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Searched refs:Svx3DLightDirection1Item (Results 1 – 8 of 8) sorted by relevance

/trunk/main/svx/inc/svx/
H A Dsvx3ditems.hxx277 class SVX_DLLPUBLIC Svx3DLightDirection1Item : public SvxB3DVectorItem { class
279Svx3DLightDirection1Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.57735026918963, 0.5…
H A Dscene3d.hxx172 …{ return ((const Svx3DLightDirection1Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTDIRECTION_1… in GetLightDirection1()
/trunk/main/svx/source/engine3d/
H A Dsvx3ditems.cxx229 Svx3DLightDirection1Item::Svx3DLightDirection1Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection1Item() function in Svx3DLightDirection1Item
/trunk/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx422 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection1Item&)a3DLight… in IMPL_LINK()
601 aItemSet.Put(Svx3DLightDirection1Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
/trunk/main/svx/source/dialog/
H A Ddlgctl3d.cxx808 case 0: aSet.Put(Svx3DLightDirection1Item(aDirection)); break; in SetPosition()
968 …case 0 : return ((const Svx3DLightDirection1Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION… in GetLightDirection()
/trunk/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx918 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection1Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
/trunk/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx729 pScene->GetProperties().SetObjectItem( Svx3DLightDirection1Item( aSpotLight1 ) ); in Create3DObject()
/trunk/main/svx/source/svdraw/
H A Dsvdattr.cxx277 …calPoolDefaults[ SDRATTR_3DSCENE_LIGHTDIRECTION_1 - SDRATTR_START ] = new Svx3DLightDirection1Item; in SdrItemPool()

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