1*cdf0e10cSrcweir /************************************************************************* 2*cdf0e10cSrcweir * 3*cdf0e10cSrcweir * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4*cdf0e10cSrcweir * 5*cdf0e10cSrcweir * Copyright 2000, 2010 Oracle and/or its affiliates. 6*cdf0e10cSrcweir * 7*cdf0e10cSrcweir * OpenOffice.org - a multi-platform office productivity suite 8*cdf0e10cSrcweir * 9*cdf0e10cSrcweir * This file is part of OpenOffice.org. 10*cdf0e10cSrcweir * 11*cdf0e10cSrcweir * OpenOffice.org is free software: you can redistribute it and/or modify 12*cdf0e10cSrcweir * it under the terms of the GNU Lesser General Public License version 3 13*cdf0e10cSrcweir * only, as published by the Free Software Foundation. 14*cdf0e10cSrcweir * 15*cdf0e10cSrcweir * OpenOffice.org is distributed in the hope that it will be useful, 16*cdf0e10cSrcweir * but WITHOUT ANY WARRANTY; without even the implied warranty of 17*cdf0e10cSrcweir * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18*cdf0e10cSrcweir * GNU Lesser General Public License version 3 for more details 19*cdf0e10cSrcweir * (a copy is included in the LICENSE file that accompanied this code). 20*cdf0e10cSrcweir * 21*cdf0e10cSrcweir * You should have received a copy of the GNU Lesser General Public License 22*cdf0e10cSrcweir * version 3 along with OpenOffice.org. If not, see 23*cdf0e10cSrcweir * <http://www.openoffice.org/license.html> 24*cdf0e10cSrcweir * for a copy of the LGPLv3 License. 25*cdf0e10cSrcweir * 26*cdf0e10cSrcweir ************************************************************************/ 27*cdf0e10cSrcweir 28*cdf0e10cSrcweir #include "precompiled_svx.hxx" 29*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx> 30*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx> 31*cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx> 32*cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> 33*cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx> 34*cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> 35*cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlineattribute.hxx> 36*cdf0e10cSrcweir 37*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 38*cdf0e10cSrcweir 39*cdf0e10cSrcweir using namespace com::sun::star; 40*cdf0e10cSrcweir 41*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 42*cdf0e10cSrcweir 43*cdf0e10cSrcweir namespace drawinglayer 44*cdf0e10cSrcweir { 45*cdf0e10cSrcweir namespace primitive2d 46*cdf0e10cSrcweir { 47*cdf0e10cSrcweir Primitive2DSequence SdrCustomShapePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const 48*cdf0e10cSrcweir { 49*cdf0e10cSrcweir Primitive2DSequence aRetval(getSubPrimitives()); 50*cdf0e10cSrcweir 51*cdf0e10cSrcweir // add text 52*cdf0e10cSrcweir if(!getSdrSTAttribute().getText().isDefault()) 53*cdf0e10cSrcweir { 54*cdf0e10cSrcweir const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon()); 55*cdf0e10cSrcweir 56*cdf0e10cSrcweir appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 57*cdf0e10cSrcweir createTextPrimitive( 58*cdf0e10cSrcweir basegfx::B2DPolyPolygon(aUnitOutline), 59*cdf0e10cSrcweir getTextBox(), 60*cdf0e10cSrcweir getSdrSTAttribute().getText(), 61*cdf0e10cSrcweir attribute::SdrLineAttribute(), 62*cdf0e10cSrcweir false, 63*cdf0e10cSrcweir getWordWrap(), 64*cdf0e10cSrcweir isForceTextClipToTextRange())); 65*cdf0e10cSrcweir } 66*cdf0e10cSrcweir 67*cdf0e10cSrcweir // add shadow 68*cdf0e10cSrcweir if(aRetval.hasElements() && !getSdrSTAttribute().getShadow().isDefault()) 69*cdf0e10cSrcweir { 70*cdf0e10cSrcweir // #i105323# add generic shadow only for 2D shapes. For 71*cdf0e10cSrcweir // 3D shapes shadow will be set at the individual created 72*cdf0e10cSrcweir // visualisation objects and be visualized by the 3d renderer 73*cdf0e10cSrcweir // as a single shadow. 74*cdf0e10cSrcweir // 75*cdf0e10cSrcweir // The shadow for AutoShapes could be handled uniformely by not setting any 76*cdf0e10cSrcweir // shadow items at the helper model objects and only adding shadow here for 77*cdf0e10cSrcweir // 2D and 3D (and it works, too), but this would lead to two 3D scenes for 78*cdf0e10cSrcweir // the 3D object; one for the shadow aond one for the content. The one for the 79*cdf0e10cSrcweir // shadow will be correct (using ColorModifierStack), but expensive. 80*cdf0e10cSrcweir if(!get3DShape()) 81*cdf0e10cSrcweir { 82*cdf0e10cSrcweir aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrSTAttribute().getShadow()); 83*cdf0e10cSrcweir } 84*cdf0e10cSrcweir } 85*cdf0e10cSrcweir 86*cdf0e10cSrcweir return aRetval; 87*cdf0e10cSrcweir } 88*cdf0e10cSrcweir 89*cdf0e10cSrcweir SdrCustomShapePrimitive2D::SdrCustomShapePrimitive2D( 90*cdf0e10cSrcweir const attribute::SdrShadowTextAttribute& rSdrSTAttribute, 91*cdf0e10cSrcweir const Primitive2DSequence& rSubPrimitives, 92*cdf0e10cSrcweir const basegfx::B2DHomMatrix& rTextBox, 93*cdf0e10cSrcweir bool bWordWrap, 94*cdf0e10cSrcweir bool b3DShape, 95*cdf0e10cSrcweir bool bForceTextClipToTextRange) 96*cdf0e10cSrcweir : BufferedDecompositionPrimitive2D(), 97*cdf0e10cSrcweir maSdrSTAttribute(rSdrSTAttribute), 98*cdf0e10cSrcweir maSubPrimitives(rSubPrimitives), 99*cdf0e10cSrcweir maTextBox(rTextBox), 100*cdf0e10cSrcweir mbWordWrap(bWordWrap), 101*cdf0e10cSrcweir mb3DShape(b3DShape), 102*cdf0e10cSrcweir mbForceTextClipToTextRange(bForceTextClipToTextRange) 103*cdf0e10cSrcweir { 104*cdf0e10cSrcweir } 105*cdf0e10cSrcweir 106*cdf0e10cSrcweir bool SdrCustomShapePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const 107*cdf0e10cSrcweir { 108*cdf0e10cSrcweir if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) 109*cdf0e10cSrcweir { 110*cdf0e10cSrcweir const SdrCustomShapePrimitive2D& rCompare = (SdrCustomShapePrimitive2D&)rPrimitive; 111*cdf0e10cSrcweir 112*cdf0e10cSrcweir return (getSdrSTAttribute() == rCompare.getSdrSTAttribute() 113*cdf0e10cSrcweir && getSubPrimitives() == rCompare.getSubPrimitives() 114*cdf0e10cSrcweir && getTextBox() == rCompare.getTextBox() 115*cdf0e10cSrcweir && getWordWrap() == rCompare.getWordWrap() 116*cdf0e10cSrcweir && get3DShape() == rCompare.get3DShape() 117*cdf0e10cSrcweir && isForceTextClipToTextRange() == rCompare.isForceTextClipToTextRange()); 118*cdf0e10cSrcweir } 119*cdf0e10cSrcweir 120*cdf0e10cSrcweir return false; 121*cdf0e10cSrcweir } 122*cdf0e10cSrcweir 123*cdf0e10cSrcweir // provide unique ID 124*cdf0e10cSrcweir ImplPrimitrive2DIDBlock(SdrCustomShapePrimitive2D, PRIMITIVE2D_ID_SDRCUSTOMSHAPEPRIMITIVE2D) 125*cdf0e10cSrcweir 126*cdf0e10cSrcweir } // end of namespace primitive2d 127*cdf0e10cSrcweir } // end of namespace drawinglayer 128*cdf0e10cSrcweir 129*cdf0e10cSrcweir ////////////////////////////////////////////////////////////////////////////// 130*cdf0e10cSrcweir // eof 131