Searched refs:nOutMin (Results 1 – 2 of 2) sorted by relevance
1453 long nOutMin = 0; in Start3DCreation() local1468 nOutMin = -pOut->GetMapMode().GetOrigin().Y(); in Start3DCreation()1470 nOutMin += nDst; in Start3DCreation()1473 if (nOutMax - nOutMin < nDst) in Start3DCreation()1475 nOutMin += nOutMax + 1; in Start3DCreation()1476 nOutMin /= 2; in Start3DCreation()1477 nOutMin -= (nDst + 1) / 2; in Start3DCreation()1478 nOutMax = nOutMin + nDst; in Start3DCreation()1481 nOutHgt = nOutMax - nOutMin; in Start3DCreation()1508 if (nY1 < nOutMin) in Start3DCreation()[all …]
1151 long nOutMin=0; in ForceRefToMarked() local1166 nOutMin=-pOut->GetMapMode().GetOrigin().Y(); in ForceRefToMarked()1168 nOutMin+=nDst; in ForceRefToMarked()1171 if (nOutMax-nOutMin<nDst) { in ForceRefToMarked()1172 nOutMin+=nOutMax+1; in ForceRefToMarked()1173 nOutMin/=2; in ForceRefToMarked()1174 nOutMin-=(nDst+1)/2; in ForceRefToMarked()1175 nOutMax=nOutMin+nDst; in ForceRefToMarked()1177 nOutHgt=nOutMax-nOutMin; in ForceRefToMarked()1195 if (nY1<nOutMin) { in ForceRefToMarked()[all …]
Completed in 32 milliseconds