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/aoo4110/main/slideshow/source/engine/OGLTrans/
H A DOGLTrans_Shaders.cxx92 GLint vertexCompiled, fragmentCompiled, programLinked; in LinkProgram() local
110 glGetShaderiv( fragmentObject, GL_COMPILE_STATUS, &fragmentCompiled ); in LinkProgram()
112 if( !vertexCompiled || !fragmentCompiled ) in LinkProgram()

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