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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_vcl.hxx"
26 
27 #include "vcl/popupmenuwindow.hxx"
28 
29 #include <limits>
30 
31 struct PopupMenuFloatingWindow::ImplData
32 {
33     sal_uInt16      mnMenuStackLevel;  // Store the stack level of a popup menu.  0 = top-level menu.
34 
35     ImplData();
36     ~ImplData();
37 };
38 
ImplData()39 PopupMenuFloatingWindow::ImplData::ImplData() :
40     mnMenuStackLevel( ::std::numeric_limits<sal_uInt16>::max() )
41 {
42 }
43 
~ImplData()44 PopupMenuFloatingWindow::ImplData::~ImplData()
45 {
46 }
47 
48 // ============================================================================
49 
PopupMenuFloatingWindow(Window * pParent,WinBits nStyle)50 PopupMenuFloatingWindow::PopupMenuFloatingWindow( Window* pParent, WinBits nStyle ) :
51     FloatingWindow(pParent, nStyle),
52     mpImplData(new ImplData)
53 {
54 }
55 
~PopupMenuFloatingWindow()56 PopupMenuFloatingWindow::~PopupMenuFloatingWindow()
57 {
58     delete mpImplData;
59 }
60 
GetMenuStackLevel() const61 sal_uInt16 PopupMenuFloatingWindow::GetMenuStackLevel() const
62 {
63     return mpImplData->mnMenuStackLevel;
64 }
65 
SetMenuStackLevel(sal_uInt16 nLevel)66 void PopupMenuFloatingWindow::SetMenuStackLevel( sal_uInt16 nLevel )
67 {
68     mpImplData->mnMenuStackLevel = nLevel;
69 }
70 
IsPopupMenu() const71 bool PopupMenuFloatingWindow::IsPopupMenu() const
72 {
73     return mpImplData->mnMenuStackLevel != ::std::numeric_limits<sal_uInt16>::max();
74 }
75 
76