Searched refs:bTestLayerVisibility (Results 1 – 1 of 1) sorted by relevance
292 const bool bTestLayerVisibility(0 != pLayerVisibility); in createScenePrimitive2DSequence() local294 const bool bTestVisibility(bTestLayerVisibility || bTestSelectedVisibility); in createScenePrimitive2DSequence()305 bTestLayerVisibility ? &aVisibleSequence : 0, in createScenePrimitive2DSequence()306 bTestLayerVisibility ? pLayerVisibility : 0, in createScenePrimitive2DSequence()
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