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2cdf0e10cSrcweir  *
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21*f6e50924SAndrew Rist 
22*f6e50924SAndrew Rist 
23cdf0e10cSrcweir 
24cdf0e10cSrcweir #include "precompiled_svx.hxx"
25cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
26cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygon.hxx>
27cdf0e10cSrcweir #include <basegfx/polygon/b2dpolygontools.hxx>
28cdf0e10cSrcweir #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
29cdf0e10cSrcweir #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
30cdf0e10cSrcweir #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
31cdf0e10cSrcweir #include <drawinglayer/attribute/sdrlineattribute.hxx>
32cdf0e10cSrcweir 
33cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
34cdf0e10cSrcweir 
35cdf0e10cSrcweir using namespace com::sun::star;
36cdf0e10cSrcweir 
37cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
38cdf0e10cSrcweir 
39cdf0e10cSrcweir namespace drawinglayer
40cdf0e10cSrcweir {
41cdf0e10cSrcweir 	namespace primitive2d
42cdf0e10cSrcweir 	{
create2DDecomposition(const geometry::ViewInformation2D &) const43cdf0e10cSrcweir 		Primitive2DSequence SdrCustomShapePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
44cdf0e10cSrcweir 		{
45cdf0e10cSrcweir 			Primitive2DSequence aRetval(getSubPrimitives());
46cdf0e10cSrcweir 
47cdf0e10cSrcweir 			// add text
48cdf0e10cSrcweir 			if(!getSdrSTAttribute().getText().isDefault())
49cdf0e10cSrcweir 			{
50cdf0e10cSrcweir 				const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
51cdf0e10cSrcweir 
52cdf0e10cSrcweir                 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
53cdf0e10cSrcweir                     createTextPrimitive(
54cdf0e10cSrcweir                         basegfx::B2DPolyPolygon(aUnitOutline),
55cdf0e10cSrcweir 					    getTextBox(),
56cdf0e10cSrcweir 					    getSdrSTAttribute().getText(),
57cdf0e10cSrcweir 						attribute::SdrLineAttribute(),
58cdf0e10cSrcweir 					    false,
59cdf0e10cSrcweir 					    getWordWrap(),
60cdf0e10cSrcweir 					    isForceTextClipToTextRange()));
61cdf0e10cSrcweir 			}
62cdf0e10cSrcweir 
63cdf0e10cSrcweir 			// add shadow
64cdf0e10cSrcweir 			if(aRetval.hasElements() && !getSdrSTAttribute().getShadow().isDefault())
65cdf0e10cSrcweir 			{
66cdf0e10cSrcweir 				// #i105323# add generic shadow only for 2D shapes. For
67cdf0e10cSrcweir 				// 3D shapes shadow will be set at the individual created
68cdf0e10cSrcweir 				// visualisation objects and be visualized by the 3d renderer
69cdf0e10cSrcweir 				// as a single shadow.
70cdf0e10cSrcweir 				//
71cdf0e10cSrcweir 				// The shadow for AutoShapes could be handled uniformely by not setting any
72cdf0e10cSrcweir 				// shadow items at the helper model objects and only adding shadow here for
73cdf0e10cSrcweir 				// 2D and 3D (and it works, too), but this would lead to two 3D scenes for
74cdf0e10cSrcweir 				// the 3D object; one for the shadow aond one for the content. The one for the
75cdf0e10cSrcweir 				// shadow will be correct (using ColorModifierStack), but expensive.
76cdf0e10cSrcweir 				if(!get3DShape())
77cdf0e10cSrcweir 				{
78cdf0e10cSrcweir 	                aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrSTAttribute().getShadow());
79cdf0e10cSrcweir 				}
80cdf0e10cSrcweir 			}
81cdf0e10cSrcweir 
82cdf0e10cSrcweir 			return aRetval;
83cdf0e10cSrcweir 		}
84cdf0e10cSrcweir 
SdrCustomShapePrimitive2D(const attribute::SdrShadowTextAttribute & rSdrSTAttribute,const Primitive2DSequence & rSubPrimitives,const basegfx::B2DHomMatrix & rTextBox,bool bWordWrap,bool b3DShape,bool bForceTextClipToTextRange)85cdf0e10cSrcweir 		SdrCustomShapePrimitive2D::SdrCustomShapePrimitive2D(
86cdf0e10cSrcweir 			const attribute::SdrShadowTextAttribute& rSdrSTAttribute,
87cdf0e10cSrcweir 			const Primitive2DSequence& rSubPrimitives,
88cdf0e10cSrcweir 			const basegfx::B2DHomMatrix& rTextBox,
89cdf0e10cSrcweir             bool bWordWrap,
90cdf0e10cSrcweir 			bool b3DShape,
91cdf0e10cSrcweir 			bool bForceTextClipToTextRange)
92cdf0e10cSrcweir 		:	BufferedDecompositionPrimitive2D(),
93cdf0e10cSrcweir 			maSdrSTAttribute(rSdrSTAttribute),
94cdf0e10cSrcweir 			maSubPrimitives(rSubPrimitives),
95cdf0e10cSrcweir 			maTextBox(rTextBox),
96cdf0e10cSrcweir             mbWordWrap(bWordWrap),
97cdf0e10cSrcweir 			mb3DShape(b3DShape),
98cdf0e10cSrcweir 			mbForceTextClipToTextRange(bForceTextClipToTextRange)
99cdf0e10cSrcweir 		{
100cdf0e10cSrcweir 		}
101cdf0e10cSrcweir 
operator ==(const BasePrimitive2D & rPrimitive) const102cdf0e10cSrcweir 		bool SdrCustomShapePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
103cdf0e10cSrcweir 		{
104cdf0e10cSrcweir 			if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
105cdf0e10cSrcweir 			{
106cdf0e10cSrcweir 				const SdrCustomShapePrimitive2D& rCompare = (SdrCustomShapePrimitive2D&)rPrimitive;
107cdf0e10cSrcweir 
108cdf0e10cSrcweir 				return (getSdrSTAttribute() == rCompare.getSdrSTAttribute()
109cdf0e10cSrcweir 					&& getSubPrimitives() == rCompare.getSubPrimitives()
110cdf0e10cSrcweir 					&& getTextBox() == rCompare.getTextBox()
111cdf0e10cSrcweir                     && getWordWrap() == rCompare.getWordWrap()
112cdf0e10cSrcweir 					&& get3DShape() == rCompare.get3DShape()
113cdf0e10cSrcweir 					&& isForceTextClipToTextRange() == rCompare.isForceTextClipToTextRange());
114cdf0e10cSrcweir 			}
115cdf0e10cSrcweir 
116cdf0e10cSrcweir 			return false;
117cdf0e10cSrcweir 		}
118cdf0e10cSrcweir 
119cdf0e10cSrcweir 		// provide unique ID
120cdf0e10cSrcweir 		ImplPrimitrive2DIDBlock(SdrCustomShapePrimitive2D, PRIMITIVE2D_ID_SDRCUSTOMSHAPEPRIMITIVE2D)
121cdf0e10cSrcweir 
122cdf0e10cSrcweir 	} // end of namespace primitive2d
123cdf0e10cSrcweir } // end of namespace drawinglayer
124cdf0e10cSrcweir 
125cdf0e10cSrcweir //////////////////////////////////////////////////////////////////////////////
126cdf0e10cSrcweir // eof
127