Lines Matching refs:append
184 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); in ImpCreateBasic3DShape()
185 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); in ImpCreateBasic3DShape()
186 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); in ImpCreateBasic3DShape()
187 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); in ImpCreateBasic3DShape()
188 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); in ImpCreateBasic3DShape()
189 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); in ImpCreateBasic3DShape()
190 aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5)); in ImpCreateBasic3DShape()
191 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); in ImpCreateBasic3DShape()
192 aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5)); in ImpCreateBasic3DShape()
193 aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5)); in ImpCreateBasic3DShape()
194 aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5)); in ImpCreateBasic3DShape()
195 aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5)); in ImpCreateBasic3DShape()
196 aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5)); in ImpCreateBasic3DShape()
197 aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5)); in ImpCreateBasic3DShape()
198 aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5)); in ImpCreateBasic3DShape()
199 aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5)); in ImpCreateBasic3DShape()
210 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape()
211 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); in ImpCreateBasic3DShape()
212 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); in ImpCreateBasic3DShape()
213 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); in ImpCreateBasic3DShape()
214 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); in ImpCreateBasic3DShape()
215 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); in ImpCreateBasic3DShape()
216 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); in ImpCreateBasic3DShape()
217 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); in ImpCreateBasic3DShape()
218 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); in ImpCreateBasic3DShape()
219 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); in ImpCreateBasic3DShape()
220 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); in ImpCreateBasic3DShape()
221 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); in ImpCreateBasic3DShape()
222 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); in ImpCreateBasic3DShape()
223 aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5)); in ImpCreateBasic3DShape()
234 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape()
235 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); in ImpCreateBasic3DShape()
236 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); in ImpCreateBasic3DShape()
237 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5)); in ImpCreateBasic3DShape()
238 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5)); in ImpCreateBasic3DShape()
239 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); in ImpCreateBasic3DShape()
240 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); in ImpCreateBasic3DShape()
241 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5)); in ImpCreateBasic3DShape()
242 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5)); in ImpCreateBasic3DShape()
243 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5)); in ImpCreateBasic3DShape()
244 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5)); in ImpCreateBasic3DShape()
245 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5)); in ImpCreateBasic3DShape()
246 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); in ImpCreateBasic3DShape()
247 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); in ImpCreateBasic3DShape()