Searched refs:aLatheMat (Results 1 – 1 of 1) sorted by relevance
907 basegfx::B2DHomMatrix aLatheMat; in ConvertMarkedObjTo3D() local930 aLatheMat = basegfx::tools::createRotateAroundPoint(aPnt2, -fRot3D) in ConvertMarkedObjTo3D()931 * aLatheMat; in ConvertMarkedObjTo3D()938 aLatheMat.translate(-aPnt2.getX(), 0.0); in ConvertMarkedObjTo3D()942 aLatheMat.translate((double)-aRect.Left(), 0.0); in ConvertMarkedObjTo3D()946 basegfx::B2DHomMatrix aInvLatheMat(aLatheMat); in ConvertMarkedObjTo3D()960 aRot *= aLatheMat; in ConvertMarkedObjTo3D()967 aRot *= aLatheMat; in ConvertMarkedObjTo3D()974 aRot *= aLatheMat; in ConvertMarkedObjTo3D()981 aRot *= aLatheMat; in ConvertMarkedObjTo3D()[all …]
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