Home
last modified time | relevance | path

Searched refs:Svx3DLightDirection2Item (Results 1 – 8 of 8) sorted by relevance

/trunk/main/svx/inc/svx/
H A Dsvx3ditems.hxx282 class SVX_DLLPUBLIC Svx3DLightDirection2Item : public SvxB3DVectorItem { class
284 Svx3DLightDirection2Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0));
H A Dscene3d.hxx174 …{ return ((const Svx3DLightDirection2Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTDIRECTION_2… in GetLightDirection2()
/trunk/main/svx/source/engine3d/
H A Dsvx3ditems.cxx233 Svx3DLightDirection2Item::Svx3DLightDirection2Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection2Item() function in Svx3DLightDirection2Item
/trunk/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx427 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection2Item&)a3DLight… in IMPL_LINK()
606 aItemSet.Put(Svx3DLightDirection2Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
/trunk/main/svx/source/dialog/
H A Ddlgctl3d.cxx809 case 1: aSet.Put(Svx3DLightDirection2Item(aDirection)); break; in SetPosition()
969 …case 1 : return ((const Svx3DLightDirection2Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION… in GetLightDirection()
/trunk/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx925 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection2Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
/trunk/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx737 pScene->GetProperties().SetObjectItem( Svx3DLightDirection2Item( aSpotLight2 ) ); in Create3DObject()
/trunk/main/svx/source/svdraw/
H A Dsvdattr.cxx278 …calPoolDefaults[ SDRATTR_3DSCENE_LIGHTDIRECTION_2 - SDRATTR_START ] = new Svx3DLightDirection2Item; in SdrItemPool()

Completed in 60 milliseconds