Searched refs:SetPosAndLookAt (Results 1 – 8 of 8) sorted by relevance
/aoo41x/main/svx/source/customshapes/ |
H A D | EnhancedCustomShape3d.cxx | 619 rCamera.SetPosAndLookAt( aCamPos, aLookAt ); in Create3DObject() 662 rCamera.SetPosAndLookAt( _aNewCamPos, _aLookAt ); in Create3DObject() 677 rCamera.SetPosAndLookAt( aNewCamPos, _aLookAt ); in Create3DObject()
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/aoo41x/main/svx/inc/svx/ |
H A D | camera3d.hxx | 68 void SetPosAndLookAt(const basegfx::B3DPoint& rNewPos, const basegfx::B3DPoint& rNewLookAt);
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/aoo41x/main/svx/source/dialog/ |
H A D | dlgctl3d.cxx | 124 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct() 392 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct2()
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/aoo41x/main/svx/source/engine3d/ |
H A D | camera3d.cxx | 144 void Camera3D::SetPosAndLookAt(const basegfx::B3DPoint& rNewPos, in SetPosAndLookAt() function in Camera3D
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H A D | view3d.cxx | 1429 aCam.SetPosAndLookAt(aCamPos, aLookAt); in InitScene()
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/aoo41x/main/sd/source/ui/func/ |
H A D | fucon3d.cxx | 472 aCam.SetPosAndLookAt(aCamPos, aLookAt); in CreateDefaultObject()
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/aoo41x/main/svx/source/unodraw/ |
H A D | unopage.cxx | 605 aCam.SetPosAndLookAt(aCamPos, aLookAt); in _CreateSdrObject()
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H A D | unoshap3.cxx | 397 aCam.SetPosAndLookAt(aCamPos, aLookAt); in setPropertyValueImpl()
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