1 /************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance 9 * with the License. You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, 14 * software distributed under the License is distributed on an 15 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 16 * KIND, either express or implied. See the License for the 17 * specific language governing permissions and limitations 18 * under the License. 19 * 20 *************************************************************/ 21 22 23 24 #ifndef _SV_SALBMP_H 25 #define _SV_SALBMP_H 26 27 #include "tools/gen.hxx" 28 29 #include "basebmp/bitmapdevice.hxx" 30 31 #include "vcl/salbtype.hxx" 32 33 #include "aqua/salconst.h" 34 #include "aqua/salgdi.h" 35 36 #include "saldata.hxx" 37 #include "salinst.hxx" 38 #include "salvd.hxx" 39 #include "salbmp.hxx" 40 41 #include "salcolorutils.hxx" 42 43 44 // -------------- 45 // - SalBitmap - 46 // -------------- 47 48 struct BitmapBuffer; 49 class BitmapColor; 50 class BitmapPalette; 51 class AquaSalVirtualDevice; 52 class AquaSalGraphics; 53 54 class AquaSalBitmap : public SalBitmap 55 { 56 public: 57 CGContextRef mxGraphicContext; 58 mutable CGImageRef mxCachedImage; 59 BitmapPalette maPalette; 60 basebmp::RawMemorySharedArray maUserBuffer; 61 basebmp::RawMemorySharedArray maContextBuffer; 62 sal_uInt16 mnBits; 63 int mnWidth; 64 int mnHeight; 65 sal_uInt32 mnBytesPerRow; 66 67 public: 68 AquaSalBitmap(); 69 virtual ~AquaSalBitmap(); 70 71 public: 72 73 // SalBitmap methods 74 bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ); 75 bool Create( const SalBitmap& rSalBmp ); 76 bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ); 77 bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ); 78 79 void Destroy(); 80 81 Size GetSize() const; 82 sal_uInt16 GetBitCount() const; 83 84 BitmapBuffer *AcquireBuffer( bool bReadOnly ); 85 void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ); 86 87 bool GetSystemData( BitmapSystemData& rData ); 88 89 private: 90 // quartz helper 91 bool CreateContext(); 92 void DestroyContext(); 93 bool AllocateUserData(); 94 95 void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight, 96 sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData, 97 sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData ); 98 99 public: 100 bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bMirrorVert = true ); 101 102 public: 103 CGImageRef CreateWithMask( const AquaSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const; 104 CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, SalColor nMaskColor ) const; 105 CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const; 106 }; 107 108 #endif // _SV_SALBMP_HXX 109