Searched refs:aObjectToWorldTrans (Results 1 – 1 of 1) sorted by relevance
558 … const basegfx::B3DHomMatrix aObjectToWorldTrans(aSceneToWorldTrans * aNewObjectTrans); in ImpCloneAll3DObjectsToDestScene() local560 aObjectRange.transform(aObjectToWorldTrans); in ImpCloneAll3DObjectsToDestScene()598 basegfx::B3DHomMatrix aModifyingTransform(aObjectToWorldTrans); in ImpCloneAll3DObjectsToDestScene()610 basegfx::B3DHomMatrix aWorldToObject(aObjectToWorldTrans); in ImpCloneAll3DObjectsToDestScene()
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