweir 			{
135*cdf0e10cSrcweir 				const SdrEllipsePrimitive2D& rCompare = (SdrEllipsePrimitive2D&)rPrimitive;
136*cdf0e10cSrcweir 
137*cdf0e10cSrcweir 				return (getTransform() == rCompare.getTransform()
138*cdf0e10cSrcweir 					&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
139*cdf0e10cSrcweir 			}
140*cdf0e10cSrcweir 
141*cdf0e10cSrcweir 			return false;
142*cdf0e10cSrcweir 		}
143*cdf0e10cSrcweir 
144*cdf0e10cSrcweir 		// provide unique ID
145*cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(SdrEllipsePrimitive2D, PRIMITIVE2D_ID_SDRELLIPSEPRIMITIVE2D)
146*cdf0e10cSrcweir 
147*cdf0e10cSrcweir 	} // end of namespace primitive2d
148*cdf0e10cSrcweir } // end of namespace drawinglayer
149*cdf0e10cSrcweir 
150*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
151*cdf0e10cSrcweir 
152*cdf0e10cSrcweir namespace drawinglayer
153*cdf0e10cSrcweir {
154*cdf0e10cSrcweir 	namespace primitive2d
155*cdf0e10cSrcweir 	{
156*cdf0e10cSrcweir 		Primitive2DSequence SdrEllipseSegmentPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
157*cdf0e10cSrcweir 		{
158*cdf0e10cSrcweir 			Primitive2DSequence aRetval;
159*cdf0e10cSrcweir 
160*cdf0e10cSrcweir 			// create unit outline polygon
161*cdf0e10cSrcweir 			basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromUnitEllipseSegment(mfStartAngle, mfEndAngle));
162*cdf0e10cSrcweir 
163*cdf0e10cSrcweir 			if(mbCloseSegment)
164*cdf0e10cSrcweir 			{
165*cdf0e10cSrcweir 				if(mbCloseUsingCenter)
166*cdf0e10cSrcweir 				{
167*cdf0e10cSrcweir 					// for compatibility, insert the center point at polygon start to get the same
168*cdf0e10cSrcweir 					// line stroking pattern as the old painting mechanisms.
169*cdf0e10cSrcweir 					aUnitOutline.insert(0L, basegfx::B2DPoint(0.0, 0.0));
170*cdf0e10cSrcweir 				}
171*cdf0e10cSrcweir 
172*cdf0e10cSrcweir 				aUnitOutline.setClosed(true);
173*cdf0e10cSrcweir 			}
174*cdf0e10cSrcweir 
175*cdf0e10cSrcweir 			// move and scale UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
176*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
177*cdf0e10cSrcweir                 basegfx::tools::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
178*cdf0e10cSrcweir 
179*cdf0e10cSrcweir 			// apply to the geometry
180*cdf0e10cSrcweir 			aUnitOutline.transform(aUnitCorrectionMatrix);
181*cdf0e10cSrcweir 
182*cdf0e10cSrcweir 			// add fill
183*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getFill().isDefault() && aUnitOutline.isClosed())
184*cdf0e10cSrcweir 			{
185*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
186*cdf0e10cSrcweir                     createPolyPolygonFillPrimitive(
187*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
188*cdf0e10cSrcweir                         getTransform(),
189*cdf0e10cSrcweir                         getSdrLFSTAttribute().getFill(),
190*cdf0e10cSrcweir                         getSdrLFSTAttribute().getFillFloatTransGradient()));
191*cdf0e10cSrcweir 			}
192*cdf0e10cSrcweir 
193*cdf0e10cSrcweir 			// add line
194*cdf0e10cSrcweir 			if(getSdrLFSTAttribute().getLine().isDefault())
195*cdf0e10cSrcweir 			{
196*cdf0e10cSrcweir 				// create invisible line for HitTest/BoundRect
197*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
198*cdf0e10cSrcweir 					createHiddenGeometryPrimitives2D(
199*cdf0e10cSrcweir                         false,
200*cdf0e10cSrcweir 						basegfx::B2DPolyPolygon(aUnitOutline),
201*cdf0e10cSrcweir                         getTransform()));
202*cdf0e10cSrcweir 			}
203*cdf0e10cSrcweir 			else
204*cdf0e10cSrcweir 			{
205*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
206*cdf0e10cSrcweir                     createPolygonLinePrimitive(
207*cdf0e10cSrcweir                         aUnitOutline,
208*cdf0e10cSrcweir                         getTransform(),
209*cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
210*cdf0e10cSrcweir                         getSdrLFSTAttribute().getLineStartEnd()));
211*cdf0e10cSrcweir 			}
212*cdf0e10cSrcweir 
213*cdf0e10cSrcweir 			// add text
214*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getText().isDefault())
215*cdf0e10cSrcweir 			{
216*cdf0e10cSrcweir 				appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
217*cdf0e10cSrcweir                     createTextPrimitive(
218*cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
219*cdf0e10cSrcweir                         getTransform(),
220*cdf0e10cSrcweir 						getSdrLFSTAttribute().getText(),
221*cdf0e10cSrcweir                         getSdrLFSTAttribute().getLine(),
222*cdf0e10cSrcweir                         false,
223*cdf0e10cSrcweir                         false,
224*cdf0e10cSrcweir                         false));
225*cdf0e10cSrcweir 			}
226*cdf0e10cSrcweir 
227*cdf0e10cSrcweir 			// add shadow
228*cdf0e10cSrcweir 			if(!getSdrLFSTAttribute().getShadow().isDefault())
229*cdf0e10cSrcweir 			{
230*cdf0e10cSrcweir                 aRetval = createEmbeddedShadowPrimitive(
231*cdf0e10cSrcweir                     aRetval,
232*cdf0e10cSrcweir                     getSdrLFSTAttribute().getShadow());
233*cdf0e10cSrcweir 			}
234*cdf0e10cSrcweir 
235*cdf0e10cSrcweir 			return aRetval;
236*cdf0e10cSrcweir 		}
237*cdf0e10cSrcweir 
238*cdf0e10cSrcweir 		SdrEllipseSegmentPrimitive2D::SdrEllipseSegmentPrimitive2D(
239*cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rTransform,
240*cdf0e10cSrcweir 			const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
241*cdf0e10cSrcweir 			double fStartAngle,
242*cdf0e10cSrcweir 			double fEndAngle,
243*cdf0e10cSrcweir 			bool bCloseSegment,
244*cdf0e10cSrcweir 			bool bCloseUsingCenter)
245*cdf0e10cSrcweir 		:	SdrEllipsePrimitive2D(rTransform, rSdrLFSTAttribute),
246*cdf0e10cSrcweir 			mfStartAngle(fStartAngle),
247*cdf0e10cSrcweir 			mfEndAngle(fEndAngle),
248*cdf0e10cSrcweir 			mbCloseSegment(bCloseSegment),
249*cdf0e10cSrcweir 			mbCloseUsingCenter(bCloseUsingCenter)
250*cdf0e10cSrcweir 		{
251*cdf0e10cSrcweir 		}
252*cdf0e10cSrcweir 
253*cdf0e10cSrcweir 		bool SdrEllipseSegmentPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
254*cdf0e10cSrcweir 		{
255*cdf0e10cSrcweir 			if(SdrEllipsePrimitive2D::operator==(rPrimitive))
256*cdf0e10cSrcweir 			{
257*cdf0e10cSrcweir 				const SdrEllipseSegmentPrimitive2D& rCompare = (SdrEllipseSegmentPrimitive2D&)rPrimitive;
258*cdf0e10cSrcweir 
259*cdf0e10cSrcweir 				if(	mfStartAngle == rCompare.mfStartAngle
260*cdf0e10cSrcweir 					&& mfEndAngle == rCompare.mfEndAngle
261*cdf0e10cSrcweir 					&& mbCloseSegment == rCompare.mbCloseSegment
262*cdf0e10cSrcweir 					&& mbCloseUsingCenter == rCompare.mbCloseUsingCenter)
263*cdf0e10cSrcweir 				{
264*cdf0e10cSrcweir 					return true;
265*cdf0e10cSrcweir 				}
266*cdf0e10cSrcweir 			}
267*cdf0e10cSrcweir 
268*cdf0e10cSrcweir 			return false;
269*cdf0e10cSrcweir 		}
270*cdf0e10cSrcweir 
271*cdf0e10cSrcweir 		// provide unique ID
272*cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(SdrEllipseSegmentPrimitive2D, PRIMITIVE2D_ID_SDRELLIPSESEGMENTPRIMITIVE2D)
273*cdf0e10cSrcweir 
274*cdf0e10cSrcweir 	} // end of namespace primitive2d
275*cdf0e10cSrcweir } // end of namespace drawinglayer
276*cdf0e10cSrcweir 
277*cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
278*cdf0e10cSrcweir // eof
279