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Searched refs:aLookAt (Results 1 – 10 of 10) sorted by relevance

/aoo41x/main/svx/source/engine3d/
H A Dcamera3d.cxx117 SetVPN(aPosition - aLookAt); in SetPosition()
130 if ( rNewLookAt != aLookAt ) in SetLookAt()
132 aLookAt = rNewLookAt; in SetLookAt()
133 SetVPN(aPosition - aLookAt); in SetLookAt()
147 if ( rNewPos != aPosition || rNewLookAt != aLookAt ) in SetPosAndLookAt()
150 aLookAt = rNewLookAt; in SetPosAndLookAt()
153 SetVPN(aPosition - aLookAt); in SetPosAndLookAt()
166 basegfx::B3DVector aDiff(aPosition - aLookAt); in SetBankAngle()
275 basegfx::B3DVector aDiff(aLookAt - aPosition); in Rotate()
328 basegfx::B3DVector aDiff(aPosition - aLookAt); in RotateAroundLookAt()
[all …]
H A Dview3d.cxx1424 basegfx::B3DPoint aLookAt; in InitScene() local
1429 aCam.SetPosAndLookAt(aCamPos, aLookAt); in InitScene()
1431 aCam.SetDefaults(basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, GetDefaultCamFocal()); in InitScene()
/aoo41x/main/tools/source/generic/
H A Db3dtrans.cxx855 aLookAt(rLkAt), in B3dCamera()
881 if(rNewLookAt != aLookAt) in SetLookAt()
884 aLookAt = rNewLookAt; in SetLookAt()
893 if(rNewPos != aPosition || rNewLookAt != aLookAt) in SetPositionAndLookAt()
897 aLookAt = rNewLookAt; in SetPositionAndLookAt()
953 basegfx::B3DVector aViewVector(aPosition - aLookAt); in CalcNewViewportValues()
/aoo41x/main/svx/source/dialog/
H A Ddlgctl3d.cxx121 basegfx::B3DPoint aLookAt; in Construct() local
124 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct()
127 rCamera.SetDefaults(basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, fDefaultCamFocal); in Construct()
389 basegfx::B3DPoint aLookAt; in Construct2() local
392 rCamera.SetPosAndLookAt(aCamPos, aLookAt); in Construct2()
395 rCamera.SetDefaults(basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, fDefaultCamFocal); in Construct2()
/aoo41x/main/svx/inc/svx/
H A Dcamera3d.hxx45 basegfx::B3DPoint aLookAt; member in Camera3D
67 const basegfx::B3DPoint& GetLookAt() const { return aLookAt; } in GetLookAt()
/aoo41x/main/sd/source/ui/func/
H A Dfucon3d.cxx469 ::basegfx::B3DPoint aLookAt; in CreateDefaultObject()
472 aCam.SetPosAndLookAt(aCamPos, aLookAt); in CreateDefaultObject()
474 …aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFoc… in CreateDefaultObject()
/aoo41x/main/tools/inc/tools/
H A Db3dtrans.hxx307 basegfx::B3DVector aLookAt; member in B3dCamera
325 const basegfx::B3DVector& GetLookAt() const { return aLookAt; } in GetLookAt()
/aoo41x/main/svx/source/unodraw/
H A Dunopage.cxx603 basegfx::B3DPoint aLookAt; in _CreateSdrObject() local
605 aCam.SetPosAndLookAt(aCamPos, aLookAt); in _CreateSdrObject()
607 aCam.SetDefaults(aCamPos, aLookAt, 10000.0); in _CreateSdrObject()
H A Dunoshap3.cxx395 basegfx::B3DPoint aLookAt; in setPropertyValueImpl() local
397 aCam.SetPosAndLookAt(aCamPos, aLookAt); in setPropertyValueImpl()
399 aCam.SetDefaults(basegfx::B3DPoint(0.0, 0.0, fCamPosZ), aLookAt, fCamFocal / 100.0); in setPropertyValueImpl()
/aoo41x/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx616 basegfx::B3DPoint aLookAt( 0.0, 0.0, 0.0 ); in Create3DObject() local
618 rCamera.SetDefaults( basegfx::B3DPoint( 0.0, 0.0, 100.0 ), aLookAt, 100.0 ); in Create3DObject()
619 rCamera.SetPosAndLookAt( aCamPos, aLookAt ); in Create3DObject()

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