Searched refs:AquaSalMenu (Results 1 – 8 of 8) sorted by relevance
42 const AquaSalMenu* AquaSalMenu::pCurrentMenuBar = NULL;55 if( AquaSalMenu::pCurrentMenuBar )214 AquaSalMenu *pAquaSalMenu = new AquaSalMenu( bMenuBar ); in CreateMenu()248 AquaSalMenu::AquaSalMenu( bool bMenuBar ) : in AquaSalMenu() function in AquaSalMenu267 AquaSalMenu::~AquaSalMenu() in ~AquaSalMenu()414 void AquaSalMenu::unsetMainMenu() in unsetMainMenu()424 void AquaSalMenu::setMainMenu() in setMainMenu()447 void AquaSalMenu::setDefaultMenu() in setDefaultMenu()597 AquaSalMenu *subAquaSalMenu = static_cast<AquaSalMenu*>(pSubMenu); in SetSubMenu()789 AquaSalMenu::MenuBarButtonEntry* AquaSalMenu::findButtonItem( sal_uInt16 i_nItemId ) in findButtonItem()[all …]
36 -(id)initWithMenu: (AquaSalMenu*)pMenu66 -(void)setSalMenu: (AquaSalMenu*)pMenu110 AquaSalMenu* pParentMenu = mpMenuItem->mpParentMenu;133 if( AquaSalMenu::pCurrentMenuBar )135 …const std::vector< AquaSalMenu::MenuBarButtonEntry >& rButtons( AquaSalMenu::pCurrentMenuBar->getB…155 if( AquaSalMenu::pCurrentMenuBar )157 …const std::vector< AquaSalMenu::MenuBarButtonEntry >& rButtons( AquaSalMenu::pCurrentMenuBar->getB…170 …if( AquaSalMenu::pCurrentMenuBar->mpFrame && AquaSalFrame::isAlive( AquaSalMenu::pCurrentMenuBar->…173 … AquaSalMenu::pCurrentMenuBar->mpFrame->CallCallback(SALEVENT_MENUBUTTONCOMMAND, &aMenuEvt);188 if( AquaSalMenu::pCurrentMenuBar )[all …]
108 if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) in ~AquaSalFrame()109 AquaSalMenu::setDefaultMenu(); in ~AquaSalFrame()464 if( mpMenu && mpMenu->mbMenuBar && AquaSalMenu::pCurrentMenuBar == mpMenu ) in Show()465 AquaSalMenu::setDefaultMenu(); in Show()1579 AquaSalMenu* pMenu = static_cast<AquaSalMenu*>(pSalMenu); in SetMenu()
239 AquaSalMenu::setDefaultMenu();246 AquaSalMenu::enableMainMenu( false );
38 class AquaSalMenu : public SalMenu class60 AquaSalMenu( bool bMenuBar );61 virtual ~AquaSalMenu();97 …AquaSalMenu* mpParentSalMenu; // the parent menu that contains us (and perhaps has a…99 static const AquaSalMenu* pCurrentMenuBar;111 AquaSalMenu* mpParentMenu; // The menu in which this menu item is inserted112 AquaSalMenu* mpSubMenu; // Sub menu of this item (if defined)
27 class AquaSalMenu;44 AquaSalMenu* mpMenu;46 -(id)initWithMenu: (AquaSalMenu*)pMenu; in initWithMenu:() argument48 -(void)setSalMenu: (AquaSalMenu*)pMenu; in setSalMenu:() argument
45 class AquaSalMenu;82 AquaSalMenu* mpMenu;
447 AquaSalMenu::addFallbackMenuItem( pNewItem );452 AquaSalMenu::removeFallbackMenuItem( pItem );
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