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Searched refs:nWink (Results 1 – 25 of 44) sorted by relevance

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/aoo41x/main/svx/source/svdraw/
H A Dsvdglue.cxx146 nWink=NormAngle360(nWink); in SetAlignAngle()
147 if (nWink>=33750 || nWink<2250) nAlign=SDRHORZALIGN_RIGHT |SDRVERTALIGN_CENTER; in SetAlignAngle()
170 nWink=NormAngle360(nWink); in EscAngleToDir()
171 if (nWink>=31500 || nWink<4500) return SDRESC_RIGHT; in EscAngleToDir()
201 long nWink=GetAngle(aPt); in Mirror() local
213 nAW+=2*(nWink-nAW); in Mirror()
221 nEW+=2*(nWink-nEW); in Mirror()
226 nEW+=2*(nWink-nEW); in Mirror()
231 nEW+=2*(nWink-nEW); in Mirror()
236 nEW+=2*(nWink-nEW); in Mirror()
[all …]
H A Dsvddrgmt.cxx2139 rTarget.Rotate(DragStat().GetRef1(), nWink, sin(nWink*nPi180), cos(nWink*nPi180)); in applyCurrentTransformationToSdrObject()
2147 nWink(0), in SdrDragRotate()
2248 if (nWink!=0) in EndSdrDrag()
2279 nWink(0), in SdrDragShear()
2494 if (nWink!=0) in applyCurrentTransformationToSdrObject()
2534 if (nWink!=0) in EndSdrDrag()
2570 nWink(0), in SdrDragMirror()
2579 nWink1-=nWink; in ImpCheckSide()
2870 nWink(0), in SdrDragCrook()
3238 nWink=0; in MoveSdrDrag()
[all …]
H A Dsvdogrp.cxx500 pObj->NbcRotate(rRef,nWink,sn,cs); in NbcRotate()
502 NbcRotateGluePoints(rRef,nWink,sn,cs); in NbcRotate()
530 pObj->NbcShear(rRef,nWink,tn,bVShear); in NbcShear()
532 NbcShearGluePoints(rRef,nWink,tn,bVShear); in NbcShear()
661 if (nWink!=0) { in Rotate()
671 if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); in Rotate()
675 if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); in Rotate()
677 NbcRotateGluePoints(rRef,nWink,sn,cs); in Rotate()
713 if (nWink!=0) { in Shear()
723 if (pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear); in Shear()
[all …]
H A Dsvdocirc.cxx68 a=nWink*nPi180; in GetWinkPnt()
373 long nWink; member
539 nWink+=nSA/2; in applySpecialDrag()
540 nWink/=nSA; in applySpecialDrag()
541 nWink*=nSA; in applySpecialDrag()
542 nWink=NormAngle360(nWink); in applySpecialDrag()
548 nStartWink = nWink; in applySpecialDrag()
552 nEndWink = nWink; in applySpecialDrag()
581 sal_Int32 nWink; in getSpecialDragComment() local
587 nWink = pU->nStart; in getSpecialDragComment()
[all …]
H A Dsvdovirt.cxx391 void SdrVirtObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) in NbcRotate() argument
393 rRefObj.NbcRotate(rRef-aAnchor,nWink,sn,cs); in NbcRotate()
403 void SdrVirtObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in NbcShear() argument
405 rRefObj.NbcShear(rRef-aAnchor,nWink,tn,bVShear); in NbcShear()
433 void SdrVirtObj::Rotate(const Point& rRef, long nWink, double sn, double cs) in Rotate() argument
435 if (nWink!=0) { in Rotate()
437 rRefObj.Rotate(rRef-aAnchor,nWink,sn,cs); in Rotate()
451 void SdrVirtObj::Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in Shear() argument
453 if (nWink!=0) { in Shear()
455 rRefObj.Shear(rRef-aAnchor,nWink,tn,bVShear); in Shear()
H A Dsvdtrans.cxx191 double a=nWink*nPi180; in MirrorPoint()
287 double sn=sin(nWink); in CrookRotateXPoint()
288 double cs=cos(nWink); in CrookRotateXPoint()
328 return nWink; in CrookRotateXPoint()
367 double sn=sin(nWink); in CrookSlantXPoint()
368 double cs=cos(nWink); in CrookSlantXPoint()
383 return nWink; in CrookSlantXPoint()
538 while (nWink<0) nWink+=36000; in GetAngleSector()
539 while (nWink>=36000) nWink-=36000; in GetAngleSector()
540 if (nWink< 9000) return 0; in GetAngleSector()
[all …]
H A Dsvdedtv1.cxx345 double nSin=sin(nWink*nPi180); in RotateMarkedObj()
346 double nCos=cos(nWink*nPi180); in RotateMarkedObj()
468 long nWink=0; in GetMarkedObjShear() local
474 if (b1st) nWink=nWink2; in GetMarkedObjShear()
478 if (nWink>SDRMAXSHEAR) nWink=SDRMAXSHEAR; in GetMarkedObjShear()
479 if (nWink<-SDRMAXSHEAR) nWink=-SDRMAXSHEAR; in GetMarkedObjShear()
480 if (!bOk) nWink=0; in GetMarkedObjShear()
481 return nWink; in GetMarkedObjShear()
500 double nTan=tan(nWink*nPi180); in ShearMarkedObj()
512 pO->Shear(rRef,nWink,nTan,bVShear); in ShearMarkedObj()
[all …]
H A Dsvdotxtr.cxx255 void SdrTextObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) in NbcRotate() argument
267 aGeo.nDrehWink=NormAngle360(nWink); in NbcRotate()
271 aGeo.nDrehWink=NormAngle360(aGeo.nDrehWink+nWink); in NbcRotate()
275 NbcRotateGluePoints(rRef,nWink,sn,cs); in NbcRotate()
279 void SdrTextObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in NbcShear() argument
297 NbcShearGluePoints(rRef,nWink,tn,bVShear); in NbcShear()
H A Dsvddrgm1.hxx71 long nWink; member in SdrDragRotate
96 long nWink; member in SdrDragShear
124 long nWink; member in SdrDragMirror
196 long nWink; member in SdrDragCrook
H A Dsvdobj.cxx1114 XubString SdrObject::GetWinkStr(long nWink, FASTBOOL bNoDegChar) const in GetWinkStr() argument
1118 pModel->TakeWinkStr(nWink,aStr,bNoDegChar); in GetWinkStr()
1517 NbcRotateGluePoints(rRef,nWink,sn,cs); in NbcRotate()
1555 NbcShearGluePoints(rRef,nWink,tn,bVShear); in NbcShear()
1583 void SdrObject::Rotate(const Point& rRef, long nWink, double sn, double cs) in Rotate() argument
1585 if (nWink!=0) { in Rotate()
1588 NbcRotate(rRef,nWink,sn,cs); in Rotate()
1607 if (nWink!=0) { in Shear()
1610 NbcShear(rRef,nWink,tn,bVShear); in Shear()
2388 pGPL->Rotate(rRef,nWink,sn,cs,this); in NbcRotateGluePoints()
[all …]
H A Dsvdglev.cxx405 void SdrGlueEditView::RotateMarkedGluePoints(const Point& rRef, long nWink, bool bCopy) in RotateMarkedGluePoints() argument
412 double nSin=sin(nWink*nPi180); in RotateMarkedGluePoints()
413 double nCos=cos(nWink*nPi180); in RotateMarkedGluePoints()
414 ImpTransformMarkedGluePoints(ImpRotate,&rRef,&nWink,&nSin,&nCos); in RotateMarkedGluePoints()
H A Dsvdorect.cxx503 void SdrRectObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) in NbcRotate() argument
505 SdrTextObj::NbcRotate(rRef,nWink,sn,cs); in NbcRotate()
509 void SdrRectObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in NbcShear() argument
511 SdrTextObj::NbcShear(rRef,nWink,tn,bVShear); in NbcShear()
H A Dsvdpoev.cxx726 void SdrPolyEditView::RotateMarkedPoints(const Point& rRef, long nWink, bool bCopy) in RotateMarkedPoints() argument
734 double nSin=sin(nWink*nPi180); in RotateMarkedPoints()
735 double nCos=cos(nWink*nPi180); in RotateMarkedPoints()
736 ImpTransformMarkedPoints(ImpRotate,&rRef,&nWink,&nSin,&nCos); in RotateMarkedPoints()
/aoo41x/main/svx/inc/svx/
H A Dsvdglue.hxx103 void SetAlignAngle(long nWink);
105 sal_uInt16 EscAngleToDir(long nWink) const;
106 void Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* pObj);
108 void Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pObj);
109 …void Shear (const Point& rRef, long nWink, double tn, FASTBOOL bVShear, const SdrObject* p…
136 …void Rotate(const Point& rRef, long nWink, double sn, double cs, const SdrObject* p…
138 …void Mirror(const Point& rRef1, const Point& rRef2, long nWink, const SdrObject* pO…
139 …void Shear (const Point& rRef, long nWink, double tn, FASTBOOL bVShear, const SdrOb…
H A Dsvdedtv.hxx248 void RotateMarkedObj(const Point& rRef, long nWink, bool bCopy=false);
253 void ShearMarkedObj(const Point& rRef, long nWink, bool bVShear=false, bool bCopy=false);
263 …void RotateAllMarked(const Point& rRef, long nWink, sal_Bool bCopy=sal_False) { RotateMarkedObj(rR… in RotateAllMarked() argument
268 …lMarked(const Point& rRef, long nWink, sal_Bool bVShear=sal_False, sal_Bool bCopy=sal_False) { She… in ShearAllMarked() argument
H A Dsvdogrp.hxx93 virtual void Rotate(const Point& rRef, long nWink, double sn, double cs);
95 virtual void Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
103 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
105 virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
H A Dsvdovirt.hxx110 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
112 virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
116 virtual void Rotate(const Point& rRef, long nWink, double sn, double cs);
118 virtual void Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
H A Dsvdobj.hxx522 String GetWinkStr(long nWink, FASTBOOL bNoDegChar=sal_False) const;
776 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
778 virtual void NbcShear (const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
782 virtual void Rotate(const Point& rRef, long nWink, double sn, double cs);
784 virtual void Shear (const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
939 void NbcRotateGluePoints(const Point& rRef, long nWink, double sn, double cs);
941 void NbcShearGluePoints (const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
H A Dsvdtrans.hxx155 double nWink; in GetCrookAngle() local
158 nWink=(double)dy/(double)rRad.Y(); in GetCrookAngle()
162 nWink=(double)dx/(double)rRad.X(); in GetCrookAngle()
165 return nWink; in GetCrookAngle()
179 sal_uInt16 GetAngleSector(long nWink); // Sektor im kartesischen Koordinatensystem bestimmen
H A Dsvdoashp.hxx189 virtual void Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
195 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
197 virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
H A Dsvdglev.hxx103 void RotateMarkedGluePoints(const Point& rRef, long nWink, bool bCopy=false);
107 …void ShearMarkedGluePoints(const Point& rRef, long nWink, sal_Bool bVShear=sal_False, sal_Bool bCo…
H A Dsvdorect.hxx117 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
119 virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
/aoo41x/main/sw/inc/
H A Ddcontact.hxx332 virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs);
334 virtual void NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
337 virtual void Rotate(const Point& rRef, long nWink, double sn, double cs);
339 virtual void Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear);
/aoo41x/main/sw/source/core/draw/
H A Ddcontact.cxx2626 void SwDrawVirtObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) in NbcRotate() argument
2628 rRefObj.NbcRotate(rRef - GetOffset(), nWink, sn, cs); in NbcRotate()
2638 void SwDrawVirtObj::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in NbcShear() argument
2640 rRefObj.NbcShear(rRef - GetOffset(), nWink, tn, bVShear); in NbcShear()
2664 void SwDrawVirtObj::Rotate(const Point& rRef, long nWink, double sn, double cs) in Rotate() argument
2666 if(nWink) in Rotate()
2669 rRefObj.Rotate(rRef - GetOffset(), nWink, sn, cs); in Rotate()
2683 void SwDrawVirtObj::Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) in Shear() argument
2685 if(nWink) in Shear()
2688 rRefObj.Shear(rRef - GetOffset(), nWink, tn, bVShear); in Shear()
/aoo41x/main/svx/source/engine3d/
H A Dscene3d.cxx753 void E3dScene::NbcRotate(const Point& rRef, long nWink, double sn, double cs) in NbcRotate() argument
767 RotateScene (rRef, nWink, sn, cs); // Rotiert die Szene in NbcRotate()
768 double fWinkelInRad = nWink/100 * F_PI180; in NbcRotate()
775 …NbcRotateGluePoints(rRef,nWink,sn,cs); // Rotiert die Klebepunkte (die haben noch Koordinaten rel… in NbcRotate()

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