Searched refs:aOrientation (Results 1 – 7 of 7) sorted by relevance
/aoo41x/main/sc/source/core/tool/ |
H A D | autoform.cxx | 314 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in Load() local 358 READ( aOrientation, SvxOrientationItem, rVersions.nOrientationVersion) in Load() 388 aStacked.SetValue( aOrientation.IsStacked() ); in Load() 389 aRotateAngle.SetValue( aOrientation.GetRotation( aRotateAngle.GetValue() ) ); in Load() 398 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in LoadOld() local 413 READ( aOrientation, SvxOrientationItem, rVersions.nOrientationVersion) in LoadOld() 421 aStacked.SetValue( aOrientation.IsStacked() ); in LoadOld() 422 aRotateAngle.SetValue( aOrientation.GetRotation( aRotateAngle.GetValue() ) ); in LoadOld() 430 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local 465 aOrientation.Store ( rStream, aOrientation.GetVersion( SOFFICE_FILEFORMAT_40 ) ); in Save()
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/aoo41x/main/svx/source/sdr/contact/ |
H A D | viewcontactofe3dscene.cxx | 173 basegfx::B3DHomMatrix aOrientation; in createViewInformation3D() local 194 aOrientation.orientation(aVRP, aVPN, aVUV); in createViewInformation3D() 199 const basegfx::B3DHomMatrix aWorldToCamera(aOrientation * aTransformation); in createViewInformation3D() 254 aTransformation, aOrientation, aProjection, in createViewInformation3D()
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/aoo41x/main/sw/source/core/doc/ |
H A D | tblafmt.cxx | 330 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0); in Load() local 379 READ( aOrientation, SvxOrientationItem , rVersions.nOrientationVersion) in Load() 409 aStacked.SetValue( aOrientation.IsStacked() ); in Load() 410 aRotateAngle.SetValue( aOrientation.GetRotation( aRotateAngle.GetValue() ) ); in Load() 449 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local 478 aOrientation.Store( rStream, aOrientation.GetVersion(SOFFICE_FILEFORMAT_40) ); in Save()
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/aoo41x/main/basegfx/source/polygon/ |
H A D | b2dlinegeometry.cxx | 874 … B2VectorOrientation aOrientation(getOrientation(aTangentPrev, aTangentEdge)); in createAreaGeometry() local 876 if(ORIENTATION_NEUTRAL == aOrientation) in createAreaGeometry() 888 aOrientation = ORIENTATION_POSITIVE; in createAreaGeometry() 893 if(ORIENTATION_POSITIVE == aOrientation) in createAreaGeometry() 909 else if(ORIENTATION_NEGATIVE == aOrientation) in createAreaGeometry()
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H A D | b2dpolygontools.cxx | 2108 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in hasNeutralPoints() local 2110 if(ORIENTATION_NEUTRAL == aOrientation) in hasNeutralPoints() 2141 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in removeNeutralPoints() local 2143 if(ORIENTATION_NEUTRAL == aOrientation) in removeNeutralPoints() 2185 B2VectorOrientation aOrientation(ORIENTATION_NEUTRAL); in isConvex() local 2193 if(ORIENTATION_NEUTRAL == aOrientation) in isConvex() 2196 aOrientation = aCurrentOrientation; in isConvex() 2854 if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) in setContinuityInPoint() 2876 if(ORIENTATION_POSITIVE == aOrientation) in setContinuityInPoint() 2906 if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) in setContinuityInPoint() [all …]
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H A D | b2dpolypolygontools.cxx | 48 const B2VectorOrientation aOrientation(tools::getOrientation(aCandidate)); in correctOrientations() local 65 const bool bIsHole(ORIENTATION_NEGATIVE == aOrientation); in correctOrientations() 67 if(bShallBeHole != bIsHole && ORIENTATION_NEUTRAL != aOrientation) in correctOrientations()
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/aoo41x/main/sc/source/ui/vba/ |
H A D | vbaformat.cxx | 274 table::CellOrientation aOrientation = table::CellOrientation_STANDARD; in getOrientation() local 275 …rtyValue( rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( SC_UNONAME_CELLORI ) ) ) >>= aOrientation ) ) in getOrientation() 278 switch(aOrientation) in getOrientation()
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