/trunk/main/basegfx/test/ |
H A D | basegfx2d.cxx | 324 B2DPoint(B2DPoint( 1.0, h ) + B2DPoint(1.0,0.0)), in SetUp() 325 B2DPoint(B2DPoint( h, 1.0) + B2DPoint(1.0,0.0)), in SetUp() 329 B2DPoint(a11 + B2DPoint(2.0,0.0)), in SetUp() 330 B2DPoint(a01 + B2DPoint(2.0,0.0)), in SetUp() 334 B2DPoint(a01 + B2DPoint(3.0,0.0)), in SetUp() 335 B2DPoint(a10 + B2DPoint(3.0,0.0)), in SetUp() 359 B2DPoint(B2DPoint(2.0,2.0) + B2DPoint(8.0,0.0)), in SetUp() 360 B2DPoint(B2DPoint(-1.0,2.0) + B2DPoint(8.0,0.0)), in SetUp() 871 aPoly.appendBezierSegment(B2DPoint(1,1),B2DPoint(2,2),B2DPoint(3,3)); in TEST_F() 892 aPoly.appendBezierSegment(B2DPoint(1,1),B2DPoint(2,2),B2DPoint(3,3)); in TEST_F() [all …]
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/trunk/main/basegfx/source/polygon/ |
H A D | b2dpolygontools.cxx | 1771 const B2DPoint aStart(aBottomRight + B2DPoint(-fBowX, 0.0)); in createPolygonFromRect() 1772 const B2DPoint aStop(aBottomRight + B2DPoint(0.0, -fBowY)); in createPolygonFromRect() 1780 const B2DPoint aStart(aTopRight + B2DPoint(0.0, fBowY)); in createPolygonFromRect() 1781 const B2DPoint aStop(aTopRight + B2DPoint(-fBowX, 0.0)); in createPolygonFromRect() 1789 const B2DPoint aStart(aTopLeft + B2DPoint(fBowX, 0.0)); in createPolygonFromRect() 1790 const B2DPoint aStop(aTopLeft + B2DPoint(0.0, fBowY)); in createPolygonFromRect() 1798 const B2DPoint aStart(aBottomLeft + B2DPoint(0.0, -fBowY)); in createPolygonFromRect() 1799 const B2DPoint aStop(aBottomLeft + B2DPoint(fBowX, 0.0)); in createPolygonFromRect() 2293 …bool isPointInTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC, const B2DPoint&… in isPointInTriangle() 2309 …ol arePointsOnSameSideOfLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint& rCandid… in arePointsOnSameSideOfLine() [all …]
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H A D | b2dtrapezoid.cxx | 48 const B2DPoint* mpEnd; 53 const B2DPoint* pStart, in TrDeSimpleEdge() 54 const B2DPoint* pEnd) in TrDeSimpleEdge() 107 const B2DPoint* pEnd, in TrDeEdgeEntry() 429 B2DPoint* pNewPoint = new B2DPoint(aSplit); in solveHorizontalEdges() 680 B2DPoint* pNewPoint = new B2DPoint(aLeftEnd); in Subdivide() 693 B2DPoint* pNewPoint = new B2DPoint(aRightEnd); in Subdivide() 789 B2DPoint* pNewLeft = new B2DPoint(aSplitLeft); in Subdivide() 801 B2DPoint* pNewRight = new B2DPoint(aSplitRight); in Subdivide() 846 B2DPoint* pNewPoint = new B2DPoint(aLeftEnd); in Subdivide() [all …]
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H A D | b2dsvgpolypolygon.cxx | 77 aCurrPoly.append(B2DPoint(nLastX, nLastY)); in importFromSvgD() 252 B2DPoint aPrevControl(B2DPoint(nLastX, nLastY)); in importFromSvgD() 266 … aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2, nY2), B2DPoint(nX, nY)); in importFromSvgD() 315 … aCurrPoly.appendBezierSegment(B2DPoint(nX1, nY1), B2DPoint(nX2, nY2), B2DPoint(nX, nY)); in importFromSvgD() 366 …aCurrPoly.appendBezierSegment(B2DPoint(nX1Prime, nY1Prime), B2DPoint(nX2Prime, nY2Prime), B2DPoint… in importFromSvgD() 407 B2DPoint aPrevControl(B2DPoint(nLastX, nLastY)); in importFromSvgD() 434 … aCurrPoly.appendBezierSegment(aPrevControl, B2DPoint(nX2Prime, nY2Prime), B2DPoint(nX, nY)); in importFromSvgD() 500 const B2DPoint p2(nX, nY); in importFromSvgD() 503 const B2DPoint p1_prime( aTransform * B2DPoint(((p1-p2)/2.0)) ); in importFromSvgD() 511 B2DPoint aCenter_prime; in importFromSvgD() [all …]
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H A D | b2dpolygon.cxx | 46 : B2DPoint(rData) in CoordinateData2D() 51 B2DPoint::operator=(rData); in operator =() 230 basegfx::B2DPoint* begin() in begin() 238 basegfx::B2DPoint* end() in end() 1179 basegfx::B2DPoint* begin() in begin() 1185 basegfx::B2DPoint* end() in end() 1398 const B2DPoint& rNextControlPoint, in appendBezierSegment() 1399 const B2DPoint& rPrevControlPoint, in appendBezierSegment() 1400 const B2DPoint& rPoint) in appendBezierSegment() 1638 B2DPoint* B2DPolygon::begin() in begin() [all …]
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H A D | b2dpolygontriangulator.cxx | 47 B2DPoint maStart; 48 B2DPoint maEnd; 52 EdgeEntry(const B2DPoint& rStart, const B2DPoint& rEnd) in EdgeEntry() 112 const B2DPoint& getStart() const { return maStart; } in getStart() 113 const B2DPoint& getEnd() const { return maEnd; } in getEnd() 133 void handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd); 135 void createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC); 144 void Triangulator::handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd) in handleClosingEdge() 223 void Triangulator::createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC) in createTriangle() 245 B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L)); in Triangulator() [all …]
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H A D | b2dpolygoncutandtouch.cxx | 54 B2DPoint maPoint; // the new point 237 const B2DPoint& rCurrA, const B2DPoint& rNextA, in findEdgeCutsTwoEdges() 238 const B2DPoint& rCurrB, const B2DPoint& rNextB, in findEdgeCutsTwoEdges() 313 B2DPoint aCurrA(rCandidateA.getB2DPoint(0L)); in findCutsAndTouchesAndCommonForBezier() 319 B2DPoint aCurrB(rCandidateB.getB2DPoint(0L)); in findCutsAndTouchesAndCommonForBezier() 414 const B2DPoint& rCurrB, const B2DPoint& rNextB, in findEdgeCutsBezierAndEdge() 602 B2DPoint aCurrA(rCandidate.getB2DPoint(0L)); in findCuts() 652 const B2DPoint& rCurr, const B2DPoint& rNext, const B2DPolygon& rPointPolygon, in findTouchesOnEdge() 734 B2DPoint aCurr(rEdgePolygon.getB2DPoint(0)); in findTouches() 1047 …Polygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd) in addPointsAtCuts() [all …]
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/trunk/main/sw/source/ui/docvw/ |
H A D | AnchorOverlayObject.hxx | 63 void SetAllPosition( const basegfx::B2DPoint& rPoint1, 64 const basegfx::B2DPoint& rPoint2, 65 const basegfx::B2DPoint& rPoint3, 66 const basegfx::B2DPoint& rPoint4, 67 const basegfx::B2DPoint& rPoint5, 95 basegfx::B2DPoint maSecondPosition; 96 basegfx::B2DPoint maThirdPosition; 97 basegfx::B2DPoint maFourthPosition; 98 basegfx::B2DPoint maFifthPosition; 99 basegfx::B2DPoint maSixthPosition; [all …]
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H A D | AnchorOverlayObject.cxx | 264 basegfx::B2DPoint( aLineStart.X(),aLineStart.Y()), in ImplPrimitrive2DIDBlock() 265 basegfx::B2DPoint( aLineEnd.X(),aLineEnd.Y()) , in ImplPrimitrive2DIDBlock() 370 void AnchorOverlayObject::SetAllPosition( const basegfx::B2DPoint& rPoint1, in SetAllPosition() 371 const basegfx::B2DPoint& rPoint2, in SetAllPosition() 372 const basegfx::B2DPoint& rPoint3, in SetAllPosition() 373 const basegfx::B2DPoint& rPoint4, in SetAllPosition() 374 const basegfx::B2DPoint& rPoint5, in SetAllPosition() 375 const basegfx::B2DPoint& rPoint6, in SetAllPosition() 399 void AnchorOverlayObject::SetSixthPosition(const basegfx::B2DPoint& rNew) in SetSixthPosition() 419 …yObject::SetTriPosition(const basegfx::B2DPoint& rPoint1,const basegfx::B2DPoint& rPoint2,const ba… in SetTriPosition() [all …]
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/trunk/main/basegfx/inc/basegfx/polygon/ |
H A D | b2dpolygontools.hxx | 180 const B2DPoint& rEdge1Start, const B2DVector& rEdge1Delta, 189 const B2DPoint& rPoint, 190 const B2DPoint& rEdgeStart, 238 …ASEGFX_DLLPUBLIC bool isInEpsilonRange(const B2DPoint& rEdgeStart, const B2DPoint& rEdgeEnd, const… 356 …BLIC double getDistancePointToEndlessRay(const B2DPoint& rPointA, const B2DPoint& rPointB, const B… 361 …IC double getSmallestDistancePointToEdge(const B2DPoint& rPointA, const B2DPoint& rPointB, const B… 369 …B2DPoint distort(const B2DPoint& rCandidate, const B2DRange& rOriginal, const B2DPoint& rTopLeft, … 372 …nst B2DRange& rOriginal, const B2DPoint& rTopLeft, const B2DPoint& rTopRight, const B2DPoint& rBot… 407 …BASEGFX_DLLPUBLIC bool isPointOnLine(const B2DPoint& rStart, const B2DPoint& rEnd, const B2DPoint&… 414 …FX_DLLPUBLIC bool isPointInTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC, co… [all …]
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H A D | b2dpolygon.hxx | 40 class B2DPoint; 80 basegfx::B2DPoint getB2DPoint(sal_uInt32 nIndex) const; 86 void append(const basegfx::B2DPoint& rPoint); 90 basegfx::B2DPoint getPrevControlPoint(sal_uInt32 nIndex) const; 91 basegfx::B2DPoint getNextControlPoint(sal_uInt32 nIndex) const; 94 …void setControlPoints(sal_uInt32 nIndex, const basegfx::B2DPoint& rPrev, const basegfx::B2DPoint& … 103 …ezierSegment(const basegfx::B2DPoint& rNextControlPoint, const basegfx::B2DPoint& rPrevControlPoin… 262 const B2DPoint* begin() const; 263 const B2DPoint* end() const; 264 B2DPoint* begin(); [all …]
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/trunk/main/sd/source/ui/func/ |
H A D | fucon3d.cxx | 184 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5)); in ImpCreateBasic3DShape() 185 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5)); in ImpCreateBasic3DShape() 199 aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5)); in ImpCreateBasic3DShape() 210 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape() 211 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5)); in ImpCreateBasic3DShape() 212 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5)); in ImpCreateBasic3DShape() 215 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5)); in ImpCreateBasic3DShape() 216 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5)); in ImpCreateBasic3DShape() 223 aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5)); in ImpCreateBasic3DShape() 234 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5)); in ImpCreateBasic3DShape() [all …]
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H A D | fuconbez.cxx | 419 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject() 425 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject() 431 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject() 441 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject() 444 basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()), in CreateDefaultObject() 445 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()), in CreateDefaultObject() 446 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject() 449 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()), in CreateDefaultObject() 450 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()), in CreateDefaultObject() 451 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject() [all …]
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/trunk/main/basegfx/source/curve/ |
H A D | b2dcubicbezier.cxx | 46 const B2DPoint& rfPA, // start point in ImpSubDivAngle() 47 const B2DPoint& rfEA, // edge on A in ImpSubDivAngle() 48 const B2DPoint& rfEB, // edge on B in ImpSubDivAngle() 49 const B2DPoint& rfPB, // end point in ImpSubDivAngle() 117 const B2DPoint& rfEA, // edge on A in ImpSubDivAngleStart() 118 const B2DPoint& rfEB, // edge on B in ImpSubDivAngleStart() 119 const B2DPoint& rfPB, // end point in ImpSubDivAngleStart() 262 const B2DPoint& rfEA, // edge on A in ImpSubDivDistance() 263 const B2DPoint& rfEB, // edge on B in ImpSubDivDistance() 348 B2DCubicBezier::B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rEnd) in B2DCubicBezier() [all …]
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/trunk/main/basegfx/inc/basegfx/curve/ |
H A D | b2dcubicbezier.hxx | 45 B2DPoint maStartPoint; 46 B2DPoint maEndPoint; 47 B2DPoint maControlPointA; 48 B2DPoint maControlPointB; 53 B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rEnd); 54 …B2DCubicBezier(const B2DPoint& rStart, const B2DPoint& rControlPointA, const B2DPoint& rControlPoi… 98 B2DPoint getStartPoint() const { return maStartPoint; } in getStartPoint() 101 B2DPoint getEndPoint() const { return maEndPoint; } in getEndPoint() 104 B2DPoint getControlPointA() const { return maControlPointA; } in getControlPointA() 107 B2DPoint getControlPointB() const { return maControlPointB; } in getControlPointB() [all …]
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H A D | b2dquadraticbezier.hxx | 36 ::basegfx::B2DPoint maStartPoint; 37 ::basegfx::B2DPoint maEndPoint; 38 ::basegfx::B2DPoint maControlPoint; 43 B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd); 44 B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, 45 const ::basegfx::B2DPoint& rControlPoint, const ::basegfx::B2DPoint& rEnd); 59 ::basegfx::B2DPoint getStartPoint() const { return maStartPoint; } in getStartPoint() 60 void setStartPoint(const ::basegfx::B2DPoint& rValue) { maStartPoint = rValue; } in setStartPoint() 62 ::basegfx::B2DPoint getEndPoint() const { return maEndPoint; } in getEndPoint() 63 void setEndPoint(const ::basegfx::B2DPoint& rValue) { maEndPoint = rValue; } in setEndPoint() [all …]
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/trunk/main/svx/source/sdr/overlay/ |
H A D | overlaytools.cxx | 48 const basegfx::B2DPoint& rBasePosition, in OverlayBitmapExPrimitive() 138 const basegfx::B2DPoint& rBasePosition, in OverlayCrosshairPrimitive() 159 … aPolygon.append(basegfx::B2DPoint(getViewport().getMinX(), getBasePosition().getY())); in create2DDecomposition() 160 … aPolygon.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY())); in create2DDecomposition() 170 … aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMinY())); in create2DDecomposition() 171 … aPolygon.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY())); in create2DDecomposition() 346 const basegfx::B2DPoint& rBasePosition, in OverlayHelplineStripedPrimitive() 374 aLine.append(basegfx::B2DPoint(getBasePosition().getX(), getViewport().getMaxY())); in create2DDecomposition() 391 aLine.append(basegfx::B2DPoint(getViewport().getMaxX(), getBasePosition().getY())); in create2DDecomposition() 486 … aLine.append(basegfx::B2DPoint(getViewport().getMinX(), getRollingRectangle().getMinY())); in create2DDecomposition() [all …]
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/trunk/main/slideshow/source/engine/transitions/ |
H A D | figurewipe.cxx | 51 figure.append( ::basegfx::B2DPoint( 0.5 + s30, 0.5 ) ); in createTriangleWipe() 67 figure.append( ::basegfx::B2DPoint( 0.0, 0.5 ) ); in createArrowHeadWipe() 77 figure.append( ::basegfx::B2DPoint( 0.5, 0.5 ) ); in createPentagonWipe() 81 figure.append( ::basegfx::B2DPoint( -0.5, 0.5 ) ); in createPentagonWipe() 91 figure.append( ::basegfx::B2DPoint( 0.5, c ) ); in createHexagonWipe() 92 figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.0 ) ); in createHexagonWipe() 93 figure.append( ::basegfx::B2DPoint( 0.5, -c ) ); in createHexagonWipe() 94 figure.append( ::basegfx::B2DPoint( -0.5, -c ) ); in createHexagonWipe() 96 figure.append( ::basegfx::B2DPoint( -0.5, c ) ); in createHexagonWipe() 104 const ::basegfx::B2DPoint p_( 0.0, -M_SQRT2 ); in createStarWipe() [all …]
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H A D | snakewipe.cxx | 60 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcSnake() 61 poly.append( ::basegfx::B2DPoint( 0.0, line ) ); in calcSnake() 62 poly.append( ::basegfx::B2DPoint( 1.0, line ) ); in calcSnake() 63 poly.append( ::basegfx::B2DPoint( 1.0, 0.0 ) ); in calcSnake() 75 poly.append( ::basegfx::B2DPoint( offset, line ) ); in calcSnake() 76 poly.append( ::basegfx::B2DPoint( offset, in calcSnake() 78 poly.append( ::basegfx::B2DPoint( offset + col, in calcSnake() 101 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcHalfDiagonalSnake() 112 poly.append( ::basegfx::B2DPoint( 0.0, 0.0 ) ); in calcHalfDiagonalSnake() 113 poly.append( ::basegfx::B2DPoint( 0.0, height ) ); in calcHalfDiagonalSnake() [all …]
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/trunk/main/basegfx/inc/basegfx/point/ |
H A D | b2dpoint.hxx | 46 class B2DPoint : public ::basegfx::B2DTuple class 53 B2DPoint() in B2DPoint() function in basegfx::B2DPoint 67 B2DPoint(double fX, double fY) in B2DPoint() function in basegfx::B2DPoint 76 B2DPoint(const B2DPoint& rPoint) in B2DPoint() function in basegfx::B2DPoint 85 B2DPoint(const ::basegfx::B2IPoint& rPoint) in B2DPoint() function in basegfx::B2DPoint 92 B2DPoint(const ::basegfx::B2DTuple& rTuple) in B2DPoint() function in basegfx::B2DPoint 96 ~B2DPoint() in ~B2DPoint() 101 B2DPoint& operator*=( const B2DPoint& rPnt ) in operator *=() 110 B2DPoint& operator*=(double t) in operator *=() 129 static const B2DPoint& getEmptyPoint() in getEmptyPoint() [all …]
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/trunk/main/sc/source/ui/drawfunc/ |
H A D | fuconpol.cxx | 272 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject() 278 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject() 284 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject() 293 aInnerPoly.append(basegfx::B2DPoint(rRectangle.Left(), rRectangle.Bottom())); in CreateDefaultObject() 296 basegfx::B2DPoint(rRectangle.Left(), rRectangle.Top()), in CreateDefaultObject() 297 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Top()), in CreateDefaultObject() 298 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Center().Y())); in CreateDefaultObject() 301 basegfx::B2DPoint(rRectangle.Center().X(), rRectangle.Bottom()), in CreateDefaultObject() 302 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Bottom()), in CreateDefaultObject() 303 basegfx::B2DPoint(rRectangle.Right(), rRectangle.Top())); in CreateDefaultObject() [all …]
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/trunk/main/svx/source/svdraw/ |
H A D | gradtrns.cxx | 56 const basegfx::B2DPoint aCenter(aRange.getCenter()); in GradToVec() 57 basegfx::B2DPoint aStartPos, aEndPos; in GradToVec() 63 aStartPos = basegfx::B2DPoint(aCenter.getX(), aRange.getMinY()); in GradToVec() 111 aEndPos = basegfx::B2DPoint(aRange.getMinX(), aRange.getMinY()); in GradToVec() 132 basegfx::B2DPoint aOffset( in GradToVec() 167 basegfx::B2DPoint aOffset( in GradToVec() 206 const basegfx::B2DPoint aCenter(aRange.getCenter()); in VecToGrad() 207 basegfx::B2DPoint aStartPos(rV.maPositionA); in VecToGrad() 208 basegfx::B2DPoint aEndPos(rV.maPositionB); in VecToGrad() 343 const basegfx::B2DPoint aOffset(aEndPos - aTopLeft); in VecToGrad() [all …]
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/trunk/main/canvas/source/tools/ |
H A D | surface.cxx | 123 const ::basegfx::B2DPoint& rPos, in draw() 178 const ::basegfx::B2DPoint& p0(aTransform * ::basegfx::B2DPoint(maSize.getX(),maSize.getY())); in draw() 179 const ::basegfx::B2DPoint& p1(aTransform * ::basegfx::B2DPoint(0.0,maSize.getY())); in draw() 180 const ::basegfx::B2DPoint& p2(aTransform * ::basegfx::B2DPoint(0.0,0.0)); in draw() 181 const ::basegfx::B2DPoint& p3(aTransform * ::basegfx::B2DPoint(maSize.getX(),0.0)); in draw() 224 const ::basegfx::B2DPoint& rPos, in drawRectangularArea() 304 const ::basegfx::B2DPoint& p0(aTransform * ::basegfx::B2DPoint(aSize.getX(),aSize.getY())); in drawRectangularArea() 305 const ::basegfx::B2DPoint& p1(aTransform * ::basegfx::B2DPoint(0.0, aSize.getY())); in drawRectangularArea() 306 const ::basegfx::B2DPoint& p2(aTransform * ::basegfx::B2DPoint(0.0, 0.0)); in drawRectangularArea() 307 const ::basegfx::B2DPoint& p3(aTransform * ::basegfx::B2DPoint(aSize.getX(),0.0)); in drawRectangularArea() [all …]
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/trunk/main/filter/source/graphicfilter/ipict/ |
H A D | shape.cxx | 84 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawLineHQ() 85 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawLineHQ() 86 poly.append(B2DPoint(X[0], Y[0])); in drawLineHQ() 100 poly.append(B2DPoint(origPt[wh][0], origPt[wh][1])); in drawLineHQ() 104 poly.append(B2DPoint(destPt[wh][0], destPt[wh][1])); in drawLineHQ() 148 poly.append(B2DPoint(X[0], Y[0])); poly.append(B2DPoint(X[1], Y[0])); in drawRectangle() 149 poly.append(B2DPoint(X[1], Y[1])); poly.append(B2DPoint(X[0], Y[1])); in drawRectangle() 150 poly.append(B2DPoint(X[0], Y[0])); in drawRectangle() 165 B2DPoint center(0.5*(X[1]+X[0]), 0.5*(Y[1]+Y[0])); in drawEllipse() 221 B2DRectangle rect(B2DPoint(X[0],Y[0]), B2DPoint(X[1],Y[1])); in drawRoundRectangle() [all …]
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/trunk/main/drawinglayer/inc/drawinglayer/texture/ |
H A D | texture3d.hxx | 57 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit… 58 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const; 76 basegfx::B2DPoint maTopLeft; 86 bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const; 95 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit… 96 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const; 118 basegfx::B2DPoint impGetCorrected(const basegfx::B2DPoint& rUV) const; 128 virtual void modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const; 152 bool impIsOnHatch(const basegfx::B2DPoint& rUV) const; 157 …virtual void modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacit… [all …]
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