1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SDR_OVERLAY_OVERLAYOBJECTLIST_HXX 25 #define _SDR_OVERLAY_OVERLAYOBJECTLIST_HXX 26 27 #include <svx/sdr/overlay/overlayobject.hxx> 28 #include <tools/gen.hxx> 29 #include "svx/svxdllapi.h" 30 31 ////////////////////////////////////////////////////////////////////////////// 32 33 #define DEFAULT_VALUE_FOR_HITTEST_PIXEL (2L) 34 35 ////////////////////////////////////////////////////////////////////////////// 36 37 namespace sdr 38 { 39 namespace overlay 40 { 41 class SVX_DLLPUBLIC OverlayObjectList 42 { 43 protected: 44 // the vector of OverlayObjects 45 OverlayObjectVector maVector; 46 47 // default value for HiTestPixel getDefaultValueForHitTestPixel() const48 sal_uInt32 getDefaultValueForHitTestPixel() const { return 4L; } 49 50 public: OverlayObjectList()51 OverlayObjectList() {} 52 ~OverlayObjectList(); 53 54 // clear list, this includes deletion of all contained objects 55 void clear(); 56 57 // append/remove objects append(OverlayObject & rOverlayObject)58 void append(OverlayObject& rOverlayObject) { maVector.push_back(&rOverlayObject); } 59 void remove(OverlayObject& rOverlayObject); 60 61 // access to objects count() const62 sal_uInt32 count() const { return maVector.size(); } getOverlayObject(sal_uInt32 nIndex) const63 OverlayObject& getOverlayObject(sal_uInt32 nIndex) const { return *(maVector[nIndex]); } 64 65 // Hittest with logical coordinates 66 bool isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance = 0.0) const; 67 68 // Hittest with pixel coordinates and pixel tolerance 69 bool isHitPixel(const Point& rDiscretePosition, sal_uInt32 fDiscreteTolerance = DEFAULT_VALUE_FOR_HITTEST_PIXEL) const; 70 71 // calculate BaseRange of all included OverlayObjects and return 72 basegfx::B2DRange getBaseRange() const; 73 }; 74 } // end of namespace overlay 75 } // end of namespace sdr 76 77 ////////////////////////////////////////////////////////////////////////////// 78 79 #endif //_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX 80 81 // eof 82