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Searched refs:Svx3DTwoSidedLightingItem (Results 1 – 7 of 7) sorted by relevance

/trunk/main/svx/inc/svx/
H A Dsvx3ditems.hxx187 class Svx3DTwoSidedLightingItem : public SfxBoolItem { class
189 SVX_DLLPUBLIC Svx3DTwoSidedLightingItem(sal_Bool bVal = 0);
H A Dscene3d.hxx128 …{ return ((const Svx3DTwoSidedLightingItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHT… in GetTwoSidedLighting()
/trunk/main/svx/source/engine3d/
H A Dsvx3ditems.cxx157 Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(sal_Bool bVal) in Svx3DTwoSidedLightingItem() function in Svx3DTwoSidedLightingItem
H A Dfloat3d.cxx938 …sal_Bool bValue = ((const Svx3DTwoSidedLightingItem&)rAttrs.Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING… in Update()
1932 rAttrs.Put(Svx3DTwoSidedLightingItem(bValue)); in GetAttr()
/trunk/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx905 …const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED… in createNewSdrSceneAttribute()
/trunk/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx395 pScene->GetProperties().SetObjectItem( Svx3DTwoSidedLightingItem( sal_True ) ); in Create3DObject()
/trunk/main/svx/source/svdraw/
H A Dsvdattr.cxx259 …PoolDefaults[ SDRATTR_3DSCENE_TWO_SIDED_LIGHTING - SDRATTR_START ] = new Svx3DTwoSidedLightingItem; in SdrItemPool()

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