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Searched refs:fViewPointY (Results 1 – 1 of 1) sorted by relevance

/aoo4110/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx673 double fViewPointY = aViewPoint.PositionY; in Create3DObject() local
675 basegfx::B3DPoint _aLookAt( fViewPointX, -fViewPointY, 0.0 ); in Create3DObject()
676 basegfx::B3DPoint aNewCamPos( fViewPointX, -fViewPointY, fViewPointZ ); in Create3DObject()

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