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Searched refs:getSdrSceneAttribute (Results 1 – 7 of 7) sorted by relevance

/aoo41x/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx61 const double fShadowSlant(getSdrSceneAttribute().getShadowSlant()); in impGetShadow3D()
282 getSdrSceneAttribute(), in create2DDecomposition()
433 && getSdrSceneAttribute() == rCompare.getSdrSceneAttribute() in operator ==()
/aoo41x/main/svx/source/sdr/contact/
H A Dviewcontactofe3dscene.cxx209 const drawinglayer::attribute::SdrSceneAttribute& rSdrSceneAttribute = getSdrSceneAttribute(); in createViewInformation3D()
329 getSdrSceneAttribute(), in createScenePrimitive2DSequence()
415 …const drawinglayer::attribute::SdrSceneAttribute& ViewContactOfE3dScene::getSdrSceneAttribute() co… in getSdrSceneAttribute() function in sdr::contact::ViewContactOfE3dScene
H A Dviewcontactofe3d.cxx99 … const double fShadowSlant(pVCOfE3DScene->getSdrSceneAttribute().getShadowSlant()); in impCreateWithGivenPrimitive3DSequence()
/aoo41x/main/drawinglayer/source/processor3d/
H A Ddefaultprocessor3d.cxx312 getSdrSceneAttribute().getShadeMode() : ::com::sun::star::drawing::ShadeMode_FLAT); in impRenderPolyPolygonMaterialPrimitive3D()
355 if(getSdrSceneAttribute().getTwoSidedLighting()) in impRenderPolyPolygonMaterialPrimitive3D()
/aoo41x/main/svx/inc/svx/sdr/contact/
H A Dviewcontactofe3dscene.hxx76 const drawinglayer::attribute::SdrSceneAttribute& getSdrSceneAttribute() const;
/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dsceneprimitive2d.hxx138 const attribute::SdrSceneAttribute& getSdrSceneAttribute() const { return maSdrSceneAttribute; } in getSdrSceneAttribute() function in drawinglayer::primitive2d::ScenePrimitive2D
/aoo41x/main/drawinglayer/inc/drawinglayer/processor3d/
H A Ddefaultprocessor3d.hxx139 const attribute::SdrSceneAttribute& getSdrSceneAttribute() const { return mrSdrSceneAttribute; } in getSdrSceneAttribute() function in drawinglayer::processor3d::DefaultProcessor3D

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