Searched refs:Svx3DTwoSidedLightingItem (Results 1 – 7 of 7) sorted by relevance
187 class Svx3DTwoSidedLightingItem : public SfxBoolItem { class189 SVX_DLLPUBLIC Svx3DTwoSidedLightingItem(sal_Bool bVal = 0);
128 …{ return ((const Svx3DTwoSidedLightingItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHT… in GetTwoSidedLighting()
157 Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(sal_Bool bVal) in Svx3DTwoSidedLightingItem() function in Svx3DTwoSidedLightingItem
938 …sal_Bool bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING… in Update()1932 rAttrs.Put(Svx3DTwoSidedLightingItem(bValue)); in GetAttr()
905 …const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED… in createNewSdrSceneAttribute()
395 pScene->GetProperties().SetObjectItem( Svx3DTwoSidedLightingItem( sal_True ) ); in Create3DObject()
259 …PoolDefaults[ SDRATTR_3DSCENE_TWO_SIDED_LIGHTING - SDRATTR_START ] = new Svx3DTwoSidedLightingItem; in SdrItemPool()
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